Graphics that are better than Mega Man X. But nothing much else. More preliminary work has to be done.

User Rating: 5 | Mega Man ZX Advent DS

Well this game really leads you to believe that it is going to be something. With all of the characters that you can talk to. And the currency things that you collect. Which I never quite figured out what I am supposed to do with it. Besides pay some doofus to dig a tunnel for you. You'll be saying doofus a lot in this game. All of the characters you see and have to talk to or jump around. Like who is this doofus, have I talked to him yet. Who is this doofus. Who is that doofus. One of them literally is a fat kid sitting down sucking his thumb. And you have to talk to him because you have to talk to everyone! Well anyway the currency. Besides paying the guy who tells you about a "special shovel" I don't know what all of the loot you collect is for. Raising Emus? Ok pretend I didn't say that. They already had something weird like Emus in Metroid Fusion. Well I would rather raise emus than talk to fat kids who are stuffing their face with too much pizza. Who look like Tommy Lasorda.
The game Mega Man Zero Advent becomes a brick wall after about four hours of playing. And you just have to play the game for like four hours to know what I am talking about. The transforming gimmick begins to get old. And the level design wasn't enough or planned out well enough to warrant you having like ten different characters to transform into. Blah! The graphics are good and the explosions are good but since the game doesn't really go anywhere you wonder what is the point. To just see cool explosions all the time. The explosions even begin to get annoying tantamount to the constantly breeding your monsters in Dragon Warrior monsters after a while you get sick of it. And the graphics and explosions as nice as they are don't look much better than Metroid Fusion or a game for the game boy advance. Actually to me Metal Slug for the Game boy advance has the best cartoon effects. I really felt like this game pulled my leg. Or pulled me for a really good April Fools joke. Well the joke was on me. Hey don't you just love being played. Ok. But when you are just wandering around endlessly the game and wondering what to do you literally just feel like ringing someone's neck. Like who's neck in real life do I have to ring.
And there comes a point in the game where you don't know what to do. And you get sick of hearing about Albert. And you get sick of hearing about the special shovel. And you get sick of hearing the word Legion and Headquarters. And you get sick of seeing that fat kid who looks like Tommy Lasorda who is too fat to get up off of his butt and you sometimes keep talking to him because you aren't sure if you got all of the clues yet. It gets old. You wonder where is the stripper chef hanging upside down like from the Home Alone game. Do you have to talk to him to? Better question. Why are you talking to people in a Mega Man game anyway? Isn't this supposed to be an action side scroller? Can we have a filibuster and have a game that is more coherent. And what are you supposed to with all of the currency. Raise emus? Don't listen to the reviewers about this game who say that the game's main problem is the map. The main deal is that the people you talk to give you BS information. You begin to feel like Michael Landon in the Blind episode of Bonanza. I want to see! You don't know where to go. Needless to say when I went back to Legion Headquarters to find the "fires" that I need to stop I did not see any. Or no clues or hints on where they were. Unless beginner mode doesn't have access to these fires. I don't know. I'm stuck. Every other place is some place I have already been to or a dead end. So I guess I beat MegaMan ZX advent!