An immense fighting system hindered by oversimplistic and repetitive combos.

User Rating: 8 | Naruto Shippuden: Ultimate Ninja Storm 3 X360
So for the most part, this game is a great portrayal of the series and ultimately makes for an enjoyable experience.

Every other review beneath this one can explain the ins and outs of the game, I'm going straight into it and focusing on what I'd like to see change:

- Physical damage/costume damage on characters, we now have blood coming from a blade attack, why not some gratifying injuries rendered on screen?

- The slow motion ways that combos end, why not do a dynamic camera for each punch? Slow them down and bring home the force behind it

- The combos are lacking, you have the choice of three (B and either up or down), and that's it until you get another one in the air. How about in Storm 1 when you could also use left or right for another one? How about pressing up or down at certain points to alter the combo a little and give it a different ending? Instead of three dynamic camera-ending combos, how about 6 or 7 per character?

- You get one normal jutsu, if you awaken, possibly another one or two, this simply isn't enough, how hard would it be to implement something that allows you to choose between a couple more jutsu? Let's say you're playing as Sasuke, tap Y once for a Fireball Jutsu (Hold for Dragon Flame), Double Tap for a Chidori (Hold to Power Up), Triple tap for Inferno Style: Flame Control and tap and hold Y to enter Ultimate Jutsu chakra load

- The ultimate jutsus only last a few seconds and there's no means of cancelling them, in Storm 1 they lasted at least 20 odd seconds and had bounds of detail, visually fantastic, emotional and you could power them up or escape them with the input methods provided, there was no reason to take that away except laziness

- Awakening forms should get a new ultimate jutsu, as they did in Naruto Ultimate Ninja Storm 1 for PS3

- Environmental damage caused by attacks would add to the drama

These are some ideas that I believe would improve the gameplay, mostly older ideas that got removed with time but some additional details I've kinda thought would be good to see.