I do like some of the characters and concepts that Kojima created for the MGS series. They're more interesting than your average game. But many story arcs and scenes are also way too convoluted and full of itself. And for a series brimming with effusive pop culture references, the writing for MGS's dialogue is flat, morose and unmemorable. And it goes on and on and on in scenes where you feel like you're forcing yourself to enjoy a cutscene sometimes, looking anywhere for a point of interest to stay awake (a blurry texture in the corner, a crudely-rendered edge of a shirt, Snake's nose...)
Really good works of art have writers who possess a viciously good economy with words, and understands scale, nuance and proportion so much that it would make the classic poets and sculptors weep with immense pride. Lines of dialogue shouldn't fall dead to the floor, but lift themselves closer to us, striking us with human truths and potent Ideas. You should feel a bracing exhilaration when its over. The bloated MGS series, on the other hand, needs LOTS of desperate pruning. And you're not entirely sure what the hell was just said after many scenes. It feels important because they talk profoundly - slowly - so it must be deep. Somehow. The MGS largely gets a pass because video game storytelling standards are so low and the wait for them is so terribly long. So that uneven, narrative lumpiness and confusing, meandering speeches are still forgiven (and a little too easily).
I once saw a comment section of little kids belligerently yelling at Roger Ebert for not calling video games art. They kept recommending that he play Bioshock, Shadow of the Colossus and the MGS games (yeah, like he was really going to do that). None of these kids have seen the best, finest films that Roger has seen in his lifetime, nor do much serious reading. And here these pipsqueaks were trying to 'school' Ebert on the standards of art, as if they were connoisseurs with classy aesthetical taste now. The fact that "the list" they presented to him was so short - and questionable - is what's embarrassing for gaming (it's getting better but these kids needs to stop thinking games should win Cannes awards).
Luckily I registered for an account, right then and there, and put them back in their place. That's how we do things in the Chicago Sun Times. Don't bring a sprite knife to a polygonal gun fight.
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