Quote from GameFaqs.
Sima Dai posted...
How does a game with no sub fees that sold over a million copies pre-launch fail?
This game has already succeeded. Only games with subs can "fail".
2 million isn't a lot for a game like this, especially considering so many have already left. For a leech game you need a vast population to cover all the people that will never use the cash shop, doesn't have enough players and didn't sell enough either.
I feel sorry for Anet, they must be sweating about how little money they made and how they are now going to support this game for the next 6 months. They will have to revise a lot of "promises", en expansion every 12 months will become every 6 months (with less content) and the cash shop will offer more pay to win items. They will also have to heavily nerf means to make gil to try push more gem sales, oh they are already doing this.
If I still played this game I would be worried about it's future, business run if they make money. This game didn't sell enough and is sliding down the charts faster and faster, means it's selling less every day.
Not a good idea to buy into this game now really, not a good idea to buy into a failure.
This scares me, I don't want to have the game be a waste of time. I don't want to have to grind 20 hours to get something that can be bought with $10.
I'm not against buying stuff in the cash shop at all, it's just that in my country I cannot make such purchases so it becomes difficult when pay to win is implemented.
Is the above quote really true or am I being paranoid?
This is the one thing that would really put me off of GW2 for good.