Cheats & Guides

Shining Force II Cheats For Genesis

  1. Fairy Village leveling with control enemy on.

    If you put in the code to control enemies in the Fairy Village, previously known to the public, they would not spawn. To get around this, start the battle as normal without the code on. Have a teammate block the appropriate spots to prevent the stronger enemies from spawning if needed. Afterwards, have someone run to a spot that spawns the enemy you wish to farm. Wait your turn so it can spawn. As soon as it spawns, on your very next turn, save and quit. Enter the code and select control enemies. Make sure this is after the enemy has spawned. Restart the game. Enjoy. You may now control very strong enemies that infinitely respawn. If you decide to spawn an enemy in a different spot, just do the same. For example, you use this to farm lesser demons but haven't spawned a Mist Demon, you must reset the game with control enemy off and allow it to spawn, then save mid battle to get control over them, to allow them to respawn.

    Contributed by: Anonymous 

  2. Extra Movement for Shining Force Party Members

    When one of your party has their turn in battle, you will see their range as a flashing shape (dependant on the terrain and enemies).

    If you look at the range of the party memeber and see that another member of your party is at the edge of the first party member's range (i.e. they cannot move past them), then you can exploit a glitch to get 1 extra space of movement using that second party member.

    What you do is move your first party member, that you can control (this works for any party member) towards the second party member at the edge of range. Then, as you move the first party member to overlap the second party member, you push the C button on the controller to bring up the menu. If you do your timing correctly, your first party member will be pushed past the other party member and will be outside of their identified range.

    If the trick does not work the first time, try again as you may have the timing off.

    However, this trick only works when trying to gain range moving down or to the right. You cannot gain extra movement moving to the left or moving up.

    Contributed by: Grochek1 

  3. Early Goddess Staff

    The Goddess Staff is one of the best staves for Vicars in the game. It is possible to get this powerful staff at Bedoe. After you defeat the Devils and enter Bedoe, you can find a Quick Ring in one of the vases. Equiping the ring will give a speed boost to whoever wears it. However, if you sell the Quick Ring to the merchant, he will put it in the Deals section. If you leave the Quick Ring with the Merchant and then fight the Polca Battle. Once you win the battle, go to the Merchant and look in the deals section. A Goddess Staff will be available for purchase.

    This glitch works for other battles as well, such as the battle to enter Creed's Mansion. However, you have to purchase the previous Goddess Staff and leave the Quick Ring in the Deals section to get a new Goddess Staff.

    Contributed by: Grochek1 

  4. Free Item Repair

    Certain weapons and rings, when Used in battle, will generate an effect (generally casting a spell). However, every time an item is used, it has a 25% chance to crack. If the item is used after cracking, it will break and be lost. However, if you take a cracked item to a merchant, they can repair the item for a price. However, if you take the cracked item, store it in the Caravan (you obviously have to have the Caravan to do this trick), and then remove the item, it will no longer be cracked. Thus you get a free repair.

    Contributed by: Grochek1 

  5. Random numbers aren't random

    Trying to get that spell to always hit or get that +4 on all your power up items, but you just can't seem to get the random to work for you? Well I discovered the counter to the random number generator is the number of steps taken.

    Say you save your game and use an item for a stat increase. Well if its not what you wanted, reload and take one more step befor using it. The pattern I noticed was something like 2, 3, 2, 3, 3, 2, 4. Thus taking 5 steps gave me my +4. This works for spells that don't hit very often. Fun with desoul.

    Contributed by: Ta1o 

  6. Boost L2 level up Trick

    When one of your characters learns the spell Boost and gets it to level 2, use it and make sure you get your ENTIRE party in range. This will give 49 Exp. to the one who casted Boost L2 REGUARDLESS of what level anybody may be in (which is, like killing a formitable monster that might be much stronger than you). Then, when the Boost effect wears off, you can repeat this sequence and easily get to level 99!

