Graphics are great..but.....

User Rating: 7.5 | Need for Speed: Shift PS3
Well, the graphics are actually pretty awesome for a NFS title. And the car selection is awesome, as well. Especially if you get the DLC content which adds classic Muscle cars like the '69 Charger R/T and '71 Challenger R/T and more exotic cars like the McLaren MP12-4C and Maserati GranTurismo. So there you won't be disappointed. However, to say this is a simulator would be a complete lie. It's still has that NFS arcady feeling, but you can fix that by turning off some of the assists. Drifting is the most difficult it's been in the series and actually takes a bit more skill this time around.

But with all the good comes the reasons why it's not an excellent game nor is it be best in the NFS series. Not even close. It tries it's best to be a racing sim, but it's Need For Speed, something that very much isn't a racing simulation. They've tried the legal racing scene before with ProStreet, which was also a pretty descent game, but didn't quite fit well with the rest of the series.

While the car models are great, the track models aren't so much. Yeah, don't be using this game to practice at Laguna Seca any time soon.

Then there are the glitches. After every race there's a replay, when it dumps you back to the menu, the replay in the backgorund glitches...EVERY TIME! I'm not kidding. In the "stylish vehicle pose" screen after a race, I've even had the whole ground disappear and the car was sitting their at an odd tilt. The glitches are worse than Forza's but not nearly as annoying. This is one of those games that you know you're going to have uber lag online without even going online.

In a lot of ways, Shift is like Grid. A semi-simulation/arcade racer that can be good for a quick smash around the track. It's a simulation that doesn't take itself seriously. A 3.5 out of 5