Achievements:
- Complete Act 1 in Gears of War: Unlock Anthony Carmine multiplayer skin in Gears of War 2.
- Find 10 COG tags in Gears of War: Unlock Minh Young Kim multiplayer skin in Gears of War 2.
- Defeat RAAM in Gears of War: Unlock RAAM multiplayer skin in Gears of War 2.
>Full List of Achievements
Videos:
Single Player Walkthrough (Must See)
I Have A Rendezvous With Death Trailer
Gamespot sits down with CliffBleszinski
New Multiplayer Video
New Interview with Cliffy B (lots of executions!!!)
New Multiplayer Footage!
Gamespot Preview
There's a bit more info to run through in terms of the tech improvements and gameplay. For those anxious to know the tech stuff going on under the hood of the game, we offer a small laundry list of features being implemented in the latest version of Epic's Unreal Engine. The engine now features a what's what of tech speak that includes ambient occlusion, improved character lighting, improved shadow lighting, liquid dynamics, soft body physics, a new fracture system, a new decal system that marks the world with your handiwork, and enhanced world detail. On top of the hard tech enhancements, the Gears 2 art team is taking advantage of the new engine and adding a host of touches, such as higher res characters, weapons, and enemies, as well as detailed blood decals and tracers. This all adds up to a better looking game although, to be fair, all this stuff may not jump out at you initially. The game retains the same overall look as its predecessor, although we've already seen a greater variety in environments, which naturally lend themselves to a broader color palette.
-- From Gamespot
1UP Multiplayer Preview
A lot of new gameplay changes not only make a visceral game even more visceral (thus the "badder" part of the equation here), but they just plain make sense, too. Would-be lumberjacks will have a lot more gut-ripping fun with the Lancer in Gears 2, but at the same time, they won't be invulnerable like they were before. Other new moves like wall hugging, the ability to interrupt doorway "SWAT" turns, being able to crawl to safety while bleeding out, and a ton of new execution **** give the game more realistic combat options.
-- From 1UP
IGN Multiplayer Preview
IGN Multiplayer Preview 2.0 (Bigger, better, and more badass)
Yup, we can confirm, the violence has remained intact. Something, in our sensitive Manhunt and prostitute-swording times, Cliffy's quick to defend: "The violence is slapstick. It's fun, not nauseous. These are ridiculously large space marines cutting lizards in half!" Locust now have individual finishing animations, and they are cool and varied. Rather than just stepping on heads, you get COGs kneeing enemies in the chest, flipping them over and curb stomping. Sometimes a downed enemy takes multiple fists to the face till it's just meat, and "meat fest" is the only way to describe grenade sticks – which you can also now do in a retaliatory nature from beyond the grave. Nice touch. Get downed, and you can beg for mercy from your opposition. Hmm… what do you think?
-- From IGN
Screenshots:
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