All The Games We Think Are Coming To PS5 And Xbox Scarlett
Looking To The Next Generation
Sony has recently revealed more details about the upcoming PlayStation 5--which is the next-gen console's official name. Set for release in late 2020, Sony aims to provide plenty of interesting new improvements to the PlayStation 5 across its user interface, game installation process, and even its new controller. On the other hand, Microsoft has remained quiet since its E3 2019 discussion of its new Xbox codenamed Project Scarlett. With next-gen consoles from Sony and Microsoft around the corner, you can't blame us for looking into the future and racking our brains about what the game library will look like at launch.
We know that both the PlayStation 5 and Project Scarlett will sport even beefier specs than their predecessors, with cutting edge processors from AMD on both the CPU and GPU fronts, and perhaps just as important, super-fast storage with solid-state drives for short load times. While it's always an exciting time to see a shift in gaming hardware, the hype is also contingent upon the library of games that'll be playable on these platforms.
However, this upcoming generation is probably the trickiest to wrap our heads around given Sony's push to have PS4 games running on PS5 and Microsoft's great track record with backward compatibility extending to Scarlett being able to play Xbox One games (and existing backward compatible games). Sony architect Mark Cerny boasted the super-short load times of Marvel's Spider-Man, a PS4 game, when running on PS5, which could be an indication of generational lines blending--PS5 could serve a similar purpose as the PS4 Pro in this case. And at that point, would there even be a need to put out versions of games tailored specifically for next-gen consoles?
We can only speculate on the specifics of how either platform will handle that, and we can mostly speculate on the games that are coming to these upcoming consoles by connecting the dots we've seen thus far. So, if you'll entertain us, here are the games we expect to get the special for PS5 and Scarlett.
Tom Clancy's Rainbow Six Siege
Ubisoft has long maintained its desire to get Tom Clancy's Rainbow Six Siege to the 100 Operator mark before making a sequel. It has even reiterated in past months that it doesn't plan to make a sequel even when the next PlayStation and Xbox consoles launch. We can likely assume from these remarks that Siege will transfer to the next generation.
Halo Infinite isn't so much a game we suspect to come to Project Scarlett since it was unambiguously confirmed to launch alongside Microsoft's next console in the window of Holiday 2020. This was the announcement that capped off Microsoft's E3 2019 press conference, and it gave a glimpse of how it continues the saga of Master Chief following the events of Halo 5: Guardians.
What's impressive is that the Halo Infinite E3 trailer was said to be entirely in-engine, which speaks to the capabilities of the new Slipspace engine being used to develop it. Based on how Microsoft is positioning the game, Halo Infinite seems like it won't just be a long-awaited sequel to the storied franchise, but the leading showcase for Scarlett's power.
While we now know that Death Stranding will launch in November 2019 on PlayStation 4, there's reason to believe it'll be part of the push for the PS5. In the Wired article that revealed specifics on the PS5, Sony's lead architect Mark Cerny hinted at Death Stranding having some sort of cross-generation support. Whether it's a two-platform game or a PS4 game designed to have improvements specifically for the PS5 remains one of our biggest questions.
The Last Of Us Part II
Arguably, The Last Of Us Part II is Sony's most-anticipated game. And once the game hits its February release date next year, it'll have been seven years since the original game. Sony will be pushing hard for TLOU2 and it wouldn't surprise us if that support poured into the next generation. Looking back at The Last Of Us (original), it was released on PS3 five months before the PS4 launched and was subsequently remastered for the new generation shortly thereafter. We may be looking at a similar situation here.
Ghost Of Tsushima
The reason we expect Ghost of Tsushima to be part of the PS5 library is mostly due to the ghostly nature of its status at this point. It doesn't have an official release date (or window), wasn't at E3 2019 (of course, given Sony's absence from the show), and developer Sucker Punch has kept very quiet about it since E3 2018. We could get a surprise announcement during a future Sony State of Play stream, saying it's launching this year, but that's wishful thinking. For now, it's not far off to think of Ghost of Tsushima as a 2020 release which encroaches ever-closer to the PS5.