    Contributed by: Psilite 

  7. Quick levels for healers

    Give a healer any HP restoring item (I.e. Medical Herb), and use it on themself. This will garner a quick 10 experience points for the healer. If you don't have herbs, use Heal 1 until you run out of MP. You could possibly have Heal 4 and Blast 4 for Sarah before you even finish the first battle in the game if you do it right. Also, if you use Aura and have 3 or more people in the targeted range, the healer will get 25 experience for their effort. If you use Detox on one, the healer will only get 5 experience. Make sure to do this trick if you want easy victories.

    Contributed by: SoStaci 

  8. Secret Final Battle

    There is one more battle you can do once the game is completed. Once you've defeated Zeon, watched the end credits, and reached the ''FIN'' screen with the two jewels, wait for about 2 mins. A message will appear that says ''and more...''. press a button and you will begin a special battle with all of the old greater devils.

    Contributed by: bopiggy 

  9. Name other characters

    Complete the entire game normally or apply the secret configuration mode cheat and choose "Game Completed". Then proceed to the game itself and save at the church. After that soft reset the game (by pressing the reset button, not by turning off the genesis).
    Now start a new game. After selecting the name for the main character, hold [START] as you choose "End." Another name screen will pop up for another character and you get to name everyone else except for the tortoise.

    Contributed by: Sacred_Satyr 

  10. Debug Battle Cheats

    Start a battle within one of the debug modes.

    Instant Victory:
    Shortly before someone's turn ends, enter the instant victory code below on c1. All enemies will instantly die. (This cheat will freeze the game if used in battle 5!)

    Action Select:
    Choose your target with the cursor when attacking, casting a spell or using an item. Then enter the action select code below on c1 instead of just confirming your action. A window with the number 0 will appear. Then confirm any decision on any next window by pressing [A] on c1.

    Battle actions:
    0=physical attack -> target 0-159: 0-31=heroes, 128=boss enemy, 129-159=other enemies
    1=spell cast -> spell level 1-4 -> spell 0-42 (see below) -> target 0-159
    2=item usage -> item 0-127 (see below) -> target 0-159 -> inventory slot 0-3: 0=top, 1=left, 2=right, 3=bottom
    3=stay
    4=burst rock explosion
    5=muddled action
    6=prism laser

    spells:
    0=Heal, 1=Aura, 2=Detox, 3=Boost, 4=Slow, 5=Attack, 6=Dispel, 7=Muddle, 8=Desoul, 9=Sleep, 10=Egress, 11=Blaze, 12=Freeze, 13=Bolt, 14=Blast, 15=MP Drain, 16=Healin, 17=Flame Breath, 18=Snow Breath, 19=Demon Breath, 20=Power Water, 21=Protect Milk, 22=Quick Chicken, 23=Running Pimento, 24=Cheerful Bread, 25=Burst Rock, 26=Prism Flower Laser, 27=Katon, 28=Raijin, 29=Dao, 30=Apollo, 31=Neptun, 32=Atlas, 33=Fairy Powder, 34=Fairy Tear, 35=Bright Honey, 36=Brave Apple, 37=Shining Ball, 38=Blizzard, 39=Holy Thunder, 40=Aqua, 41=Kiwi Flame Breath, 42=Shine

