The pinnacle of the 3D tech for the MK Series

User Rating: 9.5 | Mortal Kombat 4 N64
As I said before, Mortal Kombat has been all-time favorite since the beginning. But when I played this after 6th grade camp in 1998, it changed my life in gaming since.

When I got home Spring of that year, I thought "Damn, it's good to be home." you know, the typical relaxation flick... Anyway, when I was done organizing everything in my bedroom, I was going to watch just normal TV, but on the corner of my left eye was Mortal Kombat 4 for Nintendo 64. So I directly muted the idea to watch Basic TV and play the hell out of it (typical in my case lol)!

When I saw the MK4 menu for the first time, I say it was reiterating MK Trilogy a little bit (the basic "nothing special, ON TO THE ACTION!" phase), so I just went to the 1-on-1 Arcade mode. Now with the characters, there was 15 characters including a small slew of characters (Kai, Shinnok, Jarek, Tanya, Reiko, Quan Chi, Fujin [not in order]) and othersuch familiar ones. So I chose Liu Kang if I EVER played a Mortal Kombat game, but I thought it was something a little moe special, so I chose Fujin.

The Kombat Tower had been updated from MK3 and for that time, the choices of towers was formidable and challenging. I chose "Warrior" and my first challenger was Sub-Zero.

The first stage was taken place called the "Well" (I call Satan's bedroom). the first impression of the game I thought at the time was extremely fast-paced as were the characters. Man, was I right. Sub-Zero PWN3D me in les than 30 seconds, and directly ripped my head and spine together afterso.

Then for that time on after the 2 years playing MK4, I got to "Ultimate" and kick a lot more ass than not only the predecessory games before it, but also the prodigies after.

The Combo system is derivative (all the characters have the same basic combos) but with some special moves with the different characters, it will be really hard to master, but very well worth your time on multiplayer and practice mode. But don't get REAL cocky about doing 100% combinations to defeat them easily, for there is a Maximum Damage limit that goes up to 65%, which in my case good for challenges.

The music is faster paced than the other games before it, which makes a hell of a lot of sense due to the fact (as I said before) the game is fast-paced.

The arenas is basic and fun to dance your way to victory. My personal favorite stages is both the Tower of Wind and the Netherrealm Prison (which has a big fan to throw opponents into).

The fatalities would've been a little more creative, but the Weapon Kombat makes up for the small fatal flaw.

In my pesonal case, Mortal Kombat 4 is the pinnacle of the turn of the 3D MK Series and MY personal favorite to play with and against.

PS - B, B, D, B, HP