What is the best gimmick in FPS game?

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Ghosts4ever

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Poll What is the best gimmick in FPS game? (56 votes)

Slo mo (FEAR) 16%
Nanosuite power (Crysis) 14%
Gravity Gun (Half life) 36%
Gas masks (Metro) 4%
Anomalies/Radiation/Artificats (STALKER) 2%
Demon Arm (The Darkness) 4%
Eye Shine (Riddick) 0%
Skyline (Bioshock infinite) 2%
others 23%

Hello,

So my friends throughout history most of great FPS games rely on gimmick. either its gravity gun, or slo mo etc. you cannot play them without using these gimmick.

but in this thread we discuss about what is the best gimmick that is used in FPS game.

for me its no doubt slo mo in FEAR. Getting slo mo and shooting the crap out of enemies is so damn satisfying that many FPS developer wish their combat is as good as FEAR but they cant. it took bullet time mechanic from max payne and perfected in their FPS style.

other than I really like nanosuit gameplay too, gravity gun was amazing to work with, Gas mask system make Metro one of the most unique game on earth and radiation and things like that make Stalker most innovative game of its era.

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MonsieurX

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#1 MonsieurX
Member since 2008 • 39858 Posts

Regenerating health, obviously

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speedfreak48t5p

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#2 speedfreak48t5p
Member since 2009 • 14411 Posts

QTE's.

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deactivated-5ebea105efb64

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#3 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

2 weapons slot, regenerating health, QTE's and short campaign. Also controllers are the best when playing an fps games.

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Ghosts4ever

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#4 Ghosts4ever
Member since 2015 • 24847 Posts

@MonsieurX said:

Regenerating health, obviously

@Gamerno6666 said:

2 weapons slot, regenerating health, QTE's and short campaign. Also controllers are the best when playing an fps games.

Welcome to 2009.

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deactivated-5ebea105efb64

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#5 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

@ghosts4ever said:
@MonsieurX said:

Regenerating health, obviously

@Gamerno6666 said:

2 weapons slot, regenerating health, QTE's and short campaign. Also controllers are the best when playing an fps games.

Welcome to 2009.

No welcome to 2018. You stay in 2004.

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Howmakewood

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#6 Howmakewood
Member since 2015 • 7693 Posts

Iron sights and regen health

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deactivated-5ebea105efb64

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#7 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

Forgot about auto aim. Add auto aim to the list.

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PrincessGomez92

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#8 PrincessGomez92
Member since 2013 • 5747 Posts

Possession in Geist, if that counts.

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jun_aka_pekto

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#9  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

Vigors and plasmids. I have a particular liking to use Incinerate.

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uninspiredcup

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#10 uninspiredcup
Member since 2013 • 58644 Posts

As an overall gameplay mechanic, Fear. It captures the goodness of violent and accentuates it.

As a section? Breaking into Nova Prospekt with ant-loins, flips the previous chapters on their head.

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Ghosts4ever

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#11  Edited By Ghosts4ever
Member since 2015 • 24847 Posts

@uninspiredcup said:

As an overall gameplay mechanic, Fear. It captures the goodness of violent and accentuates it.

As a section? Breaking into Nova Prospekt with ant-loins, flips the previous chapters on their head.

this was a cool mechanic but it did made a game bit too easy.

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#12 uninspiredcup
Member since 2013 • 58644 Posts

@ghosts4ever said:
@uninspiredcup said:

As an overall gameplay mechanic, Fear. It captures the goodness of violent and accentuates it.

As a section? Breaking into Nova Prospekt with ant-loins, flips the previous chapters on their head.

this was a cool mechanic but it did made a game bit too easy.

True, but much like the augmented gravity gun it's the point. And relegated to a single section.

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Ghosts4ever

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#13  Edited By Ghosts4ever
Member since 2015 • 24847 Posts

@uninspiredcup said:
@ghosts4ever said:
@uninspiredcup said:

As an overall gameplay mechanic, Fear. It captures the goodness of violent and accentuates it.

As a section? Breaking into Nova Prospekt with ant-loins, flips the previous chapters on their head.

this was a cool mechanic but it did made a game bit too easy.

True, but much like the augmented gravity gun it's the point. And relegated to a single section.

speaking of single section.

