What graphical style do you like more - cartoony or realistic?

  • 75 results
  • 1
  • 2
Avatar image for SolidGame_basic
SolidGame_basic

45101

Forum Posts

0

Wiki Points

90

Followers

Reviews: 0

User Lists: 0

Poll What graphical style do you like more - cartoony or realistic? (89 votes)

Cartoony 49%
Realistic 51%

I guess I like realistic more, but cartoony is ok. When I think of cartoony, I think of games like Fortnite or Overwatch. When I think of realistic, I think of DMC V, which is cooler. So realistic for me. You, SW?

 • 
Avatar image for npiet1
npiet1

3576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#1 npiet1
Member since 2018 • 3576 Posts

A game for pure fun, cartoonish. But any other realistic.

Avatar image for onesiphorus
onesiphorus

5248

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

#2 onesiphorus
Member since 2014 • 5248 Posts

It would be realitic as long as the game is done professionally.

Avatar image for MirkoS77
MirkoS77

17657

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#3 MirkoS77
Member since 2011 • 17657 Posts

That depends on the game.

Avatar image for Archangel3371
Archangel3371

44157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 Archangel3371
Member since 2004 • 44157 Posts

I enjoy them both depending on the game and source material. However most of my all time favourite games are ones such as:

- Chrono Trigger

- Teenage Mutant Ninja Turtles: The Arcade Game and Turtles in Time

- Dragon Quest VIII

- Final Fantasy VI

- Super Mario games

- The Legend of Zelda games

So I guess you could say that in general my preferences lean towards cartoon style.

Avatar image for adsparky
adsparky

2564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 40

User Lists: 0

#5 adsparky
Member since 2006 • 2564 Posts

I can appreciate the technology behind the realistic style, but they tend to age really bad, meanwhile a cartoony style looks great almost all the time.

Avatar image for vfighter
VFighter

11031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 VFighter
Member since 2016 • 11031 Posts

@onesiphorus: That doesnt make any sense what so ever.

Avatar image for uninspiredcup
uninspiredcup

58944

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#7 uninspiredcup  Online
Member since 2013 • 58944 Posts

...

!

Avatar image for tocool340
tocool340

21652

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#8 tocool340
Member since 2004 • 21652 Posts

Blend of both, though leaning more toward the realistic side of the spectrum. Sort of like the Metroid Prime series or Twilight Princess (Or that Zelda Wii U tech demo)....

Avatar image for R4gn4r0k
R4gn4r0k

46280

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 R4gn4r0k
Member since 2004 • 46280 Posts

Both

Realistic: Battlefield series, Metro series

Cartoony: Void Bastards, Age of Empires Online, Zelda: Wind Waker

Avatar image for ajstyles
AJStyles

1430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#10  Edited By AJStyles
Member since 2018 • 1430 Posts

Realistic is always better.

Anyone can make a cartoon game with no textures or no effort like fortnite or Nintendo’s games.

Cartoons/cel shading and the like scream low budget and lazy. The games are always worse.

Realistic games tend to have higher budgets and are of overall higher quality.

Avatar image for vfighter
VFighter

11031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 VFighter
Member since 2016 • 11031 Posts

@ajstyles: Bullshit, complete bullshit.

Avatar image for Litchie
Litchie

34602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#13 Litchie
Member since 2003 • 34602 Posts

Depends on the game.

I love realistic graphics, but have a softer spot for cool artstyles.

I love how Sekiro looks, which is quite realistic.
I love how Wind Waker looks, which is very cartoony.
I love how Breath of the Wild looks, which is a blend of both.

I usually prefer artstyle over realism. Sekiro isn't the most realistic looking game I've played, but hot diggedy damn it's beautiful. Those japanese people knows how to create game worlds..

Avatar image for mrbojangles25
mrbojangles25

58300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#14 mrbojangles25
Member since 2005 • 58300 Posts

Honestly it depends on the capabilities of the developer.

There are developers that can take the CryEngine and make it look like absolute garbage. Meanwhile, there are modders that can take the 15-year old Source engine and make it look surprisingly relevant.

