Where's the Next Gen AI?

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Morf-muziks

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#1 Morf-muziks
Member since 2015 • 194 Posts

We've seen it all already, tesselation, volumetric lighting, high particle count, impressive AA. Im sure if any studio were to offer an open engine for advanced dynamic AI I'm sure they'd stand out right now. Is it really that hard to code realistic AI or is it just greed, developers should rather push graphics tech to sell?

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deactivated-58ce94803a170

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#2  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

I would think its just hard to implement such advanced AI into games but at the same time make it fun and worthwhile.

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FoxbatAlpha

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#3 FoxbatAlpha
Member since 2009 • 10669 Posts

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jun_aka_pekto

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#4 jun_aka_pekto
Member since 2010 • 25255 Posts

Probably in advanced robotics, not video games.

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Bruin1986

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#5 Bruin1986
Member since 2007 • 1629 Posts

@morf-muziks said:

We've seen it all already, tesselation, volumetric lighting, high particle count, impressive AA. Im sure if any studio were to offer an open engine for advanced dynamic AI I'm sure they'd stand out right now. Is it really that hard to code realistic AI or is it just greed, developers should rather push graphics tech to sell?

Yes, coding AI is insanely difficult. You should try it.

Your greed theory doesn't make any sense. If a developer was able to debut a game with truly revolutionary AI, it would impress audiences, and especially critics, far more than shinier graphics. And millions of game consumers base their purchases on critical acclaim.

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StrongDeadlift

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#6 StrongDeadlift
Member since 2010 • 6073 Posts

Its hilarious how few "next gen" games from 2015 (and the 10 years preceding it) actually have AI that could even touch MGS2's AI on the PS2 in 2001.

The sad thing is there is absolutely no hyperbole in that statement.

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ConanTheStoner

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#7 ConanTheStoner
Member since 2011 • 23712 Posts

Yes, coding AI is a son of a bitch I'm sure.

That said, I would rather see things like AI and physics get pushed instead of the eye candy. Thing is, people can instantly see the eye candy in videos and images. It's an instant pay off in hype. Kind of hard for a big budget devs to sell the masses on AI.

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BigBadBully

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#8 BigBadBully
Member since 2006 • 2367 Posts

The AI in Titanfall is pretty good, especially the spectres. Pretty impressed as to what the spectres can do/pull off in a match. They def keep you on your toes and on the move.

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Salt_The_Fries

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#9 Salt_The_Fries
Member since 2008 • 12480 Posts

@FoxbatAlpha: That film is very freaking sad :(

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princeofshapeir

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#10  Edited By princeofshapeir
Member since 2006 • 16652 Posts

I think the AI in MGSV is great. They're not insanely realistic and they certainly aren't infallible but their function in the game is perfect. They provide adequate challenge and make stealth difficult and satisfying. Naturally the better you get at MGSV the stupider you can make them look, but I think good AI needs to strike a balance between realism and being fun to play against

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Salt_The_Fries

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#11 Salt_The_Fries
Member since 2008 • 12480 Posts

I remember somebody straight from the industry saying that THERE WILL NEVER BE SOPHISTICATED ARTIFICIAL INTELLIGENCE IN MODERN VIDEO GAMES EVER AGAIN. I think it was in the context of how novel AI was in FEAR and how despite being 10 years old, it still blows out of the water everything that's out now and will continue to do so.

I wish I could dig out that interview / particular quote.

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Cloud_imperium

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#12 Cloud_imperium
Member since 2013 • 15146 Posts
@Salt_The_Fries said:

@FoxbatAlpha: That film is very freaking sad :(

The ending made me cry.

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silversix_

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#13 silversix_
Member since 2010 • 26347 Posts

You want advanced AI when main systems have trouble handling 1080p/30fps?

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deactivated-57d8401f17c55

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#14 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Since i've played Killzone 2 I haven't played a game with AI that good. Seems like AI has only gotten worse if anything.

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Salt_The_Fries

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#15 Salt_The_Fries
Member since 2008 • 12480 Posts

@Cloud_imperium said:
@Salt_The_Fries said:

@FoxbatAlpha: That film is very freaking sad :(

The ending made me cry.

Yes, the same for me!

