In this games case no is the answer. The sixaxis was such a stupid idea for this game it isnt even funny. The response time on it is just sad. You turn left yet the dragon keeps going straight then you see an ice dragon fly over head of you and you need to take it out so you move up yet for some reason now your dragon goes left. Thats just some of the problems with the controls that i had during the past 8 hours i played the game. The story isnt that bad, it actually surprised me with how good it was. The graffics are a plus as they look spectacular. But visuals only make up a small part of a game. Graffics and story dont make a game a 10/10. The way it plays out, the controls, how different it is to other games is what makes a game good. Yes the controls are truly different from any other games controls but in this case it isnt a good thing. The ground combat isnt bad because you can actually use the analog stick to move on the ground. The different creatures in the game are well thought out. But its those gosh darn controls that bring this game down alot. I would truly say this game would have diserved a 7.5-8.0 out of 10 if they had just aloud you to choose whether you use the sixaxis or the analog stick. Lair was looking great whether it was the trailers, the screenshots, and gameplay movies but it truly is a big disappointment.
There are a lot of reviews out there that are either flat out bashing the game, or don't give you enough detail as to WHY people think the game is so bad, however they are sadly mistaken. Since people like graphics so... Read Full Review
Lair got bad reviews from just about everyone when it was released, and the major complaint about the game was the controls. Now, with the release of the new PS store, Factor 5 released an update that just may change alo... Read Full Review