THIS is what I'm talkin' about!!

User Rating: 8.5 | Mortal Kombat II: Kyuukyoku Shinken SNES
This and Mortal Kombat 3 are the games that all my cousins was playing. Since this and Mortal Kombat 3 had the blood in it, everybody was having the most fun. I remember renting this game in 1996. After I had rented it, I went to my cousins' house and brought it to them. I had also brought some old Nintendo games and my Nintendo "box" system for playing, but they preferred their Super Nintendo and playing Mortal Kombat II on it. So they were playing against each other in Mortal Kombat II for like 3 hours. Now, their father (my godfather) saw that it was 2 systems in the living room, and had told us that we could not be playing 2 systems at once, so he told me to choose: the Nintendo "box" system or the Super Nintendo system. Knowing that they were having a ball with Mortal Kombat II on the Super Nintendo, I chose the Nintendo "box" system instead. When I said that, everybody that was enjoying Mortal Kombat II got really mad at me because they had to stop playing Mortal Kombat II, and had play the old Nintendo games with me. Since my cousins were a lot older than I, they enjoyed the complex violent fighting games, while I only enjoyed the simple Mario games. I know that if I was their age, I would have been enjoying Mortal Kombat II with them, and we would all be having fun, but I felt so alone when I saw them enjoying themselves and I was not. I would later buy the game for myself in 2003.

Story: 8/10
- The storyline is used nicely as a good continuation of the series. Following his defeat to Liu Kang in the first Mortal Kombat, Shang Tsung begs his master, Shao Kahn, to spare his life. He tells Shao Kahn that the invitation for Mortal Kombat cannot be turned down, and if they hold it in Outworld, the Earthrealm warriors must attend. Kahn agrees to this plan, and restores Shang Tsung's youth. He extends the invitation to Raiden, who gathers his warriors and takes them into Outworld. The tournament is dangerous, as Shao Kahn has the home field advantage, and an Outworld victory will unbalance the furies and allow Outworld to subdue Earthrealm.

Gameplay: 9/10
- I rate Mortal Kombat II's gameplay on the Super Nintendo higher than Mortal Kombat II on the Sega Genesis because the control scheme is much more comfortable to me in this time. So therefore, the gameplay is great! Mortal Kombat II is an extension of the previous game. A few normal moves have been added (crouching punch, for example). The roundhouse kick was made more powerful, and knocks opponents across the screen. Additionally returning characters gained new special moves. The game also introduced multiple fatalities, as well as additional finishing moves to the franchise. However, each character still shared generic attributes – speed, power, jump height and airtime – and all normal moves were the same between each character. As with its predecessor, the only thing differentiating each character was their appearance, special moves, and finishing moves. However, the game plays slightly faster and much more smoothly than the original, which I love!

Graphics: 9/10
- The graphics are much better on the Super Nintendo, with its brighter colors and the extra details. It looks great!

Sound: 9/10
- The sound effects of the game are so much better and clearer compared to the Sega Genesis version. The music is also clearer, but good too! The music in the stages is better than in the first Mortal Kombat game.

Overall, I give this game an 8 1/2 out of 10. Everything just looks and sounds better compared to the Sega Genesis version. Did I not say that I would rate the Super Nintendo version higher than the Sega Genesis version (if you remembered in my Sega Genesis version's review)? I kept my word after all!