While with the talk that the new zelda is going to offer 70+ hours of gameplay and have an overworld 2-3 times bigger than OoT. Is it possible that the new game might be on two or more discs?
The GC disks can hold more than 2-3 times more than N64 cartridges, so no, it should fit on 1 disk. Look at the size of WW, all on one disk
ukguvnor
True but OoT was old N64 graphics these are new graphics that look very good and probably look like they hold a ton of information.
The GC disks can hold more than 2-3 times more than N64 cartridges, so no, it should fit on 1 disk. Look at the size of WW, all on one disk
ukguvnor
remember that WW is cell shaded, the new one has better graphics.
Because Nintendo usally avoids space wasting voice acting and FMV, they should be able to fit the game on one disc. Personally I think a two disc Zelda game wouldn't work, as at times you need to travel all over the world to complete side-quests and that would make those frustrating. Also one of the best things about Zelda games is its seamless world, two discs would break that up IMO.alpha99
[QUOTE="alpha99"]Because Nintendo usally avoids space wasting voice acting and FMV, they should be able to fit the game on one disc. Personally I think a two disc Zelda game wouldn't work, as at times you need to travel all over the world to complete side-quests and that would make those frustrating. Also one of the best things about Zelda games is its seamless world, two discs would break that up IMO.Saruman1719
[QUOTE="Saruman1719"][QUOTE="alpha99"]Because Nintendo usally avoids space wasting voice acting and FMV, they should be able to fit the game on one disc. Personally I think a two disc Zelda game wouldn't work, as at times you need to travel all over the world to complete side-quests and that would make those frustrating. Also one of the best things about Zelda games is its seamless world, two discs would break that up IMO.DaAznSaN
[QUOTE="Saruman1719"][QUOTE="alpha99"]Because Nintendo usually avoids space wasting voice acting and FMV, they should be able to fit the game on one disc. Personally I think a two disc Zelda game wouldn't work, as at times you need to travel all over the world to complete side-quests and that would make those frustrating. Also one of the best things about Zelda games is its seamless world, two discs would break that up IMO.DaAznSaN
A 2 disc Zelda game would work and I don't really have a problem with that but like Saruman1719 said, Nintendo likes to create seamless worlds. Nintendo probably knows best how to maximize their own discs since it's their console and they have had plenty of experience with past 1st party GC games. Tales of Symphonia had some video cutscenes and a lot of voice acting which used up more space and led to a 2 disc game. Disc 1 of ToS probably wasn't entirely full and Disc 2 probably wasn't just what they couldn't fit on Disc 1. Namco most likely proportioned the discs so they wouldn't end up that way but most likely Disc 1 had the most data. The only games that didn't really feel proportional in disc space were the Resident Evil games. In RE4, like 70% of the adventure is on the Disc 1 and the rest on Disc 2 and all the bonus levels/minigames were put on both discs.
Well.. Tales of symphonia was on two discs and it was just over 40 hours.
I'd imagine that it would be on two discs, especially if there are big, detailed cutscenes.
breadstickguy
But like I and others said, ToS contains lots of voice work and a fair amount of FMV that forced them to use two discs, so game length isn't really what forces game developers to use more than one disc.
[QUOTE="ukguvnor"]The GC disks can hold more than 2-3 times more than N64 cartridges, so no, it should fit on 1 disk. Look at the size of WW, all on one disk
IkeXC07
True but OoT was old N64 graphics these are new graphics that look very good and probably look like they hold a ton of information.
Actually what is very interesting is that Cell-Shading takes more gigs out of the game :). However, when you add the expressions they will be using and the 70+ hrs, etc it may be on 2 disks. Look at Goldeneye Rouge Agent. A horrible game with...sub par graphics for a Bond game and not very long, yet on 2 discs.
[QUOTE="IkeXC07"][QUOTE="ukguvnor"]The GC disks can hold more than 2-3 times more than N64 cartridges, so no, it should fit on 1 disk. Look at the size of WW, all on one disk
Mr_Bob471
True but OoT was old N64 graphics these are new graphics that look very good and probably look like they hold a ton of information.
Actually what is very interesting is that Cell-Shading takes more gigs out of the game :). However, when you add the expressions they will be using and the 70+ hrs, etc it may be on 2 disks. Look at Goldeneye Rouge Agent. A horrible game with...sub par graphics for a Bond game and not very long, yet on 2 discs.
Rogue agent in the GC version is 2 disk?? In the Ps2 version is just one. Man i was really dissapointed with rogue agent :(.
A 2 disk zelda would be better i believe because the developers can act more freely and dont have to supress graphics or cutscenes.
