The PC Gaming Thread!

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ShadowofSonic

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#151 ShadowofSonic
Member since 2009 • 24616 Posts

That's odd... What's the point in having such a big team if normal people can make the game look even better?:|bugbag

Because the big team made that technology available.

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Kman5507

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#152 Kman5507
Member since 2009 • 7902 Posts
The big team also made the game the first time around :|
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ShadowofSonic

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#153 ShadowofSonic
Member since 2009 • 24616 Posts

The big team also made the game the first time around :|Kman5507

^This^

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#154 PublicNuisance
Member since 2009 • 4582 Posts

That's odd... What's the point in having such a big team if normal people can make the game look even better?:|bugbag

The big teams are constrained by what the bosses want to do and the bosses care more about appealing to a wider audience and selling copies than what would make the game better.

 

The big team also made the game the first time around :|Kman5507

That may be true but considering how buggy Skyrim was at launch and how many mods came out fixing stuff before Bethesda fixed them  I would say the big team didn't make it as well as they could have.

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Kman5507

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#155 Kman5507
Member since 2009 • 7902 Posts

But it's so big and fancy! :o

How buggy was it when it came out? I didn't get it until Christmas. 

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bugbag

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#156 bugbag
Member since 2006 • 33275 Posts

It was bad. If you have too many items lying around it has major frame-rate issues, sometimes dropping to less than one a second. I actually pick up all the items I see and put them in a single box, keep my inventory cleared out, and try to avoid rain because I don't feel like buying the Legendary Edition!:D

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#157 PublicNuisance
Member since 2009 • 4582 Posts

But it's so big and fancy! :o

How buggy was it when it came out? I didn't get it until Christmas. 

Kman5507

http://elderscrolls.wikia.com/wiki/Bugs_%28Skyrim%29

That's not even counting how many mods would allow the game to take advantage of higher end PC hardware. For example when it was released the game couldn't take advantage of graphics cards that had 2GB of VRAM. Bethesda fixed that one months after there was a mod available that already fixed it.

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#158 Kman5507
Member since 2009 • 7902 Posts

Doesn't patching cost a lot of money too? I'm sure they would put as much as they can in one patch rather than release several other small patches.

Mods are always halpful though. I hate how you have to download a mod to make minecraft run faster. It's been needed since it was in beta. I'm wondering why Mojang never decided to fix the game themselves.

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ShadowofSonic

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#159 ShadowofSonic
Member since 2009 • 24616 Posts

It was bad. If you have too many items lying around it has major frame-rate issues, sometimes dropping to less than one a second. I actually pick up all the items I see and put them in a single box, keep my inventory cleared out, and try to avoid rain because I don't feel like buying the Legendary Edition!:D

bugbag

All those issues got fixed in the early patches.

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bugbag

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#160 bugbag
Member since 2006 • 33275 Posts
Which I can't download. Developers need to stop releasing incomplete products because some people can't patch it. I love Skyrim but it's really annoying.
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#161 ShadowofSonic
Member since 2009 • 24616 Posts

Which I can't download. Developers need to stop releasing incomplete products because some people can't patch it. I love Skyrim but it's really annoying.bugbag

I wholeheartedly agree. I miss the days when games were fully finished on release.

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#162 bugbag
Member since 2006 • 33275 Posts
Soon I bet they will start releasing half of a game and make you pay for the second half.:|
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ShadowofSonic

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#163 ShadowofSonic
Member since 2009 • 24616 Posts
If this mainstream-ism and corporate greed continue, maybe.
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#164 Kman5507
Member since 2009 • 7902 Posts

Soon I bet they will start releasing half of a game and make you pay for the second half.:|bugbag

They already do that with some games for DLC :(

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#165 ShadowofSonic
Member since 2009 • 24616 Posts

[QUOTE="bugbag"]Soon I bet they will start releasing half of a game and make you pay for the second half.:|Kman5507

They already do that with some games for DLC :(

Yeah....like Street Fighter X Tekken. :x

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bugbag

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#166 bugbag
Member since 2006 • 33275 Posts
Anyone hear about that Xbox One fighting game where you buy each character?:|
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#167 Kman5507
Member since 2009 • 7902 Posts
Yea.
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bugbag

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#168 bugbag
Member since 2006 • 33275 Posts
They said the game would be free at launch.:|
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#169 Kman5507
Member since 2009 • 7902 Posts
I think the idea is giving people a free game for them only to pay for what they want to play in it.
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#170 bugbag
Member since 2006 • 33275 Posts

Killer Instinct, that's the name! I had forgotten it.:P

Yeah, it's actually cheaper if they charge you the normal price I do believe.:P

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#171 PublicNuisance
Member since 2009 • 4582 Posts

http://www.penny-arcade.com/report/article/how-and-why-gearbox-shut-down-an-ambitious-beautiful-re-telling-of-duke-nuk

This is the world we live in, make a mod for a game that may be better than the original game and they may stop you from releasing it. Not that I had much reason to ever give gearbox another cent but I surely won't now.

