@megaspiderweb09:
@megaspiderweb09 said:
@SolidTy said:
@megaspiderweb09: Terrible developer choice with Double Helix with so many other fantastic quality choices were around. They spend hundreds of millions on NFL, hundreds of millions for Steven Spielburg, it would have been a great return to form to see a fantastic dev chosen to resurrect KI. Yes, I know everything there is to know about the development, as I have had huge discussions in the past.
As a HUGE KI fan, I was dissappointed in that dev choice, but I know they were cheap to hire. I don't like the animations, or the new system, but I haven't logged into the game for more than 20+ hours, but I'm not liking what I have seen. To be fair, I'll know a hell of a lot more by the end of this year, but I'm not excited at all, and I'm certainly not HYPEd.
The new and improved, but dismantled and kinect friendly RARE isn't the same anyways. I spoke about this a few times, so I'll just link one of my many other and more in-depth responses here to save work.
Are you more concerned about the business practice of these entities or the quality of the game itself?, I know sometimes it is difficult to give some development houses a chance based on previous impressions of them but the new KI is not bad at all, it is very very good actually and i think perhaps you are letting the fact that a below average development studio is at helm affect your impression of the game. Maybe you played it for a few hours, perhaps play it more with a different mindset and you might actually enjoy Solid
As a gamer, I'm concerned about the game, clearly. Since the game isn't released, I can only tell you about things that are forgotten/unknown/ignored/not considered. When the product is released, you will see my posts about the game, maybe at this site. I'm not liking the new GS.
I already said above: "I don't like the animations, or the new system..." with regards to the game.
Companies capitalize on our nostalgia all the time (not just gaming), sometimes it's great. Sometimes not. I hope this is not the case with Killer Instinct, a game/brand I adored. I already told you I will remain optimistic and gave you SOME of the reasons I don't dig the game. I didn't give you all the reasons. Partly because the game is rough/unfinished and I don't want to judge it fully until I get the released version. It's a tired subject for me and I've posted in dozens of KI topics, so if you missed all of those posts, I'm sorry but there is only so much redundancy I can stand.
There is a lot more to this issue than I posted today, I just gave you an overview. I don't like many of the actual gameplay choices, but again, my standards for fighting games are incredibly high. I buy them all either way, but not all of them get played equally. Even by last gen fighting games and By current generation fighting game standards, this game falls flat to me. Again, I'll give a comprehensive and fair reason why when I've played the game with at least a dozen hours under my belt.
Suffice to say, I'm not impressed with my time so far.
I was a master of the original Killer Instinct, having won money and played it before it ever was ported to SNES.
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