Worst decision ever made by the big 3 regarding video games?
Nintendo - these 2 are tied IMO:
1) dumping Sony for the CD add on for the NES.
2) Virtual Boy
Sony - $599 US dollars
Microsoft - ???
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Worst decision ever made by the big 3 regarding video games?
Nintendo - these 2 are tied IMO:
1) dumping Sony for the CD add on for the NES.
2) Virtual Boy
Sony - $599 US dollars
Microsoft - ???
Microsoft: Windows MEWorst decision ever made by the big 3 regarding video games?
Nintendo - these 2 are tied IMO:
1) dumping Sony for the CD add on for the NES.
2) Virtual Boy
Sony - $599 US dollars
Microsoft - ???
AvIdGaMeR444
[QUOTE="kraidiation"] Microsoft: Windows MELilac_Benjie
Nintendo: "we don't need CDs"= loss of FF main series.
Sony: PS3, and the sudden loss of third-party consideration "they need us, we don't need them" policy with pricey hardware and difficult expensive development kits.
Microsoft:Â They've done everything right so far, even though I'm not a fan of them I admire their triumphs.
Nintendo: "we don't need CDs"= loss of FF main series.
Sony: PS3, and the sudden loss of third-party consideration "they need us, we don't need them" policy with pricey hardware and difficult expensive development kits.
Microsoft:Â They've done everything right so far, even though I'm not a fan of them I admire their triumphs.
justdog11
No Microsoft has made a mistake and that was release the 360 months ahead of Australia in Japan. Alot of thing MS have done in Japan has not worked.
Nintendo: refusing to use CD's in the N64/PSX era.
Sony: Blu-Ray/PS3 price, actually i can make a huge list.
Microsoft: not much so far, i guess pushing perfect dark zero until it was delayed to the 360. but that is all i can think of while videogames are concerned.
Nintendo - Letting that Phillips CDI system create Zelda games for it, haha if anyone back in the early 90's remember that, then of course letting Sony into the game. Virtual Boy was a disaster and the start of Nintys downfall in the mid 90's. R.I.P. to the creator of the Virtual Boy though..also the man behind Metroid.
Sony - To many promises that never come true. Im still waiting to make Pop Tarts with my PS2 guys. Trying to make PS3 a super computer when you can't even play StarCraft on it.
MicroSoft - Relying to much on the Halo series and not getting that jump start with the 360 that they spoke of so much, alot of there games they hyped so much to hit this past fall never made it out yet which kinda disappointed me. Coulda really put a dent on PS3 and Wii but they just showed up with Gears.
Microsoft would have to be getting a library of mainly military games that also appeared on the PS2. Now matter how strong a console it, it does not mean anything if it has next to no exclusives, especially since it was facing a huge fan base.Worst decision ever made by the big 3 regarding video games?
Nintendo - these 2 are tied IMO:
1) dumping Sony for the CD add on for the NES.
2) Virtual Boy
Sony - $599 US dollars
Microsoft - ???
AvIdGaMeR444
Sony- They had to make PS3 expensive because they wanted it to be Multi-media which was a bad idea because if it wasn't that Multimedia it would have been $400. loseing all those exlusives (they probably lost those because they didn't get the system out fast enough.
Wii- Letting CD- 1 get Zelda.
Microsoft-Â Making X-box 1 more to make than to Sell.
Nintendo - Dumping Sony.
Sony - Placing 1.87 Billion dollars on PS3 R+D(technology evolves over time anyway)
Microsoft - Not having a good manufaturing proccess for the xbox 1, wich lead to 4 billion in damages by the time 360 came out
Microsoft-Launching the Xbox too late.Worst decision ever made by the big 3 regarding video games?
Nintendo - these 2 are tied IMO:
1) dumping Sony for the CD add on for the NES.
2) Virtual Boy
Sony - $599 US dollars
Microsoft - ???
AvIdGaMeR444
Nintendo, well I think we all agree that they should have worked harder with Sony to find a way to bring the 32bit CD add on to the SNES. They made a major mistake and a bad enemy on what they did and how they did it. You just dont do that at a major, press filled, conference. At least you dont do it and expect not to end up in a mjaor corprate and legal war.
