Xbox One X's Project Cars 2 running 4K (update)

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CanYouDiglt

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#51  Edited By CanYouDiglt
Member since 2009 • 8474 Posts

To add to the list here is another two games that are native 4k and 60 fps

Smite and Paladins

Link

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#52  Edited By QuadKnight
Member since 2015 • 12916 Posts

@Zero_epyon said:

So 4K with drops to the mid 40's?

This.

I remember the last time they said their game was 60fps on a console and we got drops to 40fps.

Also lol @ the comparison to GTX 1070. Lems never learn, after this they'll say they never compared it to a GTX 1070 when another game gets stuck at 30fps.

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#53 Zero_epyon
Member since 2004 • 20103 Posts

@kinky-unikorn said:
@no_bo_dy_83 said:

weird that Forza 7 is 4k60fps and not this one

It says 4K/60 in the link for the game...lol

TC has't updated the thread. It's been confirmed that it would not do 4K 60fps. It might not even be 60fps at a lower resolution either.

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#54 Zero_epyon
Member since 2004 • 20103 Posts

@quadknight said:
@Zero_epyon said:

So 4K with drops to the mid 40's?

This.

I remember the last time they said their game was 60fps on a console and we got drops to 40fps.

I literally put that up within minutes of someone putting up a quote from the devs that it was running sub 60fps at 4K.

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deactivated-5eb6f92daae05

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#55 deactivated-5eb6f92daae05
Member since 2015 • 916 Posts

@Zero_epyon said:
@kinky-unikorn said:
@no_bo_dy_83 said:

weird that Forza 7 is 4k60fps and not this one

It says 4K/60 in the link for the game...lol

TC has't updated the thread. It's been confirmed that it would not do 4K 60fps. It might not even be 60fps at a lower resolution either.

Ahhh gotcha...lol

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#56 cainetao11
Member since 2006 • 38035 Posts

@pinkanimal said:
@Zero_epyon said:

Hey here's a thought! Ron put up a chart of Project Cars on a GTX 1070. It seems to average above 60fps just fine, at ultra no doubt. But if an Xbox One X is equivalent to a GTX 1070 with 16GB or ram, why is this game not able to run at 4K or with a 60FPS guarantee at all on Xbox One X?

Yes SW, I know I'm opening myself up to charts galore. But it has to be said!

Remember every claim made of the X1X by Microsoft or xbox fanboys comes with an * and small print claiming that: "This could be true, partially not true or complete BS. Most likely the latter.". They now have used the disclaimer for their exclusives* shown at E3 as well as for their claims of True 4k* and so you should stick it to the GTX 1070* too.

LMAO "I hate that they told the truth!!" MS always maintained what is doen with the power is up to the devs the themselves. It hurts people's anus' now. "Bu bu bu they said TRUE 4k". LOL lets all act like advertising in the capitalist free market was all about truth until X1X. HAHAHAHAHAHAHAHAHA

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kvally

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#57 kvally
Member since 2014 • 8445 Posts

Glad to see the X1X version will be native 4K. It really is making the PS Pro look its part, 50%+ weaker. Ouch. Should be fun to see how the Sony fans spin this....and all future losses to the X1X.

Great time to be a gamer! Aaaaaaaaaaaaaaaaaaaawwwwwwwwwwwwwwwwww yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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#58 Zero_epyon
Member since 2004 • 20103 Posts

@kvally said:

Glad to see the X1X version will be native 4K. It really is making the PS Pro look its part, 50%+ weaker. Ouch. Should be fun to see how the Sony fans spin this....and all future losses to the X1X.

Great time to be a gamer! Aaaaaaaaaaaaaaaaaaaawwwwwwwwwwwwwwwwww yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

Yeah...

You probably should have read through the thread first. Where's @ronvalencia?

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#59 kuu2
Member since 2005 • 12061 Posts

@Zero_epyon said:
@kinky-unikorn said:
@no_bo_dy_83 said:

weird that Forza 7 is 4k60fps and not this one

It says 4K/60 in the link for the game...lol

TC has't updated the thread. It's been confirmed that it would not do 4K 60fps. It might not even be 60fps at a lower resolution either.

