At last, a unique twist on the classic side-scrolling platformer genre. The ways you control the main character, and the ways he interacts with his environment and enemies, are all controlled by a great physics engine, so everything controls and interacts exactly as it should. There are lots of unique ways to go about solving the game's various problems. You can grab an enemy and whip him across the screen into a wall, squish them by dropping on them from above, throw something at them, throw one enemy at another, and numerous variations. This game is really difficult to describe, so do yourself a favor and check out the demo. It's not for everyone, but many will find it unique and enjoyable, if a bit simplistic compared to the other, far more "advanced" games we have available to us.
Gish is probably the second best indie game of the year after Alien Hominid, and for creativity and game engine, it's probably the best. Alien Hominid gave us a 3 hour blast-fest reminiscent of Metal Slug, but Gish give... Read Full Review
Not everything's perfect in the indie world, sometimes you make a gem sometimes you don't. That's as natural as the mainstream. Gish was one of the first games that caught my attention because it was simple 2 dimensional... Read Full Review