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EducatingU_PCMR

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#16 EducatingU_PCMR
Member since 2013 • 1581 Posts

Can't do much with tablet CPUs

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deactivated-5a44ec138c1e6

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#17 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@princeofshapeir said:

I think the AI in MGSV is great. They're not insanely realistic and they certainly aren't infallible but their function in the game is perfect. They provide adequate challenge and make stealth difficult and satisfying. Naturally the better you get at MGSV the stupider you can make them look, but I think good AI needs to strike a balance between realism and being fun to play against

Whenever you alert a large outpost...you see one guy telling a bunch of troops to regroup on him...and then they all patrol in a group and look for you. I thought that was cool.

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#18  Edited By deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@silversix_ said:

You want advanced AI when main systems have trouble handling 1080p/30fps?

1080p isn't a must.

Therefore you could just drop the resolution to 720p/900p and put in some good AI.

Simple.

Oh wait....

You desperately need your stupid pixels.

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Mr_Huggles_dog

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#19 Mr_Huggles_dog
Member since 2014 • 7805 Posts

Last gen wasn't that long ago....and in Crysis 2 I had enemies bunching up in a corner just staring at it.

If that is any indication of how far back we were.....we've got a long way to go.

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MirkoS77

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#20  Edited By MirkoS77
Member since 2011 • 17655 Posts

I'm not a programmer, but from what I hear it's incredibly difficult to code great AI.

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tushar172787

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#21 tushar172787
Member since 2015 • 2561 Posts

it is here.. with forza's drivatars!

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tushar172787

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#22 tushar172787
Member since 2015 • 2561 Posts

@silversix_ said:

You want advanced AI when main systems have trouble handling 1080p/30fps?

this is why if you actually spent time playing forza, you'll see beyond it's graphics.. have you ever seen it's AI?

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HalcyonScarlet

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#23 HalcyonScarlet
Member since 2011 • 13659 Posts

Ai is the slowest thing on computers to evolve, it requires the most research. So this isn't surprising.

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silversix_

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#24  Edited By silversix_
Member since 2010 • 26347 Posts

@acp_45 said:
@silversix_ said:

You want advanced AI when main systems have trouble handling 1080p/30fps?

1080p isn't a must.

Therefore you could just drop the resolution to 720p/900p and put in some good AI.

Simple.

Oh wait....

You desperately need your stupid pixels.

In 2015 you don't "need" 1080p, its the bare minimum. The stupid here is you, the one who's okay with some 720p action, the resolution you had on a console running on a tri core cpu, 512mb and a potato gpu. Now you have a potato gpu 2.0, 8 core cpu, 8gb of RAM, 10 years later and you're still okay with 720p? Great news. Enjoy.

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soulitane

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#25 soulitane
Member since 2010 • 15091 Posts

@silversix_ said:
@acp_45 said:
@silversix_ said:

You want advanced AI when main systems have trouble handling 1080p/30fps?

1080p isn't a must.

Therefore you could just drop the resolution to 720p/900p and put in some good AI.

Simple.

Oh wait....

You desperately need your stupid pixels.

In 2015 you don't "need" 1080p, its the bare minimum. The stupid here is you, the one who's okay with some 720p action, the resolution you had on a console running on a tri core cpu, 512mb and a potato gpu. Now you have a potato gpu 2.0, 8 core cpu, 8gb of RAM, 10 years later and you're still okay with 720p? Great news. Enjoy.

Darn people having fun....

Also why bring up graphics in this thread? Makes no sense.

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silversix_

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#26  Edited By silversix_
Member since 2010 • 26347 Posts

@soulitane said:
@silversix_ said:
@acp_45 said:
@silversix_ said:

You want advanced AI when main systems have trouble handling 1080p/30fps?

1080p isn't a must.

Therefore you could just drop the resolution to 720p/900p and put in some good AI.

Simple.

Oh wait....

You desperately need your stupid pixels.

In 2015 you don't "need" 1080p, its the bare minimum. The stupid here is you, the one who's okay with some 720p action, the resolution you had on a console running on a tri core cpu, 512mb and a potato gpu. Now you have a potato gpu 2.0, 8 core cpu, 8gb of RAM, 10 years later and you're still okay with 720p? Great news. Enjoy.