Nothing has been confirmed.

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#60  Edited By Zero_epyon
Member since 2004 • 20103 Posts

@kuu2 said:
@Zero_epyon said:
@kinky-unikorn said:
@no_bo_dy_83 said:

weird that Forza 7 is 4k60fps and not this one

It says 4K/60 in the link for the game...lol

TC has't updated the thread. It's been confirmed that it would not do 4K 60fps. It might not even be 60fps at a lower resolution either.

Nothing has been confirmed.

Still needs to be updated since the thread say it was.

But who do you think is right? They're both from the same company.

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Tigerbalm

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#61  Edited By Tigerbalm
Member since 2017 • 1118 Posts

@Zero_epyon: He just self REKT.

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#62 whalefish82
Member since 2013 • 511 Posts

@BlackShirt20 said:

@zaryia: actually most high end PC right now can't run games at 4K with ideal optimization. You'll always have a high amount of frame dropping. And so far 60 games have been announced that have confirmed 4K native resolution for Xbox One X.

At what settings? An equivalent or better PC will almost certainly still have better FPS, shadows, lighting, texture filtering, draw distance, etc, etc. The One X is good for a console but targeting 4k comes at a cost.

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#63 Zaryia
Member since 2016 • 21607 Posts

@kvally said:

Glad to see the X1X version will be native 4K. It really is making the PS Pro look its part, 50%+ weaker. Ouch. Should be fun to see how the Sony fans spin this....and all future losses to the X1X.

Great time to be a gamer! Aaaaaaaaaaaaaaaaaaaawwwwwwwwwwwwwwwwww yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

There is no doubt XB1X destroys smelly Cows.

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#64 QuadKnight
Member since 2015 • 12916 Posts

? http://gamingbolt.com/project-cars-2-wont-run-at-4k-or-60fps-on-xbox-one-x

So much for equalling a GTX 1070 lol.

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#65 xhawk27
Member since 2010 • 12183 Posts

The PS4 pro is going to run this at 1080p at mid 20s then. Hahahah

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#66 Archangel3371  Online
Member since 2004 • 44154 Posts

Cool. I'm not sure if I'll get around to this game as I really have a lot of other ones that I want to get in the foreseeable future.

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#67 DrRollinstein
Member since 2016 • 1163 Posts

Cant we have just one thread on this topic that we update as the news comes out?

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#68 BlackShirt20
Member since 2005 • 2631 Posts

@whalefish82: At settings most current PC's can not handle without sacrificing performance.

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#69  Edited By ronvalencia
Member since 2008 • 29612 Posts

@quadknight said:

? http://gamingbolt.com/project-cars-2-wont-run-at-4k-or-60fps-on-xbox-one-x

So much for equalling a GTX 1070 lol.

Loading Video...

Gigabyte G1 980 Ti has ~90 fps at 2560 x 1440p (3686400 pixels). 4K resolution has 8,294,400 pixels.

http://www.gigabyte.com.au/Graphics-Card/GV-N98TG1-GAMING-6GD#ov

7.2 TF at 1279 Mhz

Gigabyte G1 980 Ti would be in the same boat as X1X.

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#70 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia: You going to update that title and OP? Devs said it's not running 4K/60 and most likely won't run at 4K or locked 60 come release.

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#71 Zero_epyon
Member since 2004 • 20103 Posts

@xhawk27 said:

The PS4 pro is going to run this at 1080p at mid 20s then. Hahahah

That's pretty silly considering PS4 Pro runs project cars at 1080p avg 55 fps on boost mode with no pro optimization.

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#72 ronvalencia
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@Zero_epyon said:

@ronvalencia: You going to update that title and OP? Devs said it's not running 4K/60 and most likely won't run at 4K or locked 60 come release.

Xbox One X's Project Cars 2 running 4K. I crossed out 60 fps.