Sony has made some really stupid mistakes in the past on games and in media in general. In this case I'm gonna say it was a little of both that really bit them hard. The attempt (yet again by Sony) to hearled in a new media format. UMD. Between buying the patents, setting up a complete distribution system, R&D so they could replace their near dead MiniDisc players with it, and R&D for using it on PSP's (and the R&D was in the tens of millions for PSP alone if I remember correctly), plus to top it all off they just had to DRM and limit user access to the point that nobody was willing to use it. It's just a major loss of cash and it was just bad thinking since they make their own memory sticks and they could have just chose to go that route. Drop MiniDisc, save on PSP battery use, and put the money saved on the UMD fab plant into covering the cost of larger mem sticks.Â
MS well, I'm gonna go out on a limb and say a much older blunder in the video game market. Back in the early 80's MS spent a great deal of cash to create the "MSX Standard" system design. This was during the "great game crash of '83". While the console market was in it's death throws. The home computer market was starting to really boom all over the world in on fashion or another. MS thought they had found a way to design a standard computer that any company could make their own version of and have a stable cross platform system that would sell because it was cheap and meant for games. They spent millions on the project, and keep in mind that this was both in early 80's dollars and when MS wasnt the billion dollar giant it is today.  They were still trying to climb up the ladder with many other OS platforms so that loss of cash really hurt them in the long run because the had to close a number of projects down. Out of a fully funded program with top of the line engineers, devlopers, and the deal made all over the world to deliver the parts needed to make this design, only one company ever made signed on. They brought out a basic model and a delux model. They just didnt sell well. In fact only the basic model was sold in the U.S. and Europe. And that was for about one year. It sold in asia a bit longer, but died a very quiet deat. The names of the systems were Spectravideo's SV-318 and SV-328.  It was a long shot, but a great concept. If it had worked, then MS might very well have been the leader in the console wars of the late 80's and early 90's and Nintendo would have been stuck on the bottom with Sega, NEC and Atari. Instead, it was a colossal waste of time, money and effort. Still, MS never forgot about it. They brought the whole concept back in a software form that is the basis of modern PC games, as well as the building blocks of their second attempt at the game market. That's why they called it Direct "X". ^_^
-Nintendo-
Dropping Sony: to be simple, decision is possibly biggest reason why Sony Play Station was put into reality beyond SNES CD add-on. Needless to say, Nintendo created themselves foe when that happen and by doing so, possibly biggest reason why Nintendo went from being mainstream number 1 video game company in the world, to being 3rd in the console market place by worldwise scale in matter of 10 years.
Censorship of Mortal Kombat: it may have not been start of Nintendo having "kiddy image (some could debate it begin with whole issue Super Mario World vs. Sonic the Hedgehog, Mario vs. Sonic), however, it was turning point...if not one of the biggest at that point in time...in which Nintendo having "kiddy" image really begin to be something that matter to older gamers wanting games that appeal to their interest...
Release of the Virtual Boy: biggest flop in history of Nintendo.....enough said...
Cartridges for Nintendo 64: high price point, along with limitations of format possibly biggest reason why good amount of 3rd party support when to its rival competitor of Sony Play Station...and possibly one of the mains reasons why Sony gained number 1 spot in the market place that Nintendo had enjoyed previous 9 or 10 years...
I am not sure if these our the "worst" decisions (I doubt it), however, this is what comes to mind...at least...as far as the "recent" stuff is concerned......
-Mircosoft-
Early storage of Xbox 360: While may not seem important at the moment due to the fact Xbox 360 currently is the market leader, I personally think Mircosoft could have had greater amount of sales, and therefore, better advatage at the current moment, if only on more of smaller scale, if that would have not been the case.
-Sony-
Price of PS3: While it may be too early to tell, and whether or not short-term damage will lead into long-term, if Sony is going to recovery from current battle they are facing and more importantly, return to its former glory from previous systems, needless to say, they are going to have rather difficult time doing so, due to, if nothing else, expensive price point of the machine. Honestly, if Sony's PS3 had, some how, been in the range of Xbox 360, I think we can all agree (well, most of us) that things would have probably been lot easier for Sony than they are at the current moment...
well if i remember correctly:
Nintendo- the games cost like $75(back in the mid-90s), too many kiddy games when Sony had blood and guts games thats what gamers wanted. games not on CDs, all the GREAT games were like a year plus apart when PS1 had fun games coming out every few weeks for far less money too
Sony- making Blu-ray standard IMHO it should have been an add-on making the PS3 the same price as x360. nothing else Sony did was too small to hurt them but they are still "King of Gaming"(this is coming from an x360 onwer)
MS- not having the games PS2 had. plus the BIG controller in Xbox
Nintendo : The Power Glove and the Big Gun thing that went on your shoulder Microsoft : Windows ME Sony : EstablishingWorst decision ever made by the big 3 regarding video games?
Nintendo - these 2 are tied IMO:
1) dumping Sony for the CD add on for the NES.
2) Virtual Boy
Sony - $599 US dollars
Microsoft - ???
AvIdGaMeR444
Microsoft: Absolutely terrible support for Japan (ie no JRPGs) and not having a true must have game at launch. Mistake in the making: not taking full advantage of full year lead for 360.
Nintendo: The gamecube. The N64 may have been the start of their real slide to last place, but if they had released a compitent system after they could have recovered. The absolutely terrible controller (buttons poorly placed, too small), no DVDs and no 3rd party support after a couple of years. Mistake in the making: Not keeping developers to higher standards for the Wii (like Red Steel), not having a major system selling title.
Sony: Trying to do too much with the PS3. Mistake in the making: Not locking up major exclusives.
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