Darn people having fun....

Also why bring up graphics in this thread? Makes no sense.

I said how can we have advanced ai when current gen cant even handle 1080p/30fps, the bare minimum. people quoted me with graphics lol

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soulitane

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#27 soulitane
Member since 2010 • 15091 Posts

@silversix_ said:
@soulitane said:
@silversix_ said:
@acp_45 said:
@silversix_ said:

You want advanced AI when main systems have trouble handling 1080p/30fps?

1080p isn't a must.

Therefore you could just drop the resolution to 720p/900p and put in some good AI.

Simple.

Oh wait....

You desperately need your stupid pixels.

In 2015 you don't "need" 1080p, its the bare minimum. The stupid here is you, the one who's okay with some 720p action, the resolution you had on a console running on a tri core cpu, 512mb and a potato gpu. Now you have a potato gpu 2.0, 8 core cpu, 8gb of RAM, 10 years later and you're still okay with 720p? Great news. Enjoy.

Darn people having fun....

Also why bring up graphics in this thread? Makes no sense.

I said how can we have advanced ai when current gen cant even handle 1080p/30fps, the bare minimum. people quoted me with graphics lol

Exactly, which makes no sense since ai is governed by the CPU not GPU, thus bringing up resolution makes no sense.

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silversix_

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#28 silversix_
Member since 2010 • 26347 Posts

@soulitane: but it does make sense, indirectly. Devs are doing whatever they can to stabilize those systems and they simply can't. If all this time is spent to get those games running at 26fps, who has time to build an advanced AI that feels so next gen that it was impossible during previous generations? Nobody gonna do that. Graphics is the most noticeable aspect of a game, that's what most devs are pushing. You can't really market AI nor will it sell your game. 60fps and shiny graphics will sell, though.

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deactivated-5a44ec138c1e6

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#29 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@silversix_ said:

@soulitane: but it does make sense, indirectly. Devs are doing whatever they can to stabilize those systems and they simply can't. If all this time is spent to get those games running at 26fps, who has time to build an advanced AI that feels so next gen that it was impossible during previous generations? Nobody gonna do that. Graphics is the most noticeable aspect of a game, that's what most devs are pushing. You can't really market AI nor will it sell your game. 60fps and shiny graphics will sell, though.

...

720p is fine if it allows me to get "next gen" AI.

Since you desperately want your 1080p then I guess it won't work.

Devs know that 1080p is the technical minimum. As you said. And everyone feels better when their games runs at 1080p. So obviously you are going to have to wait longer for this "next gen AI ".

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Maroxad

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#30 Maroxad
Member since 2007 • 23876 Posts
  1. Brilliant and realistic AI is not always fun to play against. Especially in RPGs, which depends on the abstract to work.
  2. AI is arguably one of the hardest fields to program in gaming. Whereas in the field of 3D graphics, we already have a very extensive framework built by mathematicians and movie studios such as Pixar, we cannot say the same for AI programming. Yes, we have framework there as well, but it is not quite as extensive.
  3. A lot of gaming, at its core, is a power fantasy. Mowing down hordes of bad guys only enforces that. Many Intelligent AIs would become increasingly performancei ntesnive.
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so_hai

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#31 so_hai
Member since 2007 • 4385 Posts

The people demanding high end visuals are holding it back. They give us games like The Order too, by the way.

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silversix_

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#32 silversix_
Member since 2010 • 26347 Posts

@acp_45 said:
@silversix_ said:

@soulitane: but it does make sense, indirectly. Devs are doing whatever they can to stabilize those systems and they simply can't. If all this time is spent to get those games running at 26fps, who has time to build an advanced AI that feels so next gen that it was impossible during previous generations? Nobody gonna do that. Graphics is the most noticeable aspect of a game, that's what most devs are pushing. You can't really market AI nor will it sell your game. 60fps and shiny graphics will sell, though.

...

720p is fine if it allows me to get "next gen" AI.

Since you desperately want your 1080p then I guess it won't work.

Devs know that 1080p is the technical minimum. As you said. And everyone feels better when their games runs at 1080p. So obviously you are going to have to wait longer for this "next gen AI ".

better invest those resources into something like physics. static worlds with zero destruction doesn't only feel last gen but like three gens behind.

