Lots of grinding. More of an online-dating/chatting sort of game. Can easily train + chat unlike many other 3D MMORPGs.
Game-wise, this is a fairly typical MMORPG with a vast variety of classes and job advancements. However, there are some downsides:
The experience distribution system does not allow supporting classes to train efficiently by solely supporting. Even though support classes could attack almost as efficiently as other classes before 3rd job advancement (on the right monsters), later on, the attacking ability of the support class cannot compare to other classes, and cannot kill strong monsters efficiently. At high levels there is just no efficient way for the support class (bishop) to train. Furthermore, it turns out that the only reason for a supporting class to be in the party is the skill "Holy Symbol", which increases the experience earned by party members with each kill. At the healing and buffing perspective, players simply do just as well, if not better, with the supporting class' help!
This, in my perspective, really renders the party system awkward. Hope they change something about it.