SHOULD GEARS 2 BE HARDER or EASIER

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happydude150

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#1 happydude150
Member since 2008 • 25 Posts

WHAT parts of gears 1 should be harder in the sequel

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Rydeth

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#2 Rydeth
Member since 2008 • 29 Posts
To easy for me. =\
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TaintedSaint666

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#3 TaintedSaint666
Member since 2007 • 400 Posts
Gears 1 wasn't too difficult or easy for me, some bits were just cheap however and there's too much a gap between Casual and Hardcore, maybe add a another level between that?
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Quintinius

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#4 Quintinius
Member since 2006 • 1050 Posts
I think it should be harder. While some parts were challenging solo, it was still easy. And co-op made it far too easy.
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usule

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#5 usule
Member since 2003 • 1734 Posts
I think it should be longer...
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bannermanner

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#6 bannermanner
Member since 2003 • 484 Posts
It doesn't need to be harder or easier. Epic just needs to iron out the level designs (no more split-ups).
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mastersword007

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#7 mastersword007
Member since 2005 • 6630 Posts
It should be:

Easy - You receive little damage, but hand out a lot. Receiving headshots does not occur often. Enemies 75% health

Normal - You receive average damage and hand out the same. Receiving headshots occurs from time to time. Enemies 100% health

Hardcore -
You receive above average damage and hand out average damage. Receiving headshots occurs normally. Enemies 125%.

Insane - You receive high damage and dish out normal. Receiving headshots occurst more often. Enemies 150% health.


And for the freakishly good...

Suicide - You receive very high damage and dish out very low. Ammo is scarce, but grenades are not. Receiving headshots occurs often and enemies at 200% health.
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deactivated-5f93995c29447

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#8 deactivated-5f93995c29447
Member since 2005 • 2063 Posts

It should be:

Easy - You receive little damage, but hand out a lot. Receiving headshots does not occur often. Enemies 75% health

Normal - You receive average damage and hand out the same. Receiving headshots occurs from time to time. Enemies 100% health

Hardcore -
You receive above average damage and hand out average damage. Receiving headshots occurs normally. Enemies 125%.

Insane - You receive high damage and dish out normal. Receiving headshots occurst more often. Enemies 150% health.


And for the freakishly good...

Suicide - You receive very high damage and dish out very low. Ammo is scarce, but grenades are not. Receiving headshots occurs often and enemies at 200% health.mastersword007

GoW2 shouldn't depend on damage rates. It should depend on the enemies accuracy with their weapons. All damage rates from enemies and you should stay the same, but the accuracy from your enemies, and the AI they support, should be increased dramatically on each difficulty.

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kirbomb

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#9 kirbomb
Member since 2008 • 70 Posts
harder, gears 1 was easy unless u played co-op, that doesnt make a lot of sense but im talking about the parts where u have to split up, other than that it was easy, ramm isnt hard on insane, u need torque, sniper, boltok, and grenades and u can kill easily
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paradigm68

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#10 paradigm68
Member since 2003 • 5588 Posts
I think it should stay pretty much the same as gear 1.
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DZBricktop

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#11 DZBricktop
Member since 2007 • 2914 Posts
Gears 2 should be much more difficult. But the reason it sold so well is due in part to its ease of any idiot being able to pick up and play. I seriously, (no pun intended), doubt Gears 2 will change that formula.
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vendettared468

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#12 vendettared468
Member since 2006 • 4437 Posts
Add one harder than Insane for the 4 player co-op. Other than that, i think it's fine. I could beat insane by myself.
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SirCokerThe9th

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#13 SirCokerThe9th
Member since 2008 • 682 Posts
the difficulty was fine...shouldn't change anything.
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Palantas

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#14 Palantas
Member since 2002 • 15329 Posts

Gears 1 wasn't too difficult or easy for me, some bits were just cheap however and there's too much a gap between Casual and Hardcore, maybe add a another level between that?

TaintedSaint666

They're addressing this, or so I read in the Game Informer special on Gears 2. It said there's going to be four difficulty levels.