Core mission in Crysis was excellent.

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freedomfreak

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#14 freedomfreak  Online
Member since 2004 • 52420 Posts

Aging people to death in Singularity.

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Ghosts4ever

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#15  Edited By Ghosts4ever
Member since 2015 • 24847 Posts

@freedomfreak said:

Aging people to death in Singularity.

Singularity was criminally underrated FPS.

sadly it was released in wrong era and it didnot sell nor receieve much of high reviews because COD popularity was at peak.

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nepu7supastar7

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#16 nepu7supastar7
Member since 2007 • 6773 Posts

Immersion. Shields. Gunfights.

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Basinboy

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#17 Basinboy
Member since 2003 • 14495 Posts

I lean toward plasmids/vigors or hero abilities ala Overwatch. Quick shout out to DOOM’s glory kills too.

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Ghosts4ever

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#18 Ghosts4ever
Member since 2015 • 24847 Posts

@Basinboy said:

Quick shout out to DOOM’s glory kills too.

Doom glory kill is barely a gimmick. its mortal kombat finish him version of FPS. you have choice not to perform it and shoot the demon again.

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Macutchi

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#19  Edited By Macutchi
Member since 2007 • 10360 Posts

playing crysis like the predator using the nano suit was awesome.

agree about storming nova prospekt with an army of ant lions, was a very clever twist.

in addition to all the above i'd throw in the camouflage suit in cod 4. very cool first time round

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R4gn4r0k

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#20 R4gn4r0k  Online
Member since 2004 • 45996 Posts

Dual wielding two different weapons in Wolfenstein II: The New Colossus

SMG + Assault rifle or

Grenade launcher + rocket launcher

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clone01

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#21 clone01
Member since 2003 • 29822 Posts

@ghosts4ever said:
@MonsieurX said:

Regenerating health, obviously

@Gamerno6666 said:

2 weapons slot, regenerating health, QTE's and short campaign. Also controllers are the best when playing an fps games.

Welcome to 2009.

No one cares what you think, sniper.

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Ghosts4ever

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#22  Edited By Ghosts4ever
Member since 2015 • 24847 Posts

@R4gn4r0k said:

Dual wielding two different weapons in Wolfenstein II: The New Colossus

SMG + Assault rifle or

Grenade launcher + rocket launcher

dual weilding is neither gimmick nor its new in FPS.

in this thread what i mean is core gameplay part of game which is impossible to play without it. for example you cant play crysis without nanosuit and you cant play FEAR without slo mo.

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DrLostRib

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#23 DrLostRib
Member since 2017 • 5931 Posts

@MonsieurX said:

Regenerating health, obviously

/thread

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deactivated-5acbb9993d0bd

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#24 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

I dunno, the genre is in a pretty bad place now.

Out of those? Gravity gun.....

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Ghosts4ever

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#25 Ghosts4ever
Member since 2015 • 24847 Posts

@MBirdy88 said:

I dunno, the genre is in a pretty bad place now.

Out of those? Gravity gun.....

not when Metro exodus is coming out and Doom is still a king.

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deactivated-5acbb9993d0bd

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#26 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@ghosts4ever said:
@MBirdy88 said:

I dunno, the genre is in a pretty bad place now.

Out of those? Gravity gun.....

not when Metro exodus is coming out and Doom is still a king.

Meh... Metro was ok, another game where graphics were more important.

First Person games are some of my favourites.... but the bog-standard FPS campaign experience bores me to tears now.

I hope Vermatide gets enough of a playerbase to last awhile.

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#27 Ghosts4ever
Member since 2015 • 24847 Posts

@MBirdy88 said:

Meh... Metro was ok, another game where graphics were more important.

First Person games are some of my favourites.... but the bog-standard FPS campaign experience bores me to tears now.

I hope Vermatide gets enough of a playerbase to last awhile.

Metro is not only praise for graphics but it also for its atmosphere and excellent story and unique gameplay mechanics like gas mask.

now third game is evolving it into new direction that is more open, bigger and more lengthy almost like Stalker.

Best game of this generation is still Doom by far. and nothing come close.

theres only 2 FPS are better than DOOM in history beside hybrids (system shock/deus ex), one is Half life, other is STALKER.

