This topic is locked from further discussion.
[QUOTE="SizeMatterzz"]one word. CHEAPbilljakybobexactly what i was gunna say
Or it could be the fact that thus far the XBOX and 360 have done nothing but cost MICROSOFT. give em a few more consoles to be completley indipendent. we will get our dedicated servers.
one word. CHEAPSizeMatterzz
Bingo. It takes too much resources (manpower, adequate hardware, bandwidth) to have one developer host tens of thousands of indiviual dedicated servers. I don't understand why console developers won't let the public have access to run dedicated servers away from the 360. It works extremely well in the PC world.
exactly what i was gunna say[QUOTE="billjakybob"][QUOTE="SizeMatterzz"]one word. CHEAPpeachy_dagansta
Or it could be the fact that thus far the XBOX and 360 have done nothing but cost MICROSOFT. give em a few more consoles to be completley indipendent. we will get our dedicated servers.
Oh don't start with that crap. MS has billions of dollars
[QUOTE="peachy_dagansta"]exactly what i was gunna say[QUOTE="billjakybob"][QUOTE="SizeMatterzz"]one word. CHEAPSizeMatterzz
Or it could be the fact that thus far the XBOX and 360 have done nothing but cost MICROSOFT. give em a few more consoles to be completley indipendent. we will get our dedicated servers.
Oh don't start with that crap. MS has billions of dollars
yes and thus far they did little but make more billions, so how do you think it rattled them when they started losing plenty of cash.
[QUOTE="SizeMatterzz"]one word. CHEAPRanger_x8b
Bingo. It takes too much resources (manpower, adequate hardware, bandwidth) to have one developer host tens of thousands of indiviual dedicated servers. I don't understand why console developers won't let the public have access to run dedicated servers away from the 360. It works extremely well in the PC world.
because they cant control them. you are paying for a service and agreeing to their terms when you do. This is so they can handle any abusive content/wrong content etc when/if complaints come in. You are paying for something so if some ignorant **** annoys you deliberatly and constantly you can have something done about it.
PC servers, while most are open to public, some have restrictions on them, your not part of this or that. It would promote segregation to a degree.
PSN is free because the developers put up the servers and the bandwidth to host said servers, not sony. If developers want ppl to play their games online on the playstation, they have no choice but to put up the servers.
[QUOTE="Ranger_x8b"][QUOTE="SizeMatterzz"]one word. CHEAPdarksusperia
Bingo. It takes too much resources (manpower, adequate hardware, bandwidth) to have one developer host tens of thousands of indiviual dedicated servers. I don't understand why console developers won't let the public have access to run dedicated servers away from the 360. It works extremely well in the PC world.
because they cant control them. you are paying for a service and agreeing to their terms when you do. This is so they can handle any abusive content/wrong content etc when/if complaints come in. You are paying for something so if some ignorant **** annoys you deliberatly and constantly you can have something done about it.
PC servers, while most are open to public, some have restrictions on them, your not part of this or that. It would promote segregation to a degree.
PSN is free because the developers put up the servers and the bandwidth to host said servers, not sony. If developers want ppl to play their games online on the playstation, they have no choice but to put up the servers.
PSN is free, so the developers pay for the servers.
Xbox live is not free, so why doesn't Microsoft pay for them?
I spent literally 5 minutes waiting for host changes in halo 3, each time it changed it lagged like crazy. We should get better service than this.
[QUOTE="darksusperia"][QUOTE="Ranger_x8b"][QUOTE="SizeMatterzz"]one word. CHEAPjbz7890
Bingo. It takes too much resources (manpower, adequate hardware, bandwidth) to have one developer host tens of thousands of indiviual dedicated servers. I don't understand why console developers won't let the public have access to run dedicated servers away from the 360. It works extremely well in the PC world.
because they cant control them. you are paying for a service and agreeing to their terms when you do. This is so they can handle any abusive content/wrong content etc when/if complaints come in. You are paying for something so if some ignorant **** annoys you deliberatly and constantly you can have something done about it.
PC servers, while most are open to public, some have restrictions on them, your not part of this or that. It would promote segregation to a degree.
PSN is free because the developers put up the servers and the bandwidth to host said servers, not sony. If developers want ppl to play their games online on the playstation, they have no choice but to put up the servers.
PSN is free, so the developers pay for the servers.
Xbox live is not free, so why doesn't Microsoft pay for them?
I spent literally 5 minutes waiting for host changes in halo 3, each time it changed it lagged like crazy. We should get better service than this.
They put up servers for games that need them, halo 3/forza 2 both have a combination of server & p2p. The host creates a game on the server which tracks stats about players/matchmaking etc. If a host drops it will pause, make a new host etc. then continue on with the game.
now look at games like GRAW/GRAW2, pure p2p, laggy as all hell unless u have a host with a good connection, if the host drops, kiss that game goodbye, find a new host, get everyone in again and hope that host has a good connection.
