Latest on Penumbra: Black Plague
House of Horrors - Penumbra: Black Plague
This week Jess proves that she's both incapable of building a water bridge and reading a map without drawing monsters. Also, Zorine laughs.
Amnesia designer: removing combat opens up 'new horizons'
GDC Europe 2011: Frictional Games co-founder Thomas Grip on why Amnesia: The Dark Descent is scary and how trial-and-error play undermines emotional experiences.
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