    items:
    0=Medical Herb, 1=Healing Seed, 2=Healing Drop, 3=Antidote, 4=Angel Wing, 5=Fairy Powder, 6=Healing Water, 7=Fairy Tear, 8=Healing Rain, 9=Power Water, 10=Protect Milk, 11=Quick Chicken, 12=Running Pimento, 13=Cheerful Bread, 14=Bright Honey, 15=Brave Apple, 16=Shining Ball, 17=Blizzard, 18=Holy Thunder, 19=Power Ring, 20=Protect Ring, 21=Quick Ring, 22=Running Ring, 23=White Ring, 24=Black Ring, 25=Evil Ring, 26=Leather Glove, 27=Power Glove, 28=Brass Knuckles, 29=Iron Knuckles, 30=Misty Knuckles, 31=Giant Knuckles, 32=Evil Knuckles, 33=Short Axe, 34=Hand Axe, 35=Middle Axe, 36=Power Axe, 37=Battle Axe, 38=Large Axe, 39=Great Axe, 40=Heat Axe, 41=Atlas Axe, 42=Ground Axe, 43=Rune Axe, 44=Evil Axe, 45=Wooden Arrow, 46=Iron Arrow, 47=Steel Arrow, 48=Robin Arrow, 49=Assault Shell, 50=Great Shot, 51=Nazca Cannon, 52=Buster Shot, 53=Hyper Cannon, 54=Grand Cannon, 55=Evil Shot, 56=Wooden Stick, 57=Short Sword, 58=Middle Sword, 59=Long Sword, 60=Steel Sword, 61=Achilles Sword, 62=Broad Sword, 63=Buster Sword, 64=Great Sword, 65=Critical Sword, 66=Battle Sword, 67=Force Sword, 68=Counter Sword, 69=Levanter, 70=Dark Sword, 71=Wooden Sword, 72=Short Spear, 73=Bronze Lance, 74=Spear, 75=Steel Lance, 76=Power Spear, 77=Heavy Lance, 78=Javelin, 79=Chrome Lance, 80=Valkyrie, 81=Holy Lance, 82=Mist Javelin, 83=Halberd, 84=Evil Lance, 85=Wooden Rod, 86=Short Rod, 87=Bronze Rod, 88=Iron Rod, 89=Power Stick, 90=Flail, 91=Guardian Staff, 92=Indra Staff, 93=Mage Staff, 94=Wish Staff, 95=Great Rod, 96=Supply Staff, 97=Holy Staff, 98=Freeze Staff, 99=Goddess Staff, 100=Mystery Staff, 101=Demon Rod, 102=Iron Ball, 103=Short Knife, 104=Dagger, 105=Knife, 106=Thieve's Dagger, 107=Katana, 108=Ninja Katana, 109=Gisarme, 110=Taros Sword, 111=Right of Hope, 112=Wooden Panel, 113=Sky Orb, 114=Cannon, 115=Dry Stone, 116=Dynamite, 117=Arm of Golem, 118=Pegasus Wing, 119=Warrior Pride, 120=Silver Tank, 121=Secret Book, 122=Vigor Ball, 123=Mithril, 124=Life Ring, 125=Cotton Balloon, 126=Chirrup Sandals, 127=Empty.

    Select Hits:
    Choose your target with the cursor when attacking, casting a spell or using an item. Then enter the select hits code below on c2/c1 instead of just confirming your action. A pair or yes/no heads will appear. Then confirm any decision on any pair of heads by pressing [A] on c1.
    First pair of yes/no heads: target dodges (only on physical attacks)
    Second pair of yes/no heads: action is critical (only on physical attacks)
    Third pair of yes/no heads: double action
    Fourth pair of yes/no heads: target counters action

    Replace RNG:
    Choose your target with the cursor when attacking, casting a spell or using an item or wait until a monster comes to a hero and chooses him/her with the cursor. Then enter the replace RNG code below on c1 instead of just confirming your action.
    Right+A:
    - if muddled: no action (did nothing message)
    - if physical: 2xregular hit dodged + 1xcountered
    - if RBT/MMNK phys: 2xspecial crit hit dodged + 1xcountered
    - if cursed phys: no action (curse&stun message)
    - if att spell: critical hit (+25% damage)
    - if MP drain: target looses 3 MP
    - if breakable item: unused item cracks
    - if stat boosting item: + 2 ATT/DEF/AGI/HP/MP

    Up+A:
    - if muddled: no action (grinned message)
    - if physical: regular hit with damage = base damage - LE + archer bonus - 2
    - if RBT/MMNK phys: same as physical
    - if cursed phys: same as physical + recoil damage (=att damage/8 + 1)
    - if att spell: regular hit with damage = (base damage + promo bonus)/#foes -resistance/+weakness - 2
    - if MP drain: target looses 4 MP
    - if breakable item: unused item doesn't crack
    - if stat boosting item: + 3 ATT/DEF/AGI/HP/MP