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#28 enzyme36
Member since 2007 • 5552 Posts

Gyro aiming in Doom. New update is dope!

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#29 Needhealing
Member since 2017 • 2041 Posts

I give you props for the creative thread. Without a doubt gravity gun, for me the best weapon in video game history.

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#30 R4gn4r0k  Online
Member since 2004 • 45996 Posts

@ghosts4ever said:
@R4gn4r0k said:

Dual wielding two different weapons in Wolfenstein II: The New Colossus

SMG + Assault rifle or

Grenade launcher + rocket launcher

dual weilding is neither gimmick nor its new in FPS.

in this thread what i mean is core gameplay part of game which is impossible to play without it. for example you cant play crysis without nanosuit and you cant play FEAR without slo mo.

I can't play Wolfenstein II: The New Colossus without holding an SMG in one hand and an assault rifle in the other.

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#31  Edited By Ghosts4ever
Member since 2015 • 24847 Posts

@R4gn4r0k said:
@ghosts4ever said:
@R4gn4r0k said:

Dual wielding two different weapons in Wolfenstein II: The New Colossus

SMG + Assault rifle or

Grenade launcher + rocket launcher

dual weilding is neither gimmick nor its new in FPS.

in this thread what i mean is core gameplay part of game which is impossible to play without it. for example you cant play crysis without nanosuit and you cant play FEAR without slo mo.

I can't play Wolfenstein II: The New Colossus without holding an SMG in one hand and an assault rifle in the other.

I reviewed wolfenstien 2 recently. you can check it out.

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#32  Edited By R4gn4r0k  Online
Member since 2004 • 45996 Posts

@ghosts4ever: It's a shame you don't like the game.

Honestly I heard a lot of people complain about the stealth in Wolfenstein II, but I never even gave this a shot.

I played all the levels like this:

Sprint all the time, dual wield 2 different weapons, blast everything, alarms go off, blast reinforcements.

Pick up the four barreled shotgun emplaced weapon, fire four barrels simultanously at everyone and everything.

I had soooooooo much fun with the game, honestly the shooting in that game is just amazing.

10/10 for me. GOTY 2017.

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#33 R4gn4r0k  Online
Member since 2004 • 45996 Posts

@ghosts4ever: I'm talking about this gun by the way:

Can fire shotgun shells from four barrels simultaneously, just eats through everything.

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#34 Ghosts4ever
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@R4gn4r0k said:

@ghosts4ever: It's a shame you don't like the game.

Honestly I heard a lot of people complain about the stealth in Wolfenstein II, but I never even gave this a shot.

I played all the levels like this:

Sprint all the time, dual wield 2 different weapons, blast everything, alarms go off, blast reinforcements.

Pick up the four barreled shotgun emplaced weapon, fire four barrels simultanously at everyone and everything.

I had soooooooo much fun with the game, honestly the shooting in that game is just amazing.

10/10 for me. GOTY 2017.

I also cant believe this same team once made Riddick EFBB which was masterpiece.

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KungfuKitten

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#35  Edited By KungfuKitten
Member since 2006 • 27389 Posts

For me it is being able to work together tactically with A.I. as a team.

And transforming guns.

And enemies that change tactics over time.

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mrbojangles25

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#36 mrbojangles25
Member since 2005 • 58159 Posts

sticky cover

I mean we've had the ability to crouch and either duck, hide, or take cover behind objects in action games for literally decades but suddenly a few years ago some game is like "Hey, why don't we make it so you attach yourself, that way it looks cool" and, voila: sticky cover!

I don't know if Gears of War was the first game to do that, but iirc it was the first time I saw it in action, and I Remember thinking "WTF is this?" because ducking in that game was nonsense, but cover worked. I didn't like being forced to do something like that, but years later I am enjoying it, despite the fact it is bullshit and technically removes freedom from the player. Give me crouch and peeking around corners before sticky cover haha

It's such a bullshit mechanic of games, but it is also really, really fun. Especially when implemented well so you can dodge and dive and hurdle around and over cover and so forth.

@ghosts4ever said:
@R4gn4r0k said:

@ghosts4ever: It's a shame you don't like the game.

hHonestly I heard a lot of people complain about the stealth in Wolfenstein II, but I never even gave this a sot.

