This would be an insult to MM IMO. It deserves better than being ported to a handheld. I'd much prefer if they remade the entire game from scratch for their next console as there's a ridiculous amount of depth they could add. If they need any ideas, I've got tonnes =P I even made a brief for a Majora's Mask sequel :S Anyway, I don't want them to release this to placate MM fans and then ignore it forever. Besides, I don't think this would sell well anyway which is the goal of any business, no ifs or buts. I would like them to base their next main tier game on the Majora's Mask mythos, perhaps set centuries afterwards. They could then attract both old school fans and current fans. Ports always leave a bitter taste in my mouth. Bar Windwaker HD, which is the only example I can think of [still haven't played it, but I've read a number of reviews which seem to hold it in higher regard than the original - the improved sea traveling is a common point], most of them never quite live up to the original memories we have of them. I'm playing Majora's Mask again currently and I'm already picking out flaws in the game that I never noticed when I played it all those years ago. The opening segment is stupendously tedious, for instance. Perhaps it's because I know the game inside out that I feel this way, I have no onus to explore at the start. I've done it all...too many times...and so I have to wait...and wait...and wait some more for the clock to strike midnight on the third day. Long story short, I'm against direct physical ports of games which, for me, have aged really poorly from a game-play perspective. You could say I'm a hypocrite because I bought Windwaker HD, but that game has arguably aged better than MM. From a story and character development perspective modern day Zelda could learn a lot from Majora's Mask, but the game-play has long since been surpassed. Don't get me wrong, it's a brilliant experience and arguably the deepest Zelda game to date, but the mechanics other than the form-changing masks and time warping which, again, I have so many ideas on how to develop, are recycled from Ocarina of Time which *flame shield ON* is really boring to play in 2014. I know the reasons for this, I just want to make the point that MM was rushed and from a game-play perspective I don't think it pushes the bar like OoT did despite the potential therein and the game, as a whole, has aged poorly as a result. Nintendo could remake this game on their terms with no time or hardware constraints next gen. Wouldn't that be amazing?
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