This isometric-perspective platformer puts tomb raider Lara Croft through her paces as she races to defeat an ancient Central or South American god (I can't remember the details; not that they matter) who wants to destroy the world. Typical stuff. You navigate Lara through a variety of jungles and ruins, mostly trying to make your way to the other side. There are various evil minions to battle (they just pop out of the ground at scripted moments) and puzzles to solve (rolling boulders onto switches to open doors is a common one). Along they way, you find ancient artifacts and relics that boost your abilities, and a range of weapons left behind by previous adventurers. The controls are smooth and responsive. The animations are fine. The puzzles are challenging, but not too hard (which is a real plus for a middle-aged gamer!). Only once did I have to look up the solution to a level that I couldn't figure out on my own. I found that the gameplay got a bit repetitive after a while, although the last few boss battles were still very tense. I ran into one glitch where I reached an autosave checkpoint just as I died. When the game re-loaded, I immediately died again; there was no way to break out of the cycle. I had to re-start the level to get past that.