You will experience lag in halo 3/forza 2 if the host is having a few issues, the servers are being bogged down or someone else in the game is going to lag out.
You can still get lag in a game even when it has nothing to do with the host. EVEN the PSN HAS LAG with its dedicated servers, yes dedicated servers eleviate most lag but will never make any game ever truely lag free.
We are getting our moneys worth. Xbox Live is the best online gaming service out right now.
And no offense, but Im getting the feeling youre a Ps3 fanboy...
We are getting our moneys worth. Xbox Live is the best online gaming service out right now.
And no offense, but Im getting the feeling youre a Ps3 fanboy...
Shade-Blade
Oh no, I love 360 with halo 3 and gears of war, I just want xbox live to be even better with less lag and more players. Is that asking too much?
Also without dedicated servers, xbox live will NEVER see 30-40+ players games. Battlefield: Bad Company will probably be 64 players on the PS3 and 24 on the 360.
[QUOTE="Shade-Blade"]We are getting our moneys worth. Xbox Live is the best online gaming service out right now.
And no offense, but Im getting the feeling youre a Ps3 fanboy...
jbz7890
Oh no, I love 360 with halo 3 and gears of war, I just want xbox live to be even better with less lag and more players. Is that asking too much?
Oh ok lol, sorry, I mustve mis-understood your question. I can handle a little lag because I dont have the best connection so Im used to it. I think I have DSL or something, not sure but I know I usually get green and sometimes yellow in games, but its still good. I would love to play a 32 player game or something like that but then that might even be more lag. You never know.We are getting our moneys worth. Xbox Live is the best online gaming service out right now.
And no offense, but Im getting the feeling youre a Ps3 fanboy...
Shade-Blade
Lol read ur post again.... who sounds like a fanboy..... :roll:
Oh no, I love 360 with halo 3 and gears of war, I just want xbox live to be even better with less lag and more players. Is that asking too much?jbz7890
16 players is quite alot especially with some of the map sizes u get with some of these games. I'll use graw again, u get massive maps like mountain base, caldera etc, which r great for 16 ppl, then u have small maps like headquarters and having 16 ppl on there sometimes feels like too many.
As for the lag, what type of connection do u have, ur upload speed is a big factor and do u have any open NAT?
You may have to look at getting a faster connection.
Also without dedicated servers, xbox live will NEVER see 30-40+ players games. Battlefield: Bad Company will probably be 64 players on the PS3 and 24 on the 360.jbz7890
WRONG. Perfect dark zero can hold 32. Next.
[QUOTE="jbz7890"]Oh no, I love 360 with halo 3 and gears of war, I just want xbox live to be even better with less lag and more players. Is that asking too much?darksusperia
16 players is quite alot especially with some of the map sizes u get with some of these games. I'll use graw again, u get massive maps like mountain base, caldera etc, which r great for 16 ppl, then u have small maps like headquarters and having 16 ppl on there sometimes feels like too many.
As for the lag, what type of connection do u have, ur upload speed is a big factor and do u have any open NAT?
You may have to look at getting a faster connection.
Also without dedicated servers, xbox live will NEVER see 30-40+ players games. Battlefield: Bad Company will probably be 64 players on the PS3 and 24 on the 360.jbz7890
WRONG. Perfect dark zero can hold 32. Next.
I have comcast casble
Open NAT, 12-13 megabytes down, 1.5 up, so my connection obviously isn't the issue.
Seriously guys do you really think dedicated servers cost $350 million to run? Also only the most popular games would need them. (ie Halo 3 and Gears now, then drop Gears when CoD4 comes out) You guys are really overestimating the cost
[QUOTE="darksusperia"][QUOTE="jbz7890"]Oh no, I love 360 with halo 3 and gears of war, I just want xbox live to be even better with less lag and more players. Is that asking too much?jbz7890
16 players is quite alot especially with some of the map sizes u get with some of these games. I'll use graw again, u get massive maps like mountain base, caldera etc, which r great for 16 ppl, then u have small maps like headquarters and having 16 ppl on there sometimes feels like too many.
As for the lag, what type of connection do u have, ur upload speed is a big factor and do u have any open NAT?
You may have to look at getting a faster connection.
Also without dedicated servers, xbox live will NEVER see 30-40+ players games. Battlefield: Bad Company will probably be 64 players on the PS3 and 24 on the 360.jbz7890
WRONG. Perfect dark zero can hold 32. Next.
I have comcast casble
Open NAT, 12-13 megabytes down, 1.5 up, so my connection obviously isn't the issue.
Seriously guys do you really think dedicated servers cost $350 million to run? Also only the most popular games would need them. (ie Halo 3 and Gears now, then drop Gears when CoD4 comes out) You guys are really overestimating the cost
comcast is known for their problems with xbox live, forza 2 had big issues with comcast, no one else.
Please Log In to post.
Log in to comment