Yep, the demo's out.
IMPRESSIONS-
Dropping anywhere feels fun, has the classic Medal of Honor-strapped-to-your-seat feel. (i.e. rollercoaster), gameplay mechanic other than dropping/free roaming/weapon upgrades feels tired though.
Honestly, I really like the weapon upgrades - can't tell from demo whether or not it will be significant in the game, but I believe it will add to the experience. (ALTHOUGH THE HIGHLY TOUTED *BULLET TIME* SEQUENCE UPON "LEVELLING UP" A WEAPON IS BASICALLY USELESS - unless your timing is godlike, because it's hard to see far away enemies when it's activated)
Game felt difficult, which I enjoy. Controls (X360) were iffy, clicking down on left analog to run was somewhat of a hassle.
Graphics were alright. Not highly polished, yet very detailed and fitting. Grenade explosions looked cool and being able to cook your grenades helped.
Enemy A.I. seemed intelligent, they retreat, flank, and persist on bashing you to death if you walk into a room full of them. (Which I found cool, anyone else see that? Walk into a room where theres a ton of enemies and they will charge you - very realistic considering 1 v alot = you getting mobbed IRL.
OVERALL
May be a rental just to knock out singe-player campaign. Of course these are early impressions and the actual product will have to be judged (MULTIPLAYER IS A BIG FACTOR, IF IT'S STABLE AND HAS WELL PLACED ACHIEVEMENTS a la GEARS OF WAR then perhaps this will hold over til Halo3.)
If anyone felt different let me know, I'm doing this because I want to get a general consensus on the game - thus making it a group "experiment" to see if the game will be "purchase worthy" when the time comes.
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