A great point-and-click adventure, but there's no lack of flaws...

User Rating: 8.5 | Hotel Dusk: Room 215 DS
You are Kyle Hyde, an ex-cop whose partner has gone missing after a turn of events leading to you shooting him. You were fired from the force, and you took up a job as a door-to-door salesman. Yes, really!
But your boss has a little job on the side, where he orders to look "for things that do not want to be found". You are sent to places to look for these things and to sell products. You are sent to Hotel Dusk this time, and things are a little different...
The graphical style in Hotel Dusk is interesting, as it looks like a sketch. I personally think that it is a great style and really suits a mystery game. The character animations are impressive and the puzzles look good. When you are walking around, the rooms in the hotel are 3D, as is the intro movie. I haven't seen a Ds game with 3D graphics this good (Metroid looks good, but it's hardly detailed).
The environments are nice – you can explore the Hotel, knock on other people's doors and talk to characters. More is unlocked later on and you can pretty much explore the whole hotel nearer the end. The puzzles are like any other point-and-click – so you use items you pick up on objects and you progress. If these games aren't to your taste then you shouldn't buy this game.
The storyline is excellent, and you really don't expect what ends up happening at the end. The dialogue is well written and it is interactive, which makes it less boring.
Now for the problems. There isn't much to do once you've finished the game, so you'll only want to play it once and then it's pretty much useless, unless you have memory loss...
There is no option to skip text and so if you fail, then you will have to traipse through dialogue all over again. It's also very linear, which makes it surprising that you often get lost and don't know what to do.
Overall its a fine game with a few things that let it down. Pity, as it's a great idea...