I played all the levels like this:

Sprint all the time, dual wield 2 different weapons, blast everything, alarms go off, blast reinforcements.

Pick up the four barreled shotgun emplaced weapon, fire four barrels simultanously at everyone and everything.

I had soooooooo much fun with the game, honestly the shooting in that game is just amazing.

10/10 for me. GOTY 2017.

I also cant believe this same team once made Riddick EFBB which was masterpiece.

Damn, Wolfenstein II is the best game of 2017 imo, or at least top 10. But yeah, Riddick was a god damn brilliant piece of gaming.

As for stealth mechanics, they were light but fun. I mean Wolfenstein is not a stealth game, so you can't expect that much, but the stealth was present enough to be fun. More importantly, it was grisly and brutal and satisfying. It was more of a tool to thin out the herd of Nazis than it was a complete solution to a level.

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mrbojangles25

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#37  Edited By mrbojangles25
Member since 2005 • 58159 Posts

@ghosts4ever said:
@R4gn4r0k said:

Dual wielding two different weapons in Wolfenstein II: The New Colossus

SMG + Assault rifle or

Grenade launcher + rocket launcher

dual weilding is neither gimmick nor its new in FPS.

in this thread what i mean is core gameplay part of game which is impossible to play without it. for example you cant play crysis without nanosuit and you cant play FEAR without slo mo.

You can play Crysis without your nanosuit; maybe not the whole way through because you might need to jump high in some parts (I Can't remember), but you can make your way through the whole game without using armor, stealth, or speed mode. I mean yeah your guy is always wearing it, but as far as using it you don't have to.

And you can totally play FEAR without slo-mo. It adds extra challenge.

Or are you referring to the non-literal "can't" as in "what's the point if you're not using _______" can't haha. In that case, I agree :D

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R4gn4r0k

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#38 R4gn4r0k  Online
Member since 2004 • 45996 Posts

@mrbojangles25 said:

@ghosts4ever said:
@R4gn4r0k said:

@ghosts4ever: It's a shame you don't like the game.

hHonestly I heard a lot of people complain about the stealth in Wolfenstein II, but I never even gave this a sot.

I played all the levels like this:

Sprint all the time, dual wield 2 different weapons, blast everything, alarms go off, blast reinforcements.

Pick up the four barreled shotgun emplaced weapon, fire four barrels simultanously at everyone and everything.

I had soooooooo much fun with the game, honestly the shooting in that game is just amazing.

10/10 for me. GOTY 2017.

I also cant believe this same team once made Riddick EFBB which was masterpiece.

Damn, Wolfenstein II is the best game of 2017 imo, or at least top 10. But yeah, Riddick was a god damn brilliant piece of gaming.

As for stealth mechanics, they were light but fun. I mean Wolfenstein is not a stealth game, so you can't expect that much, but the stealth was present enough to be fun. More importantly, it was grisly and brutal and satisfying. It was more of a tool to thin out the herd of Nazis than it was a complete solution to a level.

Yeah I keep explaining this to Ghosts:

Wolfenstein is not a stealth game, just like Dishonored is not an action game.

Why he expects those games to be what they are not I will never understand.

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mrbojangles25

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#39 mrbojangles25
Member since 2005 • 58159 Posts

@R4gn4r0k: both those games are beautiful examples of free-form gameplay, leaving the choice up to the player. You can totally run n gun in Dishonored, or stealth. Or do both. Or do something crazy like this :D

It's a common thing in open-ended games; people don't know what to do, so they settle for the simplest solutions. You only play Crysis as a run-n-gun shooter with armor mode on, instead of using everything the suit and environment offers. You only use the sword and gun in Dishonored. You only play Wolfenstein with one or two guns and don't explore.

Not that there is anything wrong with that. But if you fault the game because you are too ordinary and lack the creativity the developers want you to use, well, that's on you. I could write an essay on all the different ways I overcame obstacles in Crysis (I won't) lol

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#40  Edited By Ghosts4ever
Member since 2015 • 24847 Posts

@R4gn4r0k said:

Yeah I keep explaining this to Ghosts:

Wolfenstein is not a stealth game, just like Dishonored is not an action game.