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#73  Edited By Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia said:
@Zero_epyon said:

@ronvalencia: You going to update that title and OP? Devs said it's not running 4K/60 and most likely won't run at 4K or locked 60 come release.

Xbox One X's Project Cars 2 running 4K. I crossed out 60 fps.

But at sub 60 FPS and the devs are going to upscale instead so that it can hit or come close to 60fps. It's not going to be native.

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#74 deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

Well as long as it's better than the Pro, that's all that matters. Amirite?

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#75 kvally
Member since 2014 • 8445 Posts

@xhawk27 said:

The PS4 pro is going to run this at 1080p at mid 20s then. Hahahah

Or 720p like Nioh, lol.

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#76 deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

@Zero_epyon: The best part was how Ron responded to the dev quotes with tech specs and speculation. Not even a developer that personally works on the hardware is safe...

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#77 Zero_epyon
Member since 2004 • 20103 Posts

@goldenelementxl said:

@Zero_epyon: The best part was how Ron responded to the dev quotes with tech specs and speculation. Not even a developer that personally works on the hardware is safe...

unless they claim xox is as powerful as a 1070 with 16 GB of ram. Then their word is gospel.

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#78  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@goldenelementxl said:

@Zero_epyon: The best part was how Ron responded to the dev quotes with tech specs and speculation. Not even a developer that personally works on the hardware is safe...

unless they claim xox is as powerful as a 1070 with 16 GB of ram. Then their word is gospel.

https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906

We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.

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#79 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia said:
@Zero_epyon said:
@goldenelementxl said:

@Zero_epyon: The best part was how Ron responded to the dev quotes with tech specs and speculation. Not even a developer that personally works on the hardware is safe...

unless they claim xox is as powerful as a 1070 with 16 GB of ram. Then their word is gospel.

https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906

We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.

What about any of that proves me wrong?

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#80  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@goldenelementxl said:

@Zero_epyon: The best part was how Ron responded to the dev quotes with tech specs and speculation. Not even a developer that personally works on the hardware is safe...

unless they claim xox is as powerful as a 1070 with 16 GB of ram. Then their word is gospel.

https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906

We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.

What about any of that proves me wrong?

Loading Video...

GTX 1070 dipping under 60 fps.

For Project Cars, GTX 1070 class GPUs doesn't have the head room for many NPC objects.

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#81 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@goldenelementxl said:

@Zero_epyon: The best part was how Ron responded to the dev quotes with tech specs and speculation. Not even a developer that personally works on the hardware is safe...

unless they claim xox is as powerful as a 1070 with 16 GB of ram. Then their word is gospel.

https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906

We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.

What about any of that proves me wrong?

Loading Video...

GTX 1070 dipping under 60 fps.

Dude. Really think here. The GTX 1070 can do 4K 90-120 fps and only dips to 58 when doing doughnuts and causing a lot of tire smoke to fill the screen.

Xbox One X is consistently under 60fps. So much so, that they have to drop the resolution to gain frames and it still drops under normal conditions. If Xbox One X was a gtx 1070, PC2 would have been native 4K with a 60 fps target no problem. But it's not is it? It won't be native 4k and it won't hit 60fps all the time either.

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#82 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia: You like charts right?

Averages 68.9. Lowest is 63 on ULTRA settings. They can't maintain 4K 60 fps on XOX without dropping the resolution and without letting the frames drop.

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#83  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:

https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906

We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.

What about any of that proves me wrong?

Loading Video...

GTX 1070 dipping under 60 fps.

Dude. Really think here. The GTX 1070 can do 4K 90-120 fps and only dips to 58 when doing doughnuts and causing a lot of tire smoke to fill the screen.

Xbox One X is consistently under 60fps. So much so, that they have to drop the resolution to gain frames and it still drops under normal conditions. If Xbox One X was a gtx 1070, PC2 would have been native 4K with a 60 fps target no problem. But it's not is it? It won't be native 4k and it won't hit 60fps all the time either.

My posted video wasn't doing doughnuts. LOL.

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#84  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:

@ronvalencia: You like charts right?

