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I say get rid off the crappy pre-animated flying death sequence (the one with cheif waving his hands everywhere) and just leave everything ragdoll, and I know theres still a bit of ragdoll in H3 though.alex_aso
mhhh I agree. It's been used since Halo CE. come on! the guy is already dead and it seems he's trying to fly. A ragdoll similar to FEAR would be awesome.
I said glitches since that's the only problem I ever had, though modders on live are a b*tch too, though I've not been on live to see if there are any left...
[QUOTE="alex_aso"]I say get rid off the crappy pre-animated flying death sequence (the one with cheif waving his hands everywhere) and just leave everything ragdoll, and I know theres still a bit of ragdoll in H3 though.Maui00
mhhh I agree. It's been used since Halo CE. come on! the guy is already dead and it seems he's trying to fly. A ragdoll similar to FEAR would be awesome.
I think there's more important things to improve upon than death animations :(I'd say take out glitches! Although they never bothered me too much (as an avg player I never experienced too many games where everyone knew how to do the BR ones and stuff), it really is better to make a clean game than not fix it and add details in places that don't matter too much.
Stop bunny hopping. Limit players to 2-3 jumps in a row or something.DeepCoalMinerPersonally I think it would be cool if there was a fatigue system AND a jumping system where you held down A for shorter/longer periods of time to jump lower or higher and use according amounts of fatigue.
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