The NCAA Football 13 may seem to be a really new game on the surface but when you take a closer look, not much has been done. I mainly play offline dynasty and 'RTG' modes. The Dynasty mode has seen hardly any improvement, but there is something that I like, they upgraded the recruiting in dynasty mode by giving you the option of scouting players every week while you are recruiting them. This helps by making you decide exactly who and what positions that you should be going after. The studio updates are okay but it would look and feel better if they actually show the studio with Rece Davis, Lou Holtz , and Mark May. RTG mode now allows you to play as a hand full of former Heisman Trophy winners and try to recreate their goals, but one draw back is that you have to pay for the rest of the players through DLC this is not right. The game should have came with all features available for use on day one, but EA is not going to do this. This game is not worth $59.99 plus tax. The game has some bugs as always. The players will drag across the field instead of moving smoothly, the ball movement on passes feels much the same way, the game locks up at certain points(did not have this problem with the demo) Linemen on both sides of the ball just stand around instead of making plays. Maybe when they do an update, all of this will be fixed. Bottom line the game is okay, if you are a college football fanatic like I am you will have to have it, if not you can wait for a used copy and save some money.
Normally I write longer reviews, but this game is simply not worth the time or energy. If I spend more than 10 minutes writing this review, then I would expend more effort than the entire development team spent on this ... Read Full Review
By Ironmike1981 | Review Date: Sep 03, 2012 | X360
NCAA 13 one again delivers the same old same old. There are a few improvements to fantasy and Heisman modes, but there are very few overwhelming changes. Once again EA produces a lack luster edition of college football. ... Read Full Review