[QUOTE="Mr_Bob471"][QUOTE="IkeXC07"][QUOTE="ukguvnor"]The GC disks can hold more than 2-3 times more than N64 cartridges, so no, it should fit on 1 disk. Look at the size of WW, all on one disk
BurningDragoon
True but OoT was old N64 graphics these are new graphics that look very good and probably look like they hold a ton of information.
Actually what is very interesting is that Cell-Shading takes more gigs out of the game :). However, when you add the expressions they will be using and the 70+ hrs, etc it may be on 2 disks. Look at Goldeneye Rouge Agent. A horrible game with...sub par graphics for a Bond game and not very long, yet on 2 discs.
Rogue agent in the GC version is 2 disk?? In the Ps2 version is just one. Man i was really dissapointed with rogue agent :(.
A 2 disk zelda would be better i believe because the developers can act more freely and dont have to supress graphics or cutscenes.
How about playing as Link on one disc and as Zelda on the other disc.(she has a sword now.she can fight her own battles)
That would work.
How about playing as Link on one disc and as Zelda on the other disc.(she has a sword now.she can fight her own battles)
That would work.
darkshadow64
remember the forbidden Zelda games, no talking about zelda as a player.
[QUOTE="darkshadow64"]How about playing as Link on one disc and as Zelda on the other disc.(she has a sword now.she can fight her own battles)
That would work.
BurningDragoon
remember the forbidden Zelda games, no talking about zelda as a player.
NONE!!!!!!!!!!!!!!!!!!![QUOTE="DouglasBuffone"]if it was 70+ hours of gameplay, it would be like 7 discsA-Low
I don't think so cause ffx was about 40 hrs. long and it only had one disc. WW was about 30 to 40 hrs. and it was on one disc. I think it's up to 2 disc, and 3 at the very most.
[QUOTE="DouglasBuffone"]if it was 70+ hours of gameplay, it would be like 7 discsA-Low
I don't think so cause ffx was about 40 hrs. long and it only had one disc. WW was about 30 to 40 hrs. and it was on one disc. I think it's up to 2 disc, and 3 at the very most.
hi guys
I personally think that 2 discs would be a great idea. I've read that it's Nintendo's nature to have a seamless world for you to fark around in and do your quests, but this can be quite easily breached.
Remember how in OoT, you were a kid, got 3 stones and then got the master sword and became an adult? I think this sort of scheme would be perfect for 2 discs; but then again, often times you have to back-track and do stuff in areas you've already completed... Like going back into the woods in the Kokiri Forest to access the Forest Temple? That's the sort of idea I just thought about:
I noticed the previously stated idea of having the dungeons on one disc, and the massive world on the other disc... This would be pretty good unless you're the lazy type (i r guilty of that) and don't wanna get up and change the disc every time you go in a dungeon. Also, this can be a not-so-bad idea because since one disc could offer you the whole map, including things such as the Lon Lon Ranch, Korkariko(sp?) Village, Hyrule Castle, and other areas that you have to go across to access the dungeons. It wouldn't be that shallow of a map, though, because it'd be a good thing to extend this map disc as far as possible to incude everything except the dungeons; meaning, the map would be like the OoT, minus all the temples starting at the entrance. In addition to that, the "dungeon" disc would not only contain all the dungeons you'd need to get past to advance in the game, but it would also start the dungeons off right at the entrance just like you left the map disc, and force you to swap back once you complete the dungeon finish watching/reading the ending cutscene. As far as I know, there arn't many cutscenes in a Zelda game, but the I'd put them on the dungeon's disc.
A good idea I came up with to be able to use 2 discs is when you enter/exit a dungeon, have the system report that you swap the discs, and press a button like A or something to continue, which would be a fairly easy job to do if your system is not in a cumbersome area.
One more thing, if none of this makes any sense, slap me. Lack of sleep caused me to type all that. :\
bassboi
[QUOTE="A-Low"][QUOTE="DouglasBuffone"]if it was 70+ hours of gameplay, it would be like 7 discsocarina_jedi
I don't think so cause ffx was about 40 hrs. long and it only had one disc. WW was about 30 to 40 hrs. and it was on one disc. I think it's up to 2 disc, and 3 at the very most.
I put about that much time into the game getting all the heart pieces and doing all the sidequests. It took me a while to chart my whole map. But I don't think Nintendo would do a 2 disc mainly because they know their hardware and can fit onto one disc and they don't have any voice acting or FMV.
[QUOTE="A-Low"][QUOTE="DouglasBuffone"]if it was 70+ hours of gameplay, it would be like 7 discsocarina_jedi
I don't think so cause ffx was about 40 hrs. long and it only had one disc. WW was about 30 to 40 hrs. and it was on one disc. I think it's up to 2 disc, and 3 at the very most.
No, that's not what I meant. Personally, I beat WW with about 80% collected in around 18 hours my first time through. I tried to measure the amount of disc space using hours spent on gameplay.
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