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misterpmedia

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#33 misterpmedia
Member since 2013 • 6209 Posts

wonder what the dude who coded FEAR's AI is doing now... maybe someone should give him a call.

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SecretPolice

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#34 SecretPolice
Member since 2007 • 44018 Posts

Forza and soon.... He's Coming, WarZone, have you seen it? :P

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deactivated-5a44ec138c1e6

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#36  Edited By deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

@silversix_ said:
@acp_45 said:
@silversix_ said:

@soulitane: but it does make sense, indirectly. Devs are doing whatever they can to stabilize those systems and they simply can't. If all this time is spent to get those games running at 26fps, who has time to build an advanced AI that feels so next gen that it was impossible during previous generations? Nobody gonna do that. Graphics is the most noticeable aspect of a game, that's what most devs are pushing. You can't really market AI nor will it sell your game. 60fps and shiny graphics will sell, though.

...

720p is fine if it allows me to get "next gen" AI.

Since you desperately want your 1080p then I guess it won't work.

Devs know that 1080p is the technical minimum. As you said. And everyone feels better when their games runs at 1080p. So obviously you are going to have to wait longer for this "next gen AI ".

better invest those resources into something like physics. static worlds with zero destruction doesn't only feel last gen but like three gens behind.

I agree but it depends on what game it is. It depends on genre and gameplay. Some RPG's shouldn't be too destructive otherwise it would create too many exploits.

For example in a game like Dark Souls or Bloodborne, the devs want the player to feel locked in a despairing world with no hope....

If they want to put destruction into those games, they are going to have tread on new ground. I guess taking a risk is worth it....but it's better to let devs under big publishers take those instead of people like FromSoftware.

What I'm trying to say is that linear games aren't bad. They bring their own elements to the table.

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#37  Edited By Gue1
Member since 2004 • 12171 Posts

for starters, what is "good" AI for you guys? Because good AI is the one that makes mistakes and do things dynamically. I read people saying that MGSV has good AI because of how enemies regroup or form search teams after an alert or something but that's just a common pattern, aka, a canned behavior. But I really don't think video games need more than patterns anyway. Having a good flowchart in a game beats the wasted CPU cycles on more dynamic AI, I much prefer if they use those on physics instead.

@acp_45 said:

...

720p is fine if it allows me to get "next gen" AI.

Since you desperately want your 1080p then I guess it won't work.

Devs know that 1080p is the technical minimum. As you said. And everyone feels better when their games runs at 1080p. So obviously you are going to have to wait longer for this "next gen AI ".

resolution is more of a memory thing than anything else. Lowering it will free-up ram but not much else. Frame-rate on the other hand... That takes a lot of resources.

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#38 bunchanumbers
Member since 2013 • 5709 Posts

@Gue1 said:

for starters, what is "good" AI for you guys?

FEAR was good.

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deactivated-5a30e101a977c

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#39 deactivated-5a30e101a977c
Member since 2006 • 5970 Posts

@MirkoS77 said:

I'm not a programmer, but from what I hear it's incredibly difficult to code great AI.

The coding is easy, but thinking how incredible AI should work, that's a bit tougher :)

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#40 xxgunslingerxx
Member since 2005 • 4275 Posts

@Bruin1986 said:
@morf-muziks said:

We've seen it all already, tesselation, volumetric lighting, high particle count, impressive AA. Im sure if any studio were to offer an open engine for advanced dynamic AI I'm sure they'd stand out right now. Is it really that hard to code realistic AI or is it just greed, developers should rather push graphics tech to sell?

Yes, coding AI is insanely difficult. You should try it.

Your greed theory doesn't make any sense. If a developer was able to debut a game with truly revolutionary AI, it would impress audiences, and especially critics, far more than shinier graphics. And millions of game consumers base their purchases on critical acclaim.