Averages 68.9. Lowest is 63 on ULTRA settings. They can't maintain 4K 60 fps on XOX without dropping the resolution and without letting the frames drop.

Different test.

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#85 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:

https://www.gtplanet.net/forum/threads/project-cars-2-general-discussion-thread-coming-september-22nd-2017.342814/page-155#post-11859906

We don't like the term 'locked'. It would put us in first party territory where chest beating is more important than a great experience. We'll be 60 most of the time in normal racing and we'll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.

What about any of that proves me wrong?

Loading Video...

GTX 1070 dipping under 60 fps.

Dude. Really think here. The GTX 1070 can do 4K 90-120 fps and only dips to 58 when doing doughnuts and causing a lot of tire smoke to fill the screen.

Xbox One X is consistently under 60fps. So much so, that they have to drop the resolution to gain frames and it still drops under normal conditions. If Xbox One X was a gtx 1070, PC2 would have been native 4K with a 60 fps target no problem. But it's not is it? It won't be native 4k and it won't hit 60fps all the time either.

My posted video wasn't doing doughnuts. LOL.

1:48. Did you not watch the video?

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#86  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
Loading Video...

GTX 1070 dipping under 60 fps.

Dude. Really think here. The GTX 1070 can do 4K 90-120 fps and only dips to 58 when doing doughnuts and causing a lot of tire smoke to fill the screen.

Xbox One X is consistently under 60fps. So much so, that they have to drop the resolution to gain frames and it still drops under normal conditions. If Xbox One X was a gtx 1070, PC2 would have been native 4K with a 60 fps target no problem. But it's not is it? It won't be native 4k and it won't hit 60fps all the time either.

My posted video wasn't doing doughnuts. LOL.

1:48. Did you not watch the video?

4:41 to 4:51. Did you click on the video with preset start time? Your argument with alpha effects are a distraction.

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#87  Edited By Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:
@ronvalencia said:

GTX 1070 dipping under 60 fps.

Dude. Really think here. The GTX 1070 can do 4K 90-120 fps and only dips to 58 when doing doughnuts and causing a lot of tire smoke to fill the screen.

Xbox One X is consistently under 60fps. So much so, that they have to drop the resolution to gain frames and it still drops under normal conditions. If Xbox One X was a gtx 1070, PC2 would have been native 4K with a 60 fps target no problem. But it's not is it? It won't be native 4k and it won't hit 60fps all the time either.

My posted video wasn't doing doughnuts. LOL.

1:48. Did you not watch the video?

4:41 to 4:51. Did you click on the video with preset start time? Your argument with alpha effects are a distraction.

lol distracting when they prove you wrong huh? And no it started from the beginning.

So I guess the Xbox One X is also equivalent to a GTX 1080 Ti too since it also drops frames at 4K with 30+ cars on the track. I wonder...maybe it has to do with the amount of cars?

Loading Video...

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#88 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia said:
@Zero_epyon said:

@ronvalencia: You like charts right?

Averages 68.9. Lowest is 63 on ULTRA settings. They can't maintain 4K 60 fps on XOX without dropping the resolution and without letting the frames drop.

Different test.

36 cars on the track. Even a 1080 Ti drops frames with that. Are you going to say XoX is a 1080 Ti?

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#89  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:
@ronvalencia said:
@Zero_epyon said:

@ronvalencia: You like charts right?

Averages 68.9. Lowest is 63 on ULTRA settings. They can't maintain 4K 60 fps on XOX without dropping the resolution and without letting the frames drop.

Different test.

36 cars on the track. Even a 1080 Ti drops frames with that. Are you going to say XoX is a 1080 Ti?

Loading Video...

With heavy alpha effects for wet track, GTX 1080 Ti above 60 fps.

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#90  Edited By Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia: So straight up ignore my other TI video. So now XoX is a 1080 Ti? And that jaguar is a 7700K?

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#91  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Zero_epyon said:

@ronvalencia: So straight up ignore my other TI video. So now XoX is a 1080 Ti?

Where's the CPU configuration? PC's Project Cars has draw calls CPU overhead issues.

