Codename 47 was the start of killer games.
·The concept of controlling a hitman in a game was new to the world of gaming. Controlling him this way, at least. It was such a good concept.
·The amount of bullet holes you could plug into a guy was just amazing for it's time. But then again, Soldier of Fortune was out and that blew me away on the gore factor.
·The Hotel mission and some of the last missions (where you're with the Southern American tribe or whatever) was really great.
·Some of the bugs (without a patch) really make the game unfair. Sometimes you'll have completed a mission and it says you didn't. Other times, a script won't load and you'll be lost in the middle of a difficult mission.
·Not enough Hotel type missions. That mission was just wild.
·Towards the end of the game, the game kind of runs away from the concept a bit. No more city killing; more jungle killing. Loses it's touch.
·I'm not so sure about a 5.2 from GameSpot. They must have been pretty stupid back in the day. This game changed the way I looked at 3rd person games.