[QUOTE="mastersword007"]It should be:

Easy - You receive little damage, but hand out a lot. Receiving headshots does not occur often. Enemies 75% health

Normal - You receive average damage and hand out the same. Receiving headshots occurs from time to time. Enemies 100% health

Hardcore -
You receive above average damage and hand out average damage. Receiving headshots occurs normally. Enemies 125%.

Insane - You receive high damage and dish out normal. Receiving headshots occurst more often. Enemies 150% health.


And for the freakishly good...

Suicide - You receive very high damage and dish out very low. Ammo is scarce, but grenades are not. Receiving headshots occurs often and enemies at 200% health.True_Blu3

GoW2 shouldn't depend on damage rates. It should depend on the enemies accuracy with their weapons. All damage rates from enemies and you should stay the same, but the accuracy from your enemies, and the AI they support, should be increased dramatically on each difficulty.

I'm not necessarily disagreeing with you, but most shooters ever created increase enemy's damage and health as you up the difficulty.

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CrashlanderXL

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#15 CrashlanderXL
Member since 2007 • 25 Posts

The single player campaign in GoW 1 was made pointlessly harder by the crap AI of your team-mates. Anyone else spend more time running back to Dom because he'd hit the deck than actually fighting? :P

Crash

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Mcderby4

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#16 Mcderby4
Member since 2008 • 481 Posts
Since there is going to be a longer campaign and as well as 4-player co-op this time. They should definitely should make the game harder at least another difficulty level. I still think the game is going to be amazing overall and nothing will make me change my opinion.
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Videodogg

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#17 Videodogg
Member since 2002 • 12611 Posts
It should be just as hard as the first one.....but much longer. I dont like games too hard, they become a chore. But a game as enjoyable as Gears of War should last longer.
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Legolas_Katarn

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#18 Legolas_Katarn
Member since 2003 • 15556 Posts
It should be harder, especially if Epic does the four player co-op. Gears of War I beat by myself on normal, it was easy. I beat a little bit of insane, also easy, then stopped and beat it on co-op which was easy except when you split up. One of us always messed up. All of the boss fights were jokes. Raam and that thing you fight underground were way to wasy, and boring.
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twopic58

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#19 twopic58
Member since 2007 • 3710 Posts
I think the story was too easy.
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karma1680

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#20 karma1680
Member since 2008 • 351 Posts
I'm not sure why this is even a valid convo. They have already address this issue stating that the casual and hardcore was to big of a gap so they now have 4 settings for gears 2. so theres nothing to worry about.
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#21 SpootyHead
Member since 2005 • 2702 Posts
I think the difficulty is alright. Maybe add another level or two, one easier one harder for those who are more casual and those who are more hardcore. Make it enjoyable for everyone. I think they shoudl just increase the length of the game though.
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vashkey

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#22 vashkey
Member since 2005 • 33781 Posts
I think it's fine the way it is. But from what I understand they'll be toning it down next game. So long as I can find a difficulty I have fun with, im fine.
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ag1002

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#23 ag1002
Member since 2004 • 13499 Posts
Why does it have to change? There are difficulty settings for that sort of thing.
What's with the caps?
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#24 Maraos
Member since 2007 • 142 Posts
Much Harder imo, and less rediculous achievements
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#25 Maraos
Member since 2007 • 142 Posts
Much Harder imo, and less rediculous achievements
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Elann2008

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#26 Elann2008
Member since 2007 • 33028 Posts
Gears of War was just about right on insane, PLAYING ON YOUR OWN, NOT CO-OP. But in co-op campaign, it was way too easy. With Gears of War 2, supposedly having 4-player co-op, it better be punishingly difficult.
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#27 elektrixxx
Member since 2004 • 11804 Posts
It should be the same as it was before.
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deactivated-5f93995c29447

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#28 deactivated-5f93995c29447
Member since 2005 • 2063 Posts

Whoever says that Gears of War1 was too easy, even on insane with no co-op at all, are gods. I beat Gears of War1 by myself on Insane (I had no once to play with. Shut up :( ) and it caused me to throw my controller at the wall four times. You know the part where you first met the Theron Guards? Never have I witnessed such ass whooping in a single-player campaign.

But yeah, GoW2 should be harder if the game is going to have 4-player co-op.