    Left+A:
    - if muddled: no action (is polishing a weapon message)
    - if physical: regular hit with damage = base damage - LE + archer bonus - 4
    - if RBT/MMNK phys: same as physical
    - if cursed phys: same as physical + recoil damage (=att damage/8 + 1)
    - if att spell: regular hit with damage = (base damage + promo bonus)/#foes -resistance/+weakness - 4
    - if MP drain: target looses 5 MP
    - if breakable item: unused item doesn't crack
    - if stat boosting item: + 4 ATT/DEF/AGI/HP/MP

    Down+A:
    - if muddled: no action (is dancing message)
    - if physical: regular hit with damage = base damage - LE + archer bonus - 6
    - if RBT/MMNK phys: same as physical
    - if cursed phys: same as physical + recoil damage (=att damage/8 + 1)
    - if att spell: regular hit with damage = (base damage + promo bonus)/#foes -resistance/+weakness - 6
    - if MP drain: target looses 6 MP
    - if breakable item: unused item doesn't crack
    - if stat boosting item: + 5 ATT/DEF/AGI/HP/MP

    Effect
    Start (c1) + A (c1) Action Select
    A+B+C+Up Instant Victory
    Right or Up or Left or Down + A Replace RNG
    Start (c2) + A (c1) Select Hits

    Contributed by: ShiningArthur 

  11. Debug Modes

    There are three different basic debug modes in SF2: Debug Game, Battle Test and Scenario Test. Enter the debug initiation code below on c1 at the SEGA screen to initiate any debug mode. You will hear an evil fanfare if you did it correctly. (Later there will be a hex number in everyone's kills/defeats window.)

    Now apply another code at the SEGA screen to get to your desired debug mode:
    - Debug Game: nothing to do (just start or continue a game)
    - Battle Test: apply the Battle Test access code below on c1
    - Scenario Test: apply the Scenario Test access code below on c1

    Finally setup your chosen debug mode:

    - Battle Test:
    First, when a text window with "Battle Number" appears, press [B] on c1, highlight the main character in the list with the cursor and level up all characters at once by pressing [A] on c1 repeatedly. Press [B] on c1 again to return to the text window.
    Now choose a battle number (0-49) and confirm with [A] on c1. The numbers are 0=secret boss battle, 1-43=normal battles, 44=fairy woods battle, 45-49=not used.
    Then turn the story segment before the battle on (=0) or off (=1) and confirm with [A] on c1. Finally manipulate the game progress by turning each flag (0-1023) on (=1; press [C] on c1) or off (=0; press [A] on c1). The numbers are 0-31=character joined, 32-63=character in active party, 64-65 raft/caravan available, 66-77 followers, 78-79 difficulty, 82-87 followers, 88-127 battle mechanics, 128-221 chest/barrel/vase emptied, 384-385 jewel of light/evil obtained, 386-399 in-battle cutscene played, 400-449 battle unlocked, 450-499 cutscene before battle played, 500-549 battle completed, 600-999 story flags, 1000-1023 not used (and many others too)

    - Scenario Test:
    First choose a scenario number (0-56) and confirm with [A] on c1. The scenario numbers are: 0,24,27,42,44,45=Granseal start, 16-18,38=Granseal Castle, 2=Yeel, 41=Hawel, 13-15=Galam Castle, 01=Granseal earthquake, 56,11=Journey by ship, 3-4=New Granseal, 5=Ribble, 10=Polca, 7-8=Bedoe, 6=Hassan, 9=Taros, 28=Dwarven Mine, 20=Elven Village, 50=Harpy Pool, 30-31,19,22-23,32=Creed, 21=Ketto, 34,53=Pacalon, 12,33,51-52=Tristan/Mitula, 29,37=Moun, 35,55=Nazca Ship, 43,54=Monks' monastery, 36=Roft, 26=Dwarven Village, 40=Force Sword shrine, 39=Devil's Head, 25=Maze, 46-49=Grans Tower.
    Then manipulate the game progress by turning each flag (0-1023) on (=1; press [C] on c1) or off (=0; press [A] on c1). The numbers are the same as above at the Battle Test menu.

