@xhawk27 said:
@ronvalencia said:
@xhawk27 said:
A game like Age of Empires is really meant to be on PCs, so I am not mad about that being only on PC. I do not understand why MS is making every Xbox game on the PC too. They can keep some only on Xbox like Crackdown 3, Sea of Thieves and some others should be only on Xbox Consoles.
Halo 5G is not available for PC. Age of Empires 4's control system and complexity may not work on XBO format.
Yeah I know that but I think MS should not make every major Xbox game on the PC too. They need some ammo to fight the Xbox haters.
From MS POV, Windows PCs are just a higher cost Xbox (DirectX Box) SKUs (think of 3DO clone gaming machines). MS store is selling OEM partner's desktop gaming PCs with MS's branded hardware.
One of the few major reasons why 3DO failed is due to gaming PCs already reached clone gaming machine's purpose.
Xbox's exist for small CPU:big GPU ratio hardware at a price point i.e. MS's disagreement with PC OEM's setup at a price point. AMD didn't self funded X1X's APU and AMD's APU size haven't exceed 260 mm2.
When consumers buys Windows based gaming PC, they are buying another Xbox (DirectX box). As long consumers are buying into MS's ecosystem, it's good for MS.
http://www.informationweek.com/if-youre-going-to-steal-software-steal-from-us-microsoft-exec/d/d-id/1052865?
If You're Going To Steal Software, Steal From Us: Microsoft Exec
Microsoft business group president Jeff Raikes estimates that between 20% and 25% of all software used in the United States is pirated, but said some pirates end up becoming paying customers.
If you're going to be a software counterfeiter, then please copy and illegally use Microsoft products.
The above plea isn't from a posting on a hacker forum. Rather, it's how Microsoft business group president Jeff Raikes feels about software counterfeiters. "If they're going to pirate somebody, we want it to be us rather than somebody else," Raikes said.
"We understand that in the long run the fundamental asset is the installed base of people who are using our products," Raikes said. "What you hope to do over time is convert them to licensing the software."
Raikes said Microsoft isn't about to abandon efforts to track down those who illegally copy and use its products. However, he said Microsoft has to balance that approach with the recognition that users of purloined software could one day become legitimate customers.
"You want to push towards getting legal licensing, but you don't want to push so hard that you lose the asset that's most fundamental in the business," said Raikes, who estimated that between 20% and 25% of all software used in the United States is pirated.
Raikes said Microsoft is developing so-called "pay-as-you-go" software offerings with pricing schemes similar to those used by cell phone companies for emerging markets as a way of encouraging low-income individuals to use the company's products legally.
Linux is dead on desktop with MS's attitude on piracy e.g. unlicensed Windows 10 works fine. MS's core business is to get it's ecosystem to every market segments.
Using another ecosystem hurts MS e.g. MacOS X or ChromeOS.
Anti-MS camp wanted to argue for Xbox divide from Windows PCs when the difference is like Sony's PS Vita, PS3 and PS4 SKUs.
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