@hrt_rulz01: that would make sense, consoles are usually sold at a lose anyway, it would make more sense to focus on game sales and subscriptions.
So for why I think it might hurt sales is because there's people like me who don't care about the console war and only playing games. I've got a decent PC so for me I'm only going to buy a ps5 because of the exclusives, without Xbox exclusives I don't have a reason to purchase one. I can play them all on my PC. Sony ever stops making exclusives I wouldn't buy there console either.
Oh you have a PC too... that's fair enough then (you didn't mention that in the first post). Yeah in that case, PS5 would be the better option of course.
That's the thing, I don't think MS cares whether people buy their games on Xbox or PC. MS isn't measuring their success on console sales anymore like Sony is, it's all about subscriptions and software sales.
And out of curiosity, why would MS putting their games on PC as well be the reason to go with Sony next gen? What difference does it make if they release it on PC too? Seems like a strange reason to me (not that I give a sh*t, just curious why it would matter).
Dude you can't be serious the only reason why MS isn't measuring console sales (i know they do they just don't say the numbers) is because their numbers are pretty bad,if the xbox was selling close to the PS4 i am sure the numbers would be known.
Using xbox live users when PC account and free 360 accounts still pad xbox live numbers is a joke.
They have like 40 million xbox one sold and more than 50 million xbox live account is very clear the huge padding xbox live gold penetration inside the xbox was basically just a tad under 50%.
Yes, I get your point (if the sales were higher, they'd probably be reporting them)... but having said that, you only have to look at some of the moves they've made this gen to see that selling the most consoles isn't their main priority. If it were, they wouldn't be putting their 1st party games on PC for starters (or Switch for that matter it seems). And also, if console sales were their no.1 priority, the first thing they would've done when they bought Mojang is made Minecraft an Xbox exclusive. That would've translated to a big boost in sales. But they didn't... because software sales are more important to them.
Just looking at the evidence :)