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    The Division 2 Guide: All The Best Guns We've Found So Far

    By Matt Espineli on March 25, 2019 at 5:23PM PDT

    Like its predecessor, Tom Clancy's The Division 2 is packed with all sorts of powerful guns. There are six tiers of weapons: Worn (white), Standard (green), Specialized (blue), Superior (purple), High-End (Orange), and Exotic (red-orange). The latter four tiers have special Talents assigned to them, which enhance their capabilities.

    There's a ton of guns to discover with plenty of cool Talents attached to them. We've compiled the best guns we've found so far. Below, you'll find all the ones we've been modding and taking into the game's numerous firefights.

    Be sure to check back often as we update this feature with more weapons. For more guides, check out our feature highlighting tips you should know before starting. Otherwise, keep an eye out as we put up even more guides in the coming days.

    GameSpot gave The Division 2 a 9/10 with Senior Editor and Producer Edmond Tran saying in his review in progress: "After spending 30 hours completing the campaign and beginning to dabble in the endgame, I'm still enamored with The Division 2. The range of enemy types continues to keep combat encounters challenging, the equipment I earn and pick up continues to feel different and valuable. The ravaged environments continue to intrigue, and sometimes they're so stunning I find myself needing to take a screenshot before I move on. There is still so much to see in The Division 2, but I want to take the time to see it. I have absolutely no clue why I'm here or what anyone's motivations are, and I wish I had a narrative purpose to my endless hunger for progression. But I'm glad to be here right now."

    Which cool guns have you found in The Division 2? Let us know in the comments below.

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    Model 700 Replica (High-End)

    Model 700 Replica (High-End)

    Talents

    • Breadbasket: Landing body shots adds a stack of bonus +5% headshot damage to the next headshot for 10 seconds. Max stack is 10.
    • Jazz Hands: +10% reload speed.
    • Rooted: While equipped and in cover, all skill damage and healing is increased by 25% for 10 seconds. Buff is lost when exiting cover. Can occur once per 25 seconds.

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    Police Mk17 (High-End)

    Police Mk17 (High-End)

    Talents

    • Breadbasket: Landing body shots adds a stack of bonus +5% headshot damage to the next headshot for 10 seconds. Max stack is 10.
    • Distance: +15% optimal range.
    • Rooted: While equipped and in cover, all skill damage and healing is increased by 25% for 10 seconds. Buff is lost when exiting cover. Can occur once per 25 seconds.

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    Surplus SVD (High-End)

    Surplus SVD (High-End)

    Talents

    • Vindictive: Killing an enemy with a status effect applied grants all group members within 15m.
    • Stable: +15% stability.
    • Greased: While holstered, weapon swap speed is increased by 10%.

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    Military M60 E4 (High-End)

    Military M60 E4 (High-End)

    Talents

    • Perpetuation: Headshot kills grand +5% skill duration, ammo, and charges to the next skill used. Max stack is 10.
    • Optimized: +15% weapon handling.
    • Doubly Duty: While holstered, reloading from empty gives you 20% of your magazine back as free ammo. Can occur every 30 seconds.

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    Police UMP-45 (High-End)

    Police UMP-45 (High-End)

    Talents

    • Outsider: Weapon fire rate is lowered but optimal range increases as the weapon is fired.
    • Allegro: +10% Rate of Fire.
    • Wascally: While holstered, you are able to resist 2 ensnare attempts.

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    Custom M870 MCS (High-End)

    Custom M870 MCS (High-End)

    Talents

    • Preservation: Killing an enemy repaits 5% armor over 3 seconds. Headshot kills improves the repair.
    • Jazz Hands: +10% reload speed.
    • Rooted: While equipped and in cover, all skill damage and healing is increased by 25% for 10 seconds. Buff is lost when exiting cover. Can occur once per 25 seconds.

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    Officer's M9 A1 (High-End)

    Officer's M9 A1 (High-End)

    Talents

    • Salvage: Killing a target has +50% chance to refill the magazine.
    • Extra: +20% magazine capacity.
    • Cannon: While equipped, this weapon increases throwing distance by 10%.

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    Double Barreled Shotgun (High-End)

    Double Barreled Shotgun (High-End)

    Talents

    • Vindictive: Killing an enemy with a status effect applied grants all group members within 15m +20% critical hit chance for 10 seconds.
    • Stable: +15% stability.
    • Greased: While holstered, weapon swap speed is increased by 10%.

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    Military M60 E4 (Superior)

    Military M60 E4 (Superior)

    Talents

    • Extra: +20% magazine capacity.
    • Killer: Killing an enemy with a critical hit grants +50% critical hit chance for 5s.

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    Military G36 (Superior)

    Military G36 (Superior)

    Talents

    • Allegro: +10% rate of fire.
    • Ignited: Deal +20% weapon damage to burning enemies.

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    ACS-12 (Specialized)

    ACS-12 (Specialized)

    Talents

    • Distance: +15% optimal range.

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    Lullaby (Exotic)*

    Lullaby (Exotic)*

    Talents

    • Lullaby: Landing a melee attack on an enemy after swapping to this weapon grants 35% bonus armor.
    • Evasive: While equipped, dodging reloads 1% of your current weapon's magazine.

    *Included with any pre-order of the game.

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