We finally saw Marvel's Avengers from developers Crystal Dynamics and Eidos Montreal during Square Enix's E3 presentation, and by all accounts, it's going to be an ongoing game (or game-as-a-service); it'll be fed continuous content updates alongside a campaign. Given that the license carries so much weight and the game is intended to have a long tail, it's easy to see Marvel's Avengers crossing generations.
Starfield is one of two games from Bethesda Game Studios that is a ways off, so it's easy to see it as a shoo-in for next-generation release. Studio head Todd Howard said that the team is focused on the game and is making it a priority, though we'll have to be patient. Howard also stated that it's been about five to six years in development at this point, but given that it wasn't at E3 2019, the earliest we'll probably see it again is in 2020 when we'll probably be thinking of the generational leap.
The Elder Scrolls VI
By virtue of BGS focusing on Starfield, The Elder Scrolls VI has to take a backseat in a sense--Todd Howard said that the game "is going to have to wait a little bit." And going off of his notion that it'll be at least a decade between this and the last proper game in the franchise (Skyrim in 2011), we shouldn't be thinking about TES VI until around 2021. With that in mind and the fact that we'll be in the midst of the next generation, it seems like a guarantee that the game will be out on PS5 and Scarlett.
Final Fantasy VII Remake
Given the episodic nature of Final Fantasy VII Remake, it's easy to see the game (or series of games) crossing generational lines. The first entry into the remake is set to launch in March 2020 for PS4, which covers Midgar. In the context of the original, that's everything before the story opens up to a broader world, but Square Enix has said that it's packing Midgar full of new content that'll it'll essentially constitute a full game on its own.
That's all to say that the scope of Final Fantasy VII Remake is much larger than you may have initially thought and could span several years, which will, of course, spill into the next generation.
Warframe has been a shining example of an evolving, ongoing game after reinventing itself and having been consistently iterated on over its six-year lifespan. Digital Extremes shows no signs of slowing down either with its constant support of the game, giving players fresh content on a regular basis. It wouldn't surprise us if the game was made playable on PS5 and Scarlett, too; there's even a Switch version that launched last year, further spreading its influence across different platforms.
The online gaming world is Destiny 2's oyster; Bungie is now independent and can carve its own path (more so than previous years) which is evident in the shift in model with Destiny 2: New Light coming in September. It revamps how players will engage with the game by going free-to-play, for almost all its content up until now, ushering in the new Shadowkeep expansion. It seems as if Destiny 2 is only starting to find its footing and to keep up that momentum, we suspect that the game would carry over into the next generation. Even Destiny 1 was launched across generations, though it didn't have the cross-save advantage that Destiny 2 will soon have.
Deathloop was revealed at Bethesda's E3 2019 press conference, and it's the latest from Arkane Studios (known for Dishonored and Prey). The announcement trailer was incredibly enticing, though not much was detailed aside from its time-looping premise about two assassins constantly killingly each other. With no confirmed launch platforms, it leads us to believe the game will launch later in the future. Scarlett and PS5 versions at that point? Sure!
Another wonderful surprise coming out of Bethesda at E3 was the announcement of Ghostwire: Tokyo, the next game from Shinji Mikami's studio Tango Gameworks. It's the team's first break from The Evil Within, and that series' monster designer Ikumi Nakamura is in creative control this time around. It seems that Ghostwire will go the way of an action-adventure game, but still, ~it's spoooooooooky~. No release window was given so we're inclined to believe it'll be part of the next generation.
Watch Dogs Legion
Watch Dogs Legion looks to be an ambitious take on the traditional Ubisoft open-world foundation building upon the core of Watch Dogs' techno-thriller tenets. It's already set to launch in March 2020 for PC, Xbox One, and PS4, but the game could get a second wind with a PS5 and Scarlett version. The original Watch Dogs was also a cross-gen game so it's not outside the realm of possibility for Legion to do the same.
The Next Assassin's Creed
Whatever Ubisoft has cooked up for Assassin's Creed is more than likely to be a next-gen game. Leaks have pointed at the new entry being themed around Vikings and Norse mythology, however, nothing has been confirmed yet. If it's slated for a 2020 release, it could go the way of Black Flag in 2013 by launching on both generations of consoles.