Welcome to the Temples version of our Hurt/Heal game! Here are the rules --
Rules
Each day, you get one turn. With that turn you can --
- Heal one temple. Hurt a different temple.
- Heal one temple. Heal a different temple.
- Hurt one temple. Hurt a different temple.
- Hurt one temple x2.
- Heal one temple x2.
Each temple can have a maximum of 200hp.
Once a temple's HP reaches zero, that temple is eliminated and cannot be revived.
Please keep discussion to a minimum.
We'll only be using temples from Ocarina of Time, Majora's Mask, and Wind Waker to keep it at a normal amount. Here are the participants --
.:: Official Scoreboard ::.
Dragon Roost Cavern - 100hp
Forbiden Woods - 100hp
Tower of the Gods - 100hp
Forsaken Fortress - 100hp
Earth Temple - 100hp
Wind Temple - 100hp
Ganon's Tower (WW) - 100hp
Jabu Jabu's Belly - 100hp
(Inside) The Great Deku Tree - 100hp
Dodongo's Cavern - 100hp
Fire Temple - 100hp
Forest Temple - 100hp
Water Temple - 100hp
Shadow Temple - 100hp
Spirit Temple - 100hp
Ganon's Tower (MM) - 100hp
Windfall Temple - 100hp
Snowhead Temple - 100hp
Great Bay Temple - 100hp
Stone Tower - 100hp
And now, let the game begin! :)
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