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#172 bugbag
Member since 2006 • 33275 Posts

Luckily I don't like Duke Nukem.:P

Those Skyrim mods are crazy! You can have your own TARDIS!:o

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#173 PublicNuisance
Member since 2009 • 4582 Posts

Luckily I don't like Duke Nukem.:P

Those Skyrim mods are crazy! You can have your own TARDIS!:o

bugbag

For me it isn't about whether I like or dislike Duke Nukem but the busines practices of Gearbox.  After Duke Nukem Forever, Aliens: Colonial Marines, and now this I really hope they go out of business.

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#174 PublicNuisance
Member since 2009 • 4582 Posts

http://www.rockpapershotgun.com/2013/07/25/ea-reports-strong-digital-sales-still-has-pc-earnings/#more-161890

So it looks like EA makes more money from sales of PC games than any other platform. Yet we still get the crappy version of Fifa and no hockey or football !!!!!

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#175 bugbag
Member since 2006 • 33275 Posts
[QUOTE="bugbag"]

Luckily I don't like Duke Nukem.:P

Those Skyrim mods are crazy! You can have your own TARDIS!:o

PublicNuisance

For me it isn't about whether I like or dislike Duke Nukem but the busines practices of Gearbox. After Duke Nukem Forever, Aliens: Colonial Marines, and now this I really hope they go out of business.

I didn't know the same group made Aliens. Wow, that is not good.:|

Well hopefully they can create some amazing game and redeem themselves. Everyone wins then!

Maybe EA doesn't release some sports games on PC because they want people to think they're not greedy?:|

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#176 Kman5507
Member since 2009 • 7902 Posts

http://www.rockpapershotgun.com/2013/07/25/ea-reports-strong-digital-sales-still-has-pc-earnings/#more-161890

So it looks like EA makes more money from sales of PC games than any other platform. Yet we still get the crappy version of Fifa and no hockey or football !!!!!

PublicNuisance

I can't really imagine those games working well on a keyboard though. 

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#177 ShadowofSonic
Member since 2009 • 24616 Posts
[QUOTE="PublicNuisance"]

http://www.rockpapershotgun.com/2013/07/25/ea-reports-strong-digital-sales-still-has-pc-earnings/#more-161890

So it looks like EA makes more money from sales of PC games than any other platform. Yet we still get the crappy version of Fifa and no hockey or football !!!!!

Kman5507

I can't really imagine those games working well on a keyboard though. 

This coupled with the majority of people who like those games most likely play mostly on consoles.

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Kman5507

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#178 Kman5507
Member since 2009 • 7902 Posts
Of course they'd make more money on PCs. The Sims costs over $200 for the whole game :P
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ShadowofSonic

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#179 ShadowofSonic
Member since 2009 • 24616 Posts
But pirating.
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#180 bugbag
Member since 2006 • 33275 Posts
Of course they'd make more money on PCs. The Sims costs over $200 for the whole game :PKman5507
I hate DLC.:|
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#181 PublicNuisance
Member since 2009 • 4582 Posts

I can't really imagine those games working well on a keyboard though. 

Kman5507

PC Gamers can plug in gamepads and play it like that if it suits them.


I didn't know the same group made Aliens. Wow, that is not good.:|

Well hopefully they can create some amazing game and redeem themselves. Everyone wins then!

Maybe EA doesn't release some sports games on PC because they want people to think they're not greedy?:|

bugbag

 

Well Gearbox took Sega's money for Aliens and then farmed out the work for Aliens to Timegate studios and them blamed them even though Gearbox only gave them 8 months to crank out a AAA game from scratch. You're more optimistic then me lol.

 

Well one of the reasons EA says we don't get all sports games and don't get as good of quality of ones is we don't upgrade enough. Would be funny if not so sad and wrong. 

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#182 bugbag
Member since 2006 • 33275 Posts

That's brilliant. If a game fails give it to another studio.:lol:

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#183 PublicNuisance
Member since 2009 • 4582 Posts

That's brilliant. If a game fails give it to another studio.:lol:

 

bugbag

Well at that point it hadn't failed. Gearbox was busy working on Borderlands 2 and hadn't really started much of Aliens so they asked Sega for an 8 month extension and then turned to Timegate and contracted them to make the game in 8 months. 8 months later there wasn't much of a game so Gearbox glued it together and sold it to us. I had it preordered until the 8 month delay. I smelled something fishy and pulled my preorder. My nose was right. I feel bad for Timegate, they take a big part of the blame but wasn't really at fault. They made Section 8 which was a pretty good game. They've gone bankrupt since (unrelated to Aliens).

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#184 Kman5507
Member since 2009 • 7902 Posts
Look on the bright side. At least EA gives you quality Sims games. And I'm sure you can find a good soccer or football game somewhere on the interwebs. We console fellas can't do that :(
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#185 bugbag
Member since 2006 • 33275 Posts
[QUOTE="bugbag"]

That's brilliant. If a game fails give it to another studio.:lol:

PublicNuisance

Well at that point it hadn't failed. Gearbox was busy working on Borderlands 2 and hadn't really started much of Aliens so they asked Sega for an 8 month extension and then turned to Timegate and contracted them to make the game in 8 months. 8 months later there wasn't much of a game so Gearbox glued it together and sold it to us. I had it preordered until the 8 month delay. I smelled something fishy and pulled my preorder. My nose was right. I feel bad for Timegate, they take a big part of the blame but wasn't really at fault. They made Section 8 which was a pretty good game. They've gone bankrupt since (unrelated to Aliens).

