[QUOTE="freeload"][QUOTE="Gangans"][QUOTE="subrosian"]The Wii remote deserves its bad press, it's a flawed controller. I've spent extensive time playing on it, and I've never been impressed at the precision of the pointing mechanism, nor the accuracy of the tilt sensitivity. Even in games with supposedly "good" controls, like Wii Sports, the Wiimote can be fickle. It's a flaw of the technology, and not just the games. What can a game designer do when the Wiimote has about six fewer face buttons than it should? Oh right, add lots of "movement controls" that often fail to work properly, and add a great deal of frustation to controlling games. The press is dead on with this issue, the problem is, it might not be something the game companies can fix, especially if the inaccuracy is inherient to the Wiimote. They certainly can't improved the lack of face button on the Wiimote.
Gangans
'The 'press' that matter, seem to be lauding the wii and it's control style, ergo why it is outselling tevery other console.
Gasp the DS follows a very similiar philosophy.
You guys are just parroting what the DS naysayers were saying 3 years ago. The DS is also light years away from it's psp competitor in terms of processing power, alas, it is the better handheld. If you guys can't see this happening with the wii then you're all simply blind or refusing to see it. Same philosophy, same outcome.
The DS from the start had games that felt perfect in terms of response and control. The Wii really seems to be lacking this for some reason, every game seems to have some little control issue, and it has been out for half a year now...
Zelda tp has absolutely no control issues for me. Absolutely NONE. 0. Mercury meltdown revolution ahs absolutely no controll issues, not 1.
mario strikers charged has absolutely NO control issues. o. ZERO.
You really need to play more games. OR wait more than 6-8 month, this is a VERY different control scheme, it takes some time for devs to perfect it. Some already have.
OR
You may need to reposition your wii sensor bar away from any natural source of light. People often ignore this.
See. That's in your opinion and if you are happy then that is good, but I am not satisfied as easily it seems.
Zelda just felt slightly boring to me and the controls were not perfectly intutive in my opinion.
Mario Strikers is the same from what I can tell, although I have not played it yet, but the fact that you "waggle" the controller to tackle sums it up in my opinion. I find this "waggle" solution to most commands is just plain wrong in most situations where it is implemented. Like reloading in many FPS games etc.
Most games I have played on Wii have lag and motion recognition issues and tacked on control inputs that don't relate very intuitively to the action the player is performing in my opinion...
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