    Effect
    Up Battle Test (access to setup)
    Up, Up, Down, Up, B, C, Right, Left, Up, Up, Down, Up, B, C, Right, Left Debug Modes (initiation)
    Down Scenario Test (access to setup)

    Contributed by: ShiningArthur 

  12. Secret Characters

    Unlockable Unlockable
    When back on Grans Island, go to Yeel and play the piano. Chaz
    After freeing Moun, find an arm of a golem laying around the top left side of town and get it. Then, find the golem in the Ancient Tunnel. Claude
    Choose him at Creed's Mansion after talking to the Evil Spirit or later after beating the battle in Moun. Eric
    Choose her at Creed's Mansion after talking to the Evil Spirit or later after beating the battle in Moun. Karna
    Talk to him at the empty house in Granseal before departing by ship from Grans Island. Kiwi
    Choose him at Creed's Mansion after talking to the Evil Spirit or later after beating the battle in Moun. Randolf
    Talk to him at the entrance of Hassan after beating Taros. Rick
    When returning to Grans Island, go visit the Monk's Monastery. Make your way to the left and back of the monastery where you see a waterfall. Sheela
    Talk to a baby bird learning how to fly. When leaving Bedoe, have him fall on you by standing between the bushes to the left (he joins you later). Skreech
    After defeating Zalbard in Mitula's Shrine, go to the left passage and investigate the first stone figure. Taya
    Choose him at Creed's Mansion after talking to the Evil Spirit or later after beating the battle in Moun. Tyrin

    Contributed by: Psilite, Crimson_Chainer, ShiningArthur 

  13. Configuration Mode

    While the Sega logo is on screen enter the config initiation code below on controller 1 (c1). You will hear a winning fanfare if you did it correctly.

    At the witch menu enter the config access code below on c1...
    - ... after you have named the main character and the witch has said "... Nice name, huh?", if you start a new game.
    - ... after you haven chosen a saved slot and the witch has said "..., yes! I knew it!", if you continue a game.

    "Configuration...." will appear in the text window followed by four yes/no options one after another:
    Special Turbo: higher cursor and window speed
    Control Opponent: player controlled monsters
    Auto Battle: AI controlled heroes
    Game Completed: easier access to the name all characters cheat and the sound test (japanese version only)

    Effect Effect
    Start + any button except Up Configuration Mode (access to setup)
    Up, Down, Up, Down, Left, Right, Left, Right, Up, Right, Down, Left, Up, B Configuration Mode (initiation)
    Up, Down, Up, B, C, Right, Left, Up, Down, Up, B, C, Right, Left Secret Configuration Mode 2

    Contributed by: mac03, _Heartless_Bast 

  14. Omit Dialogue (in cutscenes)

    Start a cutscene within one of the debug modes (e.g. scenario 4 in New Granseal Castle).

    Enter the omit dialogue cheat code below. The cutscene will now play without any text. You only will see characters moving and the screen changing.

    Effect
    Start (c2) + A (c1) Omit Dialogue

    Contributed by: ShiningArthur 

  15. Debug Exploration Cheats

    Start an exploration game part within one of the debug modes.

    Walk Anywhere:
    Walk in any direction on the map. Then enter (hold) the walk anywhere code below on c1 to also reach non-walkable areas like mountains or chests on beaten battle maps. You can't walk through NPCs and over some rivers. You also can use this cheat in battles to walk on non-walkable tiles, but there will be a break after each step.

