Maybe one of the last great adventure games from LucasArts

User Rating: 8.7 | Indiana Jones and the Fate of Atlantis PC
There's no denying that the late 80s and early 90s was they prime of life for adventure games. These games were some of the most popular, once companies like LucasArts and Sierra developed a point-and-click interface instead of the old text-driven systems. Between 1992 and 1995 these games started declining as 3D graphic acceleration picked up in speed and games started including the new technology to immerse players in a 3D world, which would be less than friendly for the point-and-click system.

Fate of Atlantis introduces another Indiana Jones plot, which in all honesty is probably deep enough (or pretty darn close) for it to work its way into cinematic form. In the quest to find the lost city they player can choose one of three paths which emphasizes either action, teamwork or thinking skills and drives the plot and challenges of the game accordingly. At the end, all three paths come together and the player requires a little of all three to get to the games end.

While obviously we're still dealing with a 2D point-and-click adventure game, each background is drawn with great skill and is visually appealing. There are enough puzzles and challenges to keep the gamer thinking (though some of them I found were too easy) and enough action to keep the entertainment value up too.

I still find Fate of Atlantis to be a fun game to dig out of the closet from time to time. I'm especially fond of the game since I really do feel that the classic adventure game slowly died off after this point.