Hands-on: Vanishing Point
We deliver impressions along with some new screens of Acclaim's new racing title for the PlayStation and Dreamcast.
We deliver impressions along with some new screens of Acclaim's new racing title for the PlayStation and Dreamcast.
With its 32 licensed cars and high-flying physics, Vanishing Point borrows elements from both the arcades and Gran Turismo culminates in a racer that's hard to pin down.
Our European correspondent sat down with the creators of Vanishing Point to find out about car-physics, Formula One teams, and the company's next-generation plans.
The company reveals its technology and strategy for cross-platform network gaming.
With sharp graphics, 32 licensed cars, a realistic physics engine, 12 driving environments, and an excellent sense of speed, Vanishing Point is looking like a racing game that will appeal ...
Featuring a complex physics-engine that took three physics-experts over a year to develop, Clockwork hopes that their racing game offers the most realistic racing action yet.
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