It's amazing they made something as successful as Borderlands but were in charge of Duke Nukem Forever and Aliens: Colonial Marines.:|

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#186 ShadowofSonic
Member since 2009 • 24616 Posts
[QUOTE="PublicNuisance"][QUOTE="bugbag"]

That's brilliant. If a game fails give it to another studio.:lol:

 

bugbag

Well at that point it hadn't failed. Gearbox was busy working on Borderlands 2 and hadn't really started much of Aliens so they asked Sega for an 8 month extension and then turned to Timegate and contracted them to make the game in 8 months. 8 months later there wasn't much of a game so Gearbox glued it together and sold it to us. I had it preordered until the 8 month delay. I smelled something fishy and pulled my preorder. My nose was right. I feel bad for Timegate, they take a big part of the blame but wasn't really at fault. They made Section 8 which was a pretty good game. They've gone bankrupt since (unrelated to Aliens).

It's amazing they made something as successful as Borderlands but were in charge of Duke Nukem Forever and Aliens: Colonial Marines.:|

Yeah.. weird...

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#187 PublicNuisance
Member since 2009 • 4582 Posts

It's amazing they made something as successful as Borderlands but were in charge of Duke Nukem Forever and Aliens: Colonial Marines.:|

bugbag

They also developed the Brothers in Arms series which was pretty good. It's like they're in a freefall. Sounds like bad management more than a lack of talent at the ground level. 

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#188 bugbag
Member since 2006 • 33275 Posts
[QUOTE="bugbag"]

It's amazing they made something as successful as Borderlands but were in charge of Duke Nukem Forever and Aliens: Colonial Marines.:|

PublicNuisance

They also developed the Brothers in Arms series which was pretty good. It's like they're in a freefall. Sounds like bad management more than a lack of talent at the ground level.

I didn't really care for Brothers in Arms, it seemed a bit generic. Nevertheless, it wasn't bad.:P
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#189 ShadowofSonic
Member since 2009 • 24616 Posts
I never got to play BiA. :P
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#190 PublicNuisance
Member since 2009 • 4582 Posts

[QUOTE="PublicNuisance"]I didn't really care for Brothers in Arms, it seemed a bit generic. Nevertheless, it wasn't bad.:Pbugbag

I liked them for the story mainly. The AI was decent at best and horrible at it's worst. The gameplay was a refrshing take on FPS. They beat the heck out of Duke Nukem Forever or Aliens though lol. 

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#191 bugbag
Member since 2006 • 33275 Posts

^Agreed.

What exactly was the story about? I forgot.

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#192 PublicNuisance
Member since 2009 • 4582 Posts

^Agreed.

What exactly was the story about? I forgot.

bugbag

The story was just about the escapades of a unit in the American Army during WWII. What set it apart was the characters were very fleshed out and did a great job  making you feel for them. The 3 Brothers in Arms games all dealt with the same unit so you got to know the characters more and more each game.

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#193 bugbag
Member since 2006 • 33275 Posts

The one I played had a long road and a tank.:|

Yeah, that doesn't help does it?:P

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#194 PublicNuisance
Member since 2009 • 4582 Posts

The one I played had a long road and a tank.:|

Yeah, that doesn't help does it?:P

bugbag

Not  really lol.

 

In other news this is pretty impressive for a one man dev team:

 

http://www.pcgamer.com/2013/07/29/meridian-new-world-announced-a-sci-fi-rts-from-one-man-dev-team-elder-games/

http://www.moddb.com/games/meridian-new-world

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#195 PublicNuisance
Member since 2009 • 4582 Posts

For those who 1080P, and even 4K resolutions just don't cut it the PC allows you to go further..... 

 

 How does  11520*2160 sound for a resolution ? :)

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#196 bugbag
Member since 2006 • 33275 Posts
That's ridiculous. How is that even possible?:?
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#197 ShadowofSonic
Member since 2009 • 24616 Posts
It's possible if your rig reaches the stars.
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#198 Kman5507
Member since 2009 • 7902 Posts

For those who 1080P, and even 4K resolutions just don't cut it the PC allows you to go further..... 

 

 How does  11520*2160 sound for a resolution ? :)

PublicNuisance

expesnsive :P 

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#199 bugbag
Member since 2006 • 33275 Posts

It's possible if your rig reaches the stars.ShadowofSonic
I'm going to build me one.:?

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#200 ShadowofSonic
Member since 2009 • 24616 Posts

[QUOTE="ShadowofSonic"]It's possible if your rig reaches the stars.bugbag

I'm going to build me one.:?

No you aren't.

Now scrub my deku nuts.

[spoiler] :P [/spoiler]