    Set Flags:
    Enter the set flags code below. A window with the number 600 in it will appear. Now manipulate the game progress by turning each flag (0-1023) on (=1; press [C] on c1) or off (=0; press [A] on c1). The numbers are 0-31=character joined, 32-63=character in active party, 64-65 raft/caravan available, 66-77 followers, 78-79 difficulty, 82-87 followers, 88-127 battle mechanics, 128-221 chest/barrel/vase emptied, 384-385 jewel of light/evil obtained, 386-399 in-battle cutscene played, 400-449 battle unlocked, 450-499 cutscene before battle played, 500-549 battle completed, 600-999 story flags, 1000-1023 not used (and many others too). Then confirm your last flag selection with [B] on c1. The church menu will appear. Raise,cure, promote or save as usual. Finally advance by pressing [B] on c1.

    Show Portraits:
    Enter the show portraits code below. The whole display will turn black. Now press [A] on c1 four times. A portrait (mostly the main hero's) will appear. Then press [Down] or [Up] to switch to another portrait. To return the screen back to normal you have to walk to another map blindly (e.g. by entering a town/castle, by leaving the town) or cast egress by entering the show portraits exit code below on c1 if you are not in a town. To walk blindly on the map first press four times [B] on c1 and then press any direction button. If you want to shortly look where you are on the map reenter the show portraits access code. Before you walk again press four times [B]. Repeat.

    Watch Cutscenes/Read Gamescript:
    Enter the watch cutscenes/read gamescript code below. A window with the number 0 in it will appear. To start the gamescript scrolling (with your inputs) from the current text progress in game press either [B] on c1 or select one of the numbers 3, 7, or 10 and confirm with [A] on c1. To watch a cutscene select the number 1 (=before battle 8 at North Cliff) or 2 (=after battle 8 at North Cliff) and then confirm with [A] on c1. The other numbers are 0=no cutscene, 4,5,6,8,9=game freezes.

    Effect
    B (c2) + C (c1) Set Flags
    A (c2) + C (c1) Show Portraits (access)
    B, B, B, B, A, Left, A, A, A, A Show Portraits (exit, not in towns)
    B Walk Anywhere
    C (c2) + C (c1) Watch Cutscenes/Read Gamescript

    Contributed by: ShiningArthur 

  16. Sound Test (Japanese version only)

    First beat the game normally or apply the configuration mode cheat and choose yes at "Game Completed". Proceed to the game itself and save at the church. Then soft reset the game (by pressing reset, not by turning off the Genesis/Mega Drive).
    - If you start a new game:
    After you have named the main character and the witch has said "... Nice name, huh?" (in japanese), enter the code below.

    - If you continue a saved game:
    After you have chosen a saved slot and the witch has said "..., yes! I knew it!" (in japanese), enter the code below.

    Effect
    Start + Up Sound Test (access)

