Inspired by the FBI training grounds, this adds to the NES Zapper collection.

User Rating: 9 | Hogan's Alley NES
Graphics: Early NES graphics, basically the same as Duck Hunt, just slightly improved. Rather than shooting ducks and being out in the marshes, you play mostly in a shooting range and a city-like layout, the "ducks" are actually cardboard cutouts of humans; civilians and the thugs. The time of day changes in Mode 2 also.

Sound/Music: The only music in this game is the title theme and when you go to another round pretty much, nothing special. The sound consists of the famous splash-like sound from the Zapper, the cardboard cutouts moving, and a buzz when you miss. Luckily they're tolerable, not too shrilly.

Difficulty: The game's difficulty level increases during gameplay, no matter what mode you play. As you advance further, the enemies gradually get faster and your time to shoot lessens. So I'll give this an average rating.

Gameplay: I'm sure some of you gamers reading this have at least heard of the FBI training grounds based off the same name of this game, Hogan's Alley. You are now able to take control of the gun and get some target practice. It is quite fun for awhile, but then can become a slight drag. There's three different modes of play. Mode A consists of three cutouts moving down the aisle, and you must react fast to shoot any and all enemies. Make sure not to shoot any good guys, you'll lose a life. Mode B is a bit harder than A, but you are given a much bigger environment. The scene takes place in a city-like structure. There are also, of course, civilian cutouts which appear often. Just like Mode A, make sure not to shoot them, as you'll lose a life. Finally, Mode C, just like how in Duck Hunt when it had a seperate game that didn't relate to ducks, that's what this basically is. Instead of shooting a clay pidgeon, your goal is to shoot all of the flying cans onto any of the platforms. The numbers on each platform is how many points you'll get if you can land the can on it. Make sure to keep all cans in the air, as if one falls you lose a life.

Controls: What's to say? You use the Zapper, aim at the TV, and pull the trigger!

Overall: This is the second Zapper game I ever played and so far is my favorite. If you find it in a pawnshop or any other store, get it. You won't be disappointed.