There is one thing you guys are forgetting.... AI needs to always be dumber than the player especially in today's check point fill games. The casual gamer(majority of gamers) don't want to be consistently be beaten by the AI. For example black ops 3 level select

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soulitane

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#41 soulitane
Member since 2010 • 15091 Posts

@silversix_ said:

@soulitane: but it does make sense, indirectly. Devs are doing whatever they can to stabilize those systems and they simply can't. If all this time is spent to get those games running at 26fps, who has time to build an advanced AI that feels so next gen that it was impossible during previous generations? Nobody gonna do that. Graphics is the most noticeable aspect of a game, that's what most devs are pushing. You can't really market AI nor will it sell your game. 60fps and shiny graphics will sell, though.

Damn that's a loose argument.

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deactivated-594be627b82ba

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#42 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

@Chozofication said:

Since i've played Killzone 2 I haven't played a game with AI that good. Seems like AI has only gotten worse if anything.

Especially on the hardest difficulty. I was shocked on how good it was.

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#43 Bread_or_Decide
Member since 2007 • 29761 Posts

MGSV probably has the best AI this gen so far and it still has glaring flaws. Most AI is easily exploitable.

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#44  Edited By blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

AI is hard to program and the sheeple (not used in SW context :P) seem to want a pretty shiny coat of paint instead of proper AI.

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Cloud_imperium

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#45  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

@Chozofication said:

Since i've played Killzone 2 I haven't played a game with AI that good. Seems like AI has only gotten worse if anything.

Killzone 2 had pretty good AI. Agree. But I think FEAR was still noticeably better IMO. Killzone 2 is my second pick.

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#46 darkangel115
Member since 2013 • 4562 Posts

AI has gotten way worse. Halo 1 and fear still have better AI then any other game out there today

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Cloud_imperium

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#47 Cloud_imperium
Member since 2013 • 15146 Posts

@soulitane said:
@silversix_ said:
@soulitane said:
@silversix_ said:
@acp_45 said:

1080p isn't a must.

Therefore you could just drop the resolution to 720p/900p and put in some good AI.

Simple.

Oh wait....

You desperately need your stupid pixels.

In 2015 you don't "need" 1080p, its the bare minimum. The stupid here is you, the one who's okay with some 720p action, the resolution you had on a console running on a tri core cpu, 512mb and a potato gpu. Now you have a potato gpu 2.0, 8 core cpu, 8gb of RAM, 10 years later and you're still okay with 720p? Great news. Enjoy.

Darn people having fun....

Also why bring up graphics in this thread? Makes no sense.

I said how can we have advanced ai when current gen cant even handle 1080p/30fps, the bare minimum. people quoted me with graphics lol

Exactly, which makes no sense since ai is governed by the CPU not GPU, thus bringing up resolution makes no sense.

He also mentioned frame rates (not just resolution) and frame rates are also affected by CPU and not just GPU, so he's kinda right that devs are struggling to bring 30fps in their games. It's unrealistic to expect more from these CPUs.

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#48 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@da_illest101 said:
@Chozofication said:

Since i've played Killzone 2 I haven't played a game with AI that good. Seems like AI has only gotten worse if anything.

Especially on the hardest difficulty. I was shocked on how good it was.

The final battle on hardest was rage inducing.

@Cloud_imperium said:
@soulitane said:
@silversix_ said:
@soulitane said:

Darn people having fun....

Also why bring up graphics in this thread? Makes no sense.

I said how can we have advanced ai when current gen cant even handle 1080p/30fps, the bare minimum. people quoted me with graphics lol

Exactly, which makes no sense since ai is governed by the CPU not GPU, thus bringing up resolution makes no sense.

He also mentioned frame rates (not just resolution) and frame rates are also affected by CPU and not just GPU, so he's kinda right that devs are struggling to bring 30fps in their games. It's unrealistic to expect more from these CPUs.

Yeah, I guess we'll have to wait until next gen to see a huge jump in AI. Maybe some game can at least outdo killzone 2 and fear though..

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#49 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

I didn't even make it that far. It got too hard for me lol.

@Chozofication said:
@da_illest101 said:
@Chozofication said:

Since i've played Killzone 2 I haven't played a game with AI that good. Seems like AI has only gotten worse if anything.

Especially on the hardest difficulty. I was shocked on how good it was.

The final battle on hardest was rage inducing.

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#50  Edited By kinectthedots
Member since 2013 • 3383 Posts

Have you seen Titanfall?