After over 15 years of playing Metal Gear Solid, it's still 10/10

User Rating: 10 | Metal Gear Solid (Premium Package) PS
The stealth action genre of gaming does not seem appealing to the ear, at first. Especially when video gaming kicked off to more popularity after 3D gaming had become a staple part of young players. Action became such an attractive genre now it was innovating to look a little more realistic (a baby step). A game that focuses on avoiding action did not seem appetizing. On the contrary, the transition from 2D to 3D is revolutionary back in the day making any genre seem an interesting exploration. From then on, well known franchises were either made or destroyed from 3D gaming. The Metal Gear franchise only got better from there. With the commercial success with Metal Gear and Metal Gear 2: Solid Snake (we are not going into Snake's Revenge), Hideo Kojima's experience with gaming became more sharp. With his everlasting love with movies and his ambition for video gaming, the two formed an epic relationship and spawned Metal Gear Solid (Tactical Espionage Action if you want to get technical).

Solid Snake enters the screen again for the 3rd time, infiltrating a base on Shadow Moses Island to to take out the terrorist organization Snake was a part of, FOXHOUND. He soon discovers that there is a deeper and more sinister conspiracy involving the mission.

As you play, you familiarize yourself with what I like to call "The Codec Mechanism". You can either call for help with finding out how to use equipment or objects, learn about your environment, save your game, get help proceeding on to the story, or learning about your equipment. All of that is spoken to you in voice like a phone call. Simple and brilliant. The dialogue is 100% voiced, which is hard to find in a game, almost impossible considering what generation the game was released.

The overhead camera is quite standard in games back then, but not first person view. Both views plus the map make sneaking very easy if used properly. The full 3D rendered cutscenes does not take you out of the game, and when the game does leave to films, it does not detach you from the game.

The soundtracks of Metal Gear Solid are phenomenal, it really blends well in the game. Some of the soundtracks are iconic and can be heard through the ages in the Metal Gear franchise and other notable games as Super Smash Bros. Brawl. and Ape Escape 3. Some of the compositions is very heart moving in some scenes such as the cutscene after fighting one of the bosses Sniper Wolf.

The game can leave a strong impression with the gamer. The series is no stranger to breaking the fourth wall to the gamer. In the game, the gamer is often involved with the story such as switching the controller port to defeat an enemy or look in the back of the original CD case to reveal a character's codec number. Psycho Mantis is one of the bosses who is notorious for breaking the fourth wall and communicating to the gamer, reading your memory card and judging you based on your gameplay.

The game is riddled with easter eggs and unlockable equipment. To receive the unlockable equipment, the player must play the game under certain circumstances. This brings a lot out of the game and adding replay value to your experience playing Metal Gear Solid.

To be honest, there is no bad things to say about Metal Gear Solid. The game's experience varies on the player. This is one of the games I would give a perfect score to. I have had many hours put into this game. It is one of the games that I still own and continue to play to this day. The game is pure gold, it is rare to find an action game with a story and depth as any good RPG game. You are caught in between a movie and a game. When it comes to a stealth action game, Kojima knows best. 10/10