    Contributed by: ShiningArthur, bakudandan 

Walkthroughs & FAQs

Type Name File Size
Full Game Guides FAQ by Saint 19K
Full Game Guides FAQ by er_fico 17K
Full Game Guides Guide and Walkthrough by Dark_Sphere 47K
Full Game Guides Guide and Walkthrough by AlaskaFox 229K
Full Game Guides Guide and Walkthrough by Apathetic Aardvark 288K
Full Game Guides Hints and Tips by Anonymous 23K
Full Game Guides Strategy Guide by Moogie 205K
Full Game Guides Walkthrough by CAmerica 28K
Full Game Guides Walkthrough by tskisoccer 106K
In-Depth Guides Character Guide by tskisoccer 284K
In-Depth Guides Game Script by Apathetic Aardvark 128K
In-Depth Guides Save State Hacking Guide by stufff 27K
In-Depth Guides Save State Hacking Guide by taleden 16K
In-Depth Guides Save State Hacking Guide by Tortoise262 11K
Maps and Charts Ancient Tower Maze Map by Apathetic Aardvark 75K
Maps and Charts Battlefield #01 Map by Apathetic Aardvark 24K
Maps and Charts Battlefield #02 Map by Apathetic Aardvark 45K
Maps and Charts Battlefield #03 Map by Apathetic Aardvark 66K
Maps and Charts Battlefield #04 Map by Apathetic Aardvark 77K
Maps and Charts Battlefield #05 Map by Apathetic Aardvark 24K
Maps and Charts Battlefield #06 Map by Apathetic Aardvark 73K
Maps and Charts Battlefield #07 Map by Apathetic Aardvark 69K
Maps and Charts Battlefield #08 Map by Apathetic Aardvark 101K
Maps and Charts Battlefield #09 Map by Apathetic Aardvark 135K
Maps and Charts Battlefield #10 Map by Apathetic Aardvark 100K
Maps and Charts Battlefield #12 Map by Apathetic Aardvark 105K
Maps and Charts Battlefield #13 Map by Apathetic Aardvark 102K
Maps and Charts Battlefield #14 Map by Apathetic Aardvark 69K
Maps and Charts Battlefield #15 Map by Apathetic Aardvark 79K
Maps and Charts Battlefield #16 Map by Apathetic Aardvark 46K
Maps and Charts Battlefield #17 Map by Apathetic Aardvark 69K
Maps and Charts Battlefield #18 Map by Apathetic Aardvark 80K
Maps and Charts Battlefield #19 Map by Apathetic Aardvark 117K
Maps and Charts Battlefield #20 Map by Apathetic Aardvark 58K
Maps and Charts Battlefield #21 Map by Apathetic Aardvark 103K
Maps and Charts Battlefield #22 Map by Apathetic Aardvark 49K
Maps and Charts Battlefield #23 Map by Apathetic Aardvark 28K
Maps and Charts Battlefield #24 Map by Apathetic Aardvark 105K
Maps and Charts Battlefield #26 Map by Apathetic Aardvark 93K
Maps and Charts Battlefield #27 Map by Apathetic Aardvark 163K
Maps and Charts Battlefield #28 Map by Apathetic Aardvark 103K
Maps and Charts Battlefield #29 Map by Apathetic Aardvark 101K
Maps and Charts Battlefield #30 Map by Apathetic Aardvark 38K
Maps and Charts Battlefield #31 Map by Apathetic Aardvark 94K
Maps and Charts Battlefield #32 Map by Apathetic Aardvark 165K
Maps and Charts Battlefield #33 Map by Apathetic Aardvark 103K
Maps and Charts Battlefield #34 Map by Apathetic Aardvark 67K
Maps and Charts Battlefield #35 Map by Apathetic Aardvark 139K
Maps and Charts Battlefield #36 Map by Apathetic Aardvark 96K
Maps and Charts Battlefield #37 Map by Apathetic Aardvark 127K
Maps and Charts Battlefield #38 Map by Apathetic Aardvark 104K
Maps and Charts Battlefield #39 Map by Apathetic Aardvark 72K
Maps and Charts Battlefield #40 Map by Apathetic Aardvark 140K
Maps and Charts Battlefield #41 Map by Apathetic Aardvark 82K
Maps and Charts Battlefield #42 Map by Apathetic Aardvark 76K
Maps and Charts Battlefield #43 Map by Apathetic Aardvark 77K
Maps and Charts Battlefield #44 Map by Apathetic Aardvark 43K
Maps and Charts Fairy Woods Map by Apathetic Aardvark 61K
Patch Codes Game Genie Codes by THedstrom 4K