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#92 Zero_epyon
Member since 2004 • 20103 Posts

@ronvalencia: it's in the title of your own video link.

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deactivated-63d2876fd4204

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#93 deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

I thought no one was saying the XOX was equivalent to a 1070. That's not what I'm seeing in here...

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Zero_epyon

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#94 Zero_epyon
Member since 2004 • 20103 Posts

@goldenelementxl said:

I thought no one was saying the XOX was equivalent to a 1070. That's not what I'm seeing in here...

Whoever told you that is in denial. It's been thrown around ever since the DF spec reveal.

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#95 xhawk27
Member since 2010 • 12183 Posts

@Zero_epyon said:
@goldenelementxl said:

I thought no one was saying the XOX was equivalent to a 1070. That's not what I'm seeing in here...

Whoever told you that is in denial. It's been thrown around ever since the DF spec reveal.

It is close to the power of a 1070.

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#96 Zero_epyon
Member since 2004 • 20103 Posts

@xhawk27 said:
@Zero_epyon said:
@goldenelementxl said:

I thought no one was saying the XOX was equivalent to a 1070. That's not what I'm seeing in here...

Whoever told you that is in denial. It's been thrown around ever since the DF spec reveal.

It is close to the power of a 1070.

If by close you mean no where near, then ok.

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#97 xhawk27
Member since 2010 • 12183 Posts

@Zero_epyon said:
@xhawk27 said:
@Zero_epyon said:
@goldenelementxl said:

I thought no one was saying the XOX was equivalent to a 1070. That's not what I'm seeing in here...

Whoever told you that is in denial. It's been thrown around ever since the DF spec reveal.

It is close to the power of a 1070.

If by close you mean no where near, then ok.

So a 6Tflop GPU isn't close to a 6.5 Tflop GPU? ok

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#98  Edited By Zero_epyon
Member since 2004 • 20103 Posts

@xhawk27 said:
@Zero_epyon said:
@xhawk27 said:
@Zero_epyon said:
@goldenelementxl said:

I thought no one was saying the XOX was equivalent to a 1070. That's not what I'm seeing in here...

Whoever told you that is in denial. It's been thrown around ever since the DF spec reveal.

It is close to the power of a 1070.

If by close you mean no where near, then ok.

So a 6Tflop GPU isn't close to a 6.5 Tflop GPU? ok

Nope. Because as you've probably read before, maybe even from me, you can rarely compare Tflops between cards.

http://www.eurogamer.net/articles/digitalfoundry-2016-what-the-hell-is-a-teraflop-anyway

A good example of this is to compare Nvidia's GTX 1080 with its 9TF vs AMD's Radeon R9 Fury X with 8.6TF. Based on computational power alone, you'd expect these two graphics cards to offer broadly equivalent performance, but as the 4K benchmarks below demonstrate, the GTX 1080 isn't just a bit faster, it's a lotfaster in all but one title we tested. Indeed, even the slower GTX 1070 - with a rated 6.5TF of power - can comfortably outperform Fury X in many games. Further, in terms of teraflops, the GTX 1070 even lags behind Nvidia's own Titan X (7TF) and again, it manages to match or even outperform it.

So saying that the 1070 is only a little faster than XoX based soley on Tflops is false.

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#99 xhawk27
Member since 2010 • 12183 Posts

@Zero_epyon: Yeah I know that but it's a starting point to compare GPUs. I believe some tech from Vega is used in the X One's GPU. The bandwidth is equal to a gtx 1080 in the Xbox One too.

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#100  Edited By Zero_epyon
Member since 2004 • 20103 Posts

@xhawk27 said:

@Zero_epyon: Yeah I know that but it's a starting point to compare GPUs. I believe some tech from Vega is used in the X One's GPU. The bandwidth is equal to a gtx 1080 in the Xbox One too.

How do you have a starting point? The comparison based on just Tflops is already flawed. From what I heard, there are no vega features in XoX's gpu. Having fast memory bandwidth is cool, but the graphics processor needs to be able to do the work. There's more to it than just that.