@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
Project Cars' Nurburgring dry track with mostly 60 fps and it dips below 60 fps.
MSI Gaming GTX 980 Ti with factory settings, Project Cars 4K Ultra settings with MSAA enabled, FXAA disabled, SMAA disabled, Render frames ahead = 4, V-Sync = OFF.
The Italy track is sustained +60 fps for the most part with a single 60 fps drop event during the actual race event.
And X1X can't do any of that. SMS are not worried about a few drops. But what's happening on the X1X at 4K is making them drop the resolution. That's what you're not getting. If X1X was "in range" of a 1070 or even a 980 ti, then they wouldn't need to drop the resolution and could run at ultra. They're not doing either.
https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859876
Yup, this was a misquote. We're running sub 60 FPS at 4Kand we'll probably always be unless we drop livetrack and a host of other things... We'll probably upscale from something very reasonable
Notice SMS didn't state 4k 30 fps, instead sub 60 fps at 4K.
After the above post
https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906
We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.
Once again.
Yup, this was a misquote. We're running sub 60 FPS at 4Kand we'll probably always be unless we drop livetrack and a host of other things... We'll probably upscale from something very reasonable
30 FPS IS sub 60 FPS. There is no rule that says if it was 30 he would have to say 30. But he does state they will ALWAYS be under 60 unless they drop livetrack and a HOST of other things.
Host: a great number
Also, once again,
We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.
"We'll" is a contraction of "We will". This is future tense, as in something that will happen. This is their goal, not their current status. Which, according to the previous statement, has not been met with the X1X version yet. Additionally, this is a response to the question,
So is a locked 60fps on consoles a high priority in pCARS 2?
So they aren't even talking about the X1X version, specifically, any more; but for all console versions.
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