Why he expects those games to be what they are not I will never understand.

because wolfenstein always force me into shitty stealth segments. plus gunblazing is not fun at all but stealth is horrible.

but stealth is not only a problem. problem is long cutscene, hubs, unlikable character including BJ, bad level design. it even make new order feel good.

they should have learn something by Riddick game they made long ago.

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#41 R4gn4r0k  Online
Member since 2004 • 45996 Posts

@mrbojangles25 said:

@R4gn4r0k: both those games are beautiful examples of free-form gameplay, leaving the choice up to the player. You can totally run n gun in Dishonored, or stealth. Or do both. Or do something crazy like this :D

It's a common thing in open-ended games; people don't know what to do, so they settle for the simplest solutions. You only play Crysis as a run-n-gun shooter with armor mode on, instead of using everything the suit and environment offers. You only use the sword and gun in Dishonored. You only play Wolfenstein with one or two guns and don't explore.

Not that there is anything wrong with that. But if you fault the game because you are too ordinary and lack the creativity the developers want you to use, well, that's on you. I could write an essay on all the different ways I overcame obstacles in Crysis (I won't) lol

I think you and me think the same way.

I absolutely love games like Crysis & Dishonored and have played and finished them time and time again, trying to think of new ways to go through a level. The possibilities are quite frankly endless.

Also, you should check out how StealthgamerBR does his playthroughs of a Dishonored level :P

Loading Video...

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mrbojangles25

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#42 mrbojangles25
Member since 2005 • 58159 Posts

@R4gn4r0k: that was almost inspirational.

screw it, installing again.

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#43 lamprey263
Member since 2006 • 44503 Posts

Portal Gun, they made two whole games around it.

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#44 appariti0n
Member since 2009 • 5011 Posts

@ghosts4ever said:

"Slo mo (FEAR)"

You spelled Max Payne wrong.

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#45 appariti0n
Member since 2009 • 5011 Posts

Also, I voted "others", because while slow mo, gravity gun, and all that is pretty cool, I think Rocket jumping, which IIRC was first introduced with Quake 2 or 3, is seriously badass.

For those of you who never played any FPS games that old, it worked by shooting your rocket launcher straight at the ground right after jumping, taking a small amount of damage, but catapulting yourself high in the air so you can rain death down upon your opponents.

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#46 thereal25
Member since 2011 • 2074 Posts

@Gamerno6666 said:

2 weapons slot, regenerating health, QTE's and short campaign. Also controllers are the best when playing an fps games.

Sure you're not getting mixed up with the worst gimmicks in fps?

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deactivated-5c56012aaa167

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#47 deactivated-5c56012aaa167
Member since 2016 • 2538 Posts
@R4gn4r0k said:

@ghosts4ever: It's a shame you don't like the game.

Honestly I heard a lot of people complain about the stealth in Wolfenstein II, but I never even gave this a shot.

I played all the levels like this:

Sprint all the time, dual wield 2 different weapons, blast everything, alarms go off, blast reinforcements.

Pick up the four barreled shotgun emplaced weapon, fire four barrels simultanously at everyone and everything.

I had soooooooo much fun with the game, honestly the shooting in that game is just amazing.

10/10 for me. GOTY 2017.

Tell me in what difficulty did you play wolf 2 ?

Because with this tactic enemies could easily one shot me in I am death incarnate difficulty .(which was so frustrating that I switched to baby difficulty)

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#48 deactivated-5ea0704839e9e
Member since 2017 • 2335 Posts

Kids whining on YouTube about cod.

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#49 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

@thereal25 said:
@Gamerno6666 said:

2 weapons slot, regenerating health, QTE's and short campaign. Also controllers are the best when playing an fps games.

Sure you're not getting mixed up with the worst gimmicks in fps?

Nop. dis ish 100% authentis.

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#50 foxhound_fox
Member since 2005 • 98532 Posts

Something that always stirs my pot is a solid double-barreled break-open shotgun with a good "BOOM" when the trigger is pulled.

While Doom 2016's boomstick was a grand old time, nothing beats using the super shotgun for the first time in Resurrection of Evil with those "bass boost" headphones that had mini-subwoofers built in that shook your head... THAT was a good boom.