Walkthroughs & FAQs

Type Name File Size
Full Game Guides FAQ by Saint 19K
Full Game Guides FAQ by er_fico 17K
Full Game Guides Guide and Walkthrough by Dark_Sphere 47K
Full Game Guides Guide and Walkthrough by AlaskaFox 229K
Full Game Guides Guide and Walkthrough by Apathetic Aardvark 288K
Full Game Guides Hints and Tips by Anonymous 23K
Full Game Guides Strategy Guide by Moogie 205K
Full Game Guides Walkthrough by CAmerica 28K
Full Game Guides Walkthrough by tskisoccer 106K
In-Depth Guides Character Guide by tskisoccer 284K
In-Depth Guides Game Script by Apathetic Aardvark 128K
In-Depth Guides Save State Hacking Guide by stufff 27K
In-Depth Guides Save State Hacking Guide by taleden 16K
In-Depth Guides Save State Hacking Guide by Tortoise262 11K
Maps and Charts Ancient Tower Maze Map by Apathetic Aardvark 75K
Maps and Charts Battlefield #01 Map by Apathetic Aardvark 24K
Maps and Charts Battlefield #02 Map by Apathetic Aardvark 45K
Maps and Charts Battlefield #03 Map by Apathetic Aardvark 66K
Maps and Charts Battlefield #04 Map by Apathetic Aardvark 77K
Maps and Charts Battlefield #05 Map by Apathetic Aardvark 24K
Maps and Charts Battlefield #06 Map by Apathetic Aardvark 73K
Maps and Charts Battlefield #07 Map by Apathetic Aardvark 69K
Maps and Charts Battlefield #08 Map by Apathetic Aardvark 101K
Maps and Charts Battlefield #09 Map by Apathetic Aardvark 135K
Maps and Charts Battlefield #10 Map by Apathetic Aardvark 100K
Maps and Charts Battlefield #12 Map by Apathetic Aardvark 105K
Maps and Charts Battlefield #13 Map by Apathetic Aardvark 102K
Maps and Charts Battlefield #14 Map by Apathetic Aardvark 69K
Maps and Charts Battlefield #15 Map by Apathetic Aardvark 79K
Maps and Charts Battlefield #16 Map by Apathetic Aardvark 46K
Maps and Charts Battlefield #17 Map by Apathetic Aardvark 69K
Maps and Charts Battlefield #18 Map by Apathetic Aardvark 80K
Maps and Charts Battlefield #19 Map by Apathetic Aardvark 117K
Maps and Charts Battlefield #20 Map by Apathetic Aardvark 58K
Maps and Charts Battlefield #21 Map by Apathetic Aardvark 103K
Maps and Charts Battlefield #22 Map by Apathetic Aardvark 49K
Maps and Charts Battlefield #23 Map by Apathetic Aardvark 28K
Maps and Charts Battlefield #24 Map by Apathetic Aardvark 105K
Maps and Charts Battlefield #26 Map by Apathetic Aardvark 93K
Maps and Charts Battlefield #27 Map by Apathetic Aardvark 163K
Maps and Charts Battlefield #28 Map by Apathetic Aardvark 103K
Maps and Charts Battlefield #29 Map by Apathetic Aardvark 101K
Maps and Charts Battlefield #30 Map by Apathetic Aardvark 38K
Maps and Charts Battlefield #31 Map by Apathetic Aardvark 94K
Maps and Charts Battlefield #32 Map by Apathetic Aardvark 165K
Maps and Charts Battlefield #33 Map by Apathetic Aardvark 103K
Maps and Charts Battlefield #34 Map by Apathetic Aardvark 67K
Maps and Charts Battlefield #35 Map by Apathetic Aardvark 139K
Maps and Charts Battlefield #36 Map by Apathetic Aardvark 96K
Maps and Charts Battlefield #37 Map by Apathetic Aardvark 127K
Maps and Charts Battlefield #38 Map by Apathetic Aardvark 104K
Maps and Charts Battlefield #39 Map by Apathetic Aardvark 72K
Maps and Charts Battlefield #40 Map by Apathetic Aardvark 140K
Maps and Charts Battlefield #41 Map by Apathetic Aardvark 82K
Maps and Charts Battlefield #42 Map by Apathetic Aardvark 76K
Maps and Charts Battlefield #43 Map by Apathetic Aardvark 77K
Maps and Charts Battlefield #44 Map by Apathetic Aardvark 43K
Maps and Charts Fairy Woods Map by Apathetic Aardvark 61K
Patch Codes Game Genie Codes by THedstrom 4K