The epitome of classic gaming...
- Easy to differentiate X and Mavericks from the various backdrops and layouts
- Vivid animation and color
- Perfect sized sprites
Sound - 10/10
- Very unique and memorable progressive/ hard rock styled compositions
- Bright and powerful sound effects
- Makes good use of the 8 sound channels
Controls - 10/10
- Perfect hit detection
- X's size makes it easy to navigate throughout the stages
- Wall climbing, dash jumping, full charged shots... I mean, come on.
The Mega Man franchise is highly regarded as Capcom's original classic (save for Ghouls 'n Ghosts and Street Fighter) mostly because of the highly esteemed Mega Man 2 for the NES. The first X title capitalized on the various elements that made Mega Man 2 so great and included aspects from the other titles to compliment the already great greatness. The slide from MM3+ was reintroduced in the form of a dash, one that could essentially move Mega Man an entire screen away via dash jump. The charge shot implemented in MM4 was brought back with an extra detail, charge levels. Upon obtaining the arm upgrade, the player could charge their shot to the max and let out a blast of pink fury.
I think I've reached the 800 minimum character limit now.
Biased review? Perhaps.