Bayonetta 1 PS3 version sold about 2:1 when compared to the Xbox 360 version... yes, the completely butchered 30fps version riddled with techincal problems sold the double of the far superior 60fps 360 version!
The first Bayonetta had terrible buzz around it because of that. Many people, me included, didnt bought the game at release because of that...
so, in conclusion, if Sega/Platinum hadnt butchered the PS3 version of the game it may have sold way better then it did and thus there was no need for Nintendo to "save" it. It's obvious the main market for the genre is on playstation consoles. Sucesses like Nier: Automata and Nioh (that still has hack'n'slash elements beneath its combat design) are prove of that. DMC4 also sold better on PS3 than on X360 despite the fact the 360 playerbase was way higher then the PS3 playerbase at the time of its release.
It's a shame, really. I know Nintendo funded Bayo2 and now 3 and all that, and that has to be commended, but one cant help but wonder that if the PS3 version hadnt been so bad, maybe history could have been different and now we could be playing Bayo2 and soon Bayo3 without the need of having to buy a Nintendo console for them...
but its how this business works and one has to live with it. Now I'm considering buying a Switch at the end of its lifecycle, when its really cheap, just to play these two games
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