It's so addictive I hardly had time to write this review - I love I can come home from a long day at work and play solo!

User Rating: 8.8 | Guild Wars Factions PC
While I loved the original Guild Wars, the drab, destroyed and dreary world post sundering was just depressing to me to play in. The Asian-inspired game world of Cantha in Factions is infinitely more appealing to me and has a breathtaking aesthetic balance that is really satisfying to roam around in. Plus, I'm Chinese, so it's nice to see my own ethnic heritage reflected in such a positive way in a game. Also, there are some nice tweaks to Factions that make the game a little more accessible (e.g., you can trade Monastery Credits earned from successful quest completion for some of the more expensive items such as high-end armor and expert salvage kits that you had to buy or wait to drop in the original GW).

Because I cannot count on being able to play on a regular basis, having no fees is a real plus. Also, while I really like World of Warcraft, the drain of dealing with player personalities and drama in the fantasy MMORPG world setting can be taxing after a long day at work, where I already have to deal with a lot of people/politics. In GW (both versions), I can still accomplish group-oriented missions by just "hiring" henchmen from the town and not deal with the hassle of recruiting and coordinating other players.

VERY dangerous game - I started playing on a Friday and was playing the darn game all freaken weekend!!!! Only wish: that it was easier to travel between the Tyria and Cantha continents. You really have to quest a bit before the traveling option becomes available.