When the core of its gameplay is nearly identical to Far Cry. What separates them enough to make Horizon an RPG but Far Cry an FPS?
If I was to compare it directly to Far Cry Primal...nothing separates them. They are solid adventure games. Its just that a lot of modern adventure games have a leveling system, talent trees, and the ability to modify weapons. I think the average consumer sees that as "RPG". If there is one area that gets HZD a little closer to RPG. it would be the ability (or straight up requirement on the highest difficulty) to min/max certain stats for the type of enemy you fight. Again, whether that's considered an RPG element or just a modern adventure game, I don't know.
I think it would be interesting to say what separates HZD from an RPG like Dragon Age, Mass Effect, The Witcher 3, etc. We might be able to get a better answer at that point.
Horizon: Zero Dawn is a 3rd-person game with rich open-world of choices mix with RPG for it's leveling up systems, interaction NPC doing side quest, dialog of choices from characters interaction with the wheel dialog, similar to Mass Effect, and Horizon is barely a shooter despite using Bow/Arrows or the turrets for that matter since they are limited in the game.
Far Cry is a first-person shooter using guns and no leveling up the character in any ways. Even Destiny isn't RPG despite it has it's own leveling the character and it's an arcady shooter. This is the first time I ever hear someone thought of Far Cry as an RPG game.
are people really arguing for either of those to be considered as RPG games
They both take elements from RPG games, but I'd think they'd fall into an action/action fps genre first
Hmm you do have a point. I guess it's like Mass Effect was.
Horizon: Zero Dawn is a 3rd-person game with rich open-world of choices mix with RPG for it's leveling up systems, interaction NPC doing side quest, dialog of choices from characters interaction with the wheel dialog, similar to Mass Effect, and Horizon is barely a shooter despite using Bow/Arrows or the turrets for that matter since they are limited in the game.
Far Cry is a first-person shooter using guns and no leveling up the character in any ways. Even Destiny isn't RPG despite it has it's own leveling the character and it's an arcady shooter. This is the first time I ever hear someone thought of Far Cry as an RPG game.
I take it you haven't played Far Cry in the past 6 years or so?
Far Cry 5 has all of what you mentioned.
are people really arguing for either of those to be considered as RPG games
They both take elements from RPG games, but I'd think they'd fall into an action/action fps genre first
Hmm you do have a point. I guess it's like Mass Effect was.
though i'd say the ME games fall more towards the RPG genre than either HZD or FC5
I don't know anybody who would consider it an rpg. It's a sandbox. Who are you supposed in roleplay in HZD? Alloy?
I'd put HZD in the same category as Assassins Creed. It's an open-world action game with RPG elements.
I don't know anybody who would consider it an rpg. It's a sandbox. Who are you supposed in roleplay in HZD? Alloy?
yes
It's then just walking through the story. You either role play through different classes or different choices, or else is not role playing.
I dont think anyone ever considered Horizon an RPG... Its an open world action adventure with minor RPG mechanics (like, what, 95% of games these days) XP gainings and conversational options that change jack sh*t of the plot does not an RPG make ya know?
Probably because the pacing of many FPS games have gotten slower and slower, similar to many RPGs. Then, add increasing micromanagement, dialogue, and the UI/inventory required for them. The only thing missing is the actual character customization and leveling.
If I had a time machine and brought these screens to the past, most gamers would think these came off an RPG.
They have RPG elements, they are not RPG, you need character customisation at least to even be considered.
Far Cry 5 has character customization at least, on a cosmetic level. You do get to see them in photo mode which is in 3rd-person.
Even STALKER: Call of Pripyat allows you to see what your character is wearing on cutscenes which are also in 3rd-person. You can mix and match certain head gear and suits. SEVA suit on the right on first screenshot and exoskeleton with mask on second screenshot.
That leaves just the leveling up part missing that keeps the games from being an RPG. I can still run and gun in Far Cry 5 which gives that classic FPS vibe. But, CoP feels almost like FO3/NV but, with better combat.
Some STALKER diehards also (snidely) refer to Call of Pripyat as the Skyrim of STALKER games. He He.
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