Far Away From the Reality of War, Call of Duty: Advanced Warfare Is More Fun Than Ever
Activision's jingoistic blockbuster becomes a ludicrous lark of jetpack kills and sci-fi splendour.
Activision's jingoistic blockbuster becomes a ludicrous lark of jetpack kills and sci-fi splendour.
Can Call of Duty teach us anything about the wars of tomorrow?
"Coming in longer than the last few," Sledgehammer says.
Check out this trailer highlighting the game's co-op mode, Exo Survival.
Sledgehammer Games to lift the veil on the game's third major mode this month.
"Not worried about it. When people play it in November, it will speak for itself."
Catch a glimpse of Advance Warfare's Retreat map in the latest Ghosts DLC.
"There were some great moments."
Sledgehammer Games co-founder Michael Condrey discusses Exo Cloak, Exo Overclock, and the Exo Trophy system.
Call of Duty commentator Ben “Benson” Bowe has been granted an O-1 Visa, MLG reports.
Sledgehammer Games says it "always" had Kevin Spacey in mind, but also considered Breaking Bad actor and Brad Pitt.
John Romero says, "You see it, you know what it is, and you know the next iteration is going to be like the previous one…"
Nearly two dozen unreleased games will be playable at next week's event in Anaheim, California.
Check out this new trailer and get a recap of everything we know about Advanced Warfare's multiplayer.
"No doubt about it," Sledgehammer Games co-founder Glen Schofield says.
The Blacksmith Armor Shader bonus is available at GameStop in the United States.
An analyst explains why Activision would want to buy Take-Two.
Sledgehammer Games co-founder Michael Condrey says developers should do more in terms of depicting things like emotional attachment between characters and loss.
Plus, Hurt Locker writer and Kill Bin Laden author also gave advice to Sledgehammer Games for the upcoming shooter.
Start earning Advanced Warfare items a month before you can even play the game.
Activision Publishing CEO Eric Hirshberg is the latest games industry person to get ice water dumped on their head to raise money and awareness for ALS.
"We heard loud and clear from fans that they wanted change," Sledgehammer Games co-founder says.
Activision decides to skip Nintendo's console with its highly anticipated new shooter.
Activision Publishing CEO says new pipeline gives studios the "freedom to fail" during the creative process as they try new ideas.
Limited edition one terabyte console includes a copy of Advanced Warfare.
Preorder the upcoming game and you'll be able to get your hands on it (and some special content) on November 3.
We try out the multiplayer from the next Call of Duty and break down all of the new abilities, weapons, and perks along with our impressions.
We've got all the details on Advanced Warfare's multiplayer mode.
"We think that there's room for more than one blockbuster hit, and we're just intent on having two of them," executive Eric Hirshberg says about Destiny and Call of Duty: ...
Activision says the Advanced Warfare is still on track with its past top performing games.
Executive Eric Hirshberg says Activision is always considering its options, but won't pursue such a program until the business model is proven.
The Atlas Gorge map is a reimagining of classic map, updated for special exoskeleton abilities.
Sledgehammer Games co-founder says three years of development, a new game engine, and new consoles will make this year's entry one to remember.
"Atlas Pro Edition" described as the "ultimate package;" $80 "Atlas Limited Edition" and $100 "Digital Pro Edition" also revealed.
Today's trailer fleshes out what we know about the story and teases a multiplayer reveal on August 11.
Sledgehammer Games discusses the improvements, tweaks, and additions coming in the next entry in the Call of Duty franchise.
Live in the UK? You and a friend could win* the ultimate VIP trip to Gamescom 2014, and be one of the first to check out Call of Duty: Advanced ...
Sledgehammer Games audio director Don Veca says players will immediately notice the "huge improvement" to weapon sounds in this fall's game.
Sledgehammer Games co-founder Michael Condrey says game's three-year development cycle, and its focus only on the current-gen versions, allowed studio to get the most out of the new hardware.
Developer talks up the game's "photorealistic" visuals in new behind-the-scenes video.
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