Likewise, smaller studios might go for a cel-shaded or cartoonish aesthetic because they don't have millions to dump on a fancy game engine license, but they put so much effort into it--hand-crafting textures, rending models artistically, and so forth--that it goes beyond realism into something so much better. It goes into art territory.

Context is also important. I wouldn't want to play a realistic flight sim if it had cartoonish visuals; on the flipside, I could totally get down playing an arcadey space-sim if it had cartoonish art direction.

@vfighter said:

@ajstyles: Bullshit, complete bullshit.

That's all the guys says. @ajstyles's mouth opens, bullshit spills out.

Avatar image for Litchie
Litchie

34602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#15 Litchie
Member since 2003 • 34602 Posts
@R4gn4r0k said:

Void Bastards

Hey, wtf is that?! Looks awesome. *heads to youtube

Avatar image for deactivated-6092a2d005fba
deactivated-6092a2d005fba

22663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

I don't have a favourite graphic style per say, if the game is fun for me graphical style doesn't matter.

Avatar image for R4gn4r0k
R4gn4r0k

46280

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 R4gn4r0k
Member since 2004 • 46280 Posts
@Litchie said:
@R4gn4r0k said:

Void Bastards

Hey, wtf is that?! Looks awesome. *heads to youtube

Gameinformer did a video on that recently.

Looks like a mix between XIII and System Shock.

Avatar image for xantufrog
xantufrog

17875

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#19 xantufrog  Moderator
Member since 2013 • 17875 Posts

I wish I didn't have to pick, because I don't have a strong preference. That being said, I guess jazzy graphics are, on balance, more eye-catching to me most of the time. That being said, really, artistry>>>>realism

Avatar image for ghosts4ever
Ghosts4ever

24921

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#20 Ghosts4ever
Member since 2015 • 24921 Posts

Realistic obviously. i just cant stand cell shaded cartoonish borderlands style.

Avatar image for robert_sparkes
robert_sparkes

7233

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#21 robert_sparkes
Member since 2018 • 7233 Posts

Realistic but do enjoy the cell shaded art style of games like telltale in certain genres.

Avatar image for madrocketeer
madrocketeer

10589

Forum Posts

0

Wiki Points

0

Followers

Reviews: -6

User Lists: 0

#22  Edited By madrocketeer  Online
Member since 2005 • 10589 Posts

I can't choose. They both have pros and cons. I think the term "Cartonish" is a bit limited in scope; I prefer "Stylized." I think Stylized graphics, when done well, can age better. Okami, for example, was released in 2006, and it's going to be widely cited as a great looking game pretty much forever. Meanwhile, Crysis was released in 2007, and while bits of it still look awesome, other things in the game are clearly showing its age. Another example; Team Fortress 2 still looks sharp, clean and timeless 12 years later, while Counter-Strike: CO, released 5 years afterwards, is already showing its age.

So yeah, a well-executed Realistic game jumps out and impresses from the get go, then fades over time. A well-executed Stylised game merely lands well on its feet, but holds up for much longer.

Avatar image for PAL360
PAL360

30570

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#23  Edited By PAL360
Member since 2007 • 30570 Posts

I like both equally, but i have a particular love for pixelart.

Avatar image for dzimm
dzimm

6615

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#24  Edited By dzimm
Member since 2006 • 6615 Posts

Art style doesn't matter to me as long as it's executed well and fits the tone of the game.

Avatar image for Pedro
Pedro

69451

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#25 Pedro
Member since 2002 • 69451 Posts

Stylize graphics has ALWAYS aged better than the "realistic" graphics.

PS: The vast majority of games that are considered realistic is just stylized realism.

Avatar image for mobius_basic
mobius_basic

708

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 mobius_basic
Member since 2002 • 708 Posts

For me it all depends on the game, I like both as long as it "works". I like "cartoony or cell shaded" for games like Attack on Titan or DBZ, stuff like that. I really enjoyed the animation style in the tell tale games like TWD or Batman series.

Avatar image for Jag85
Jag85

19543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 219

User Lists: 0

#27 Jag85
Member since 2005 • 19543 Posts

Depends on the genre. Certain genres are better suited to certain art styles. But most of the time, I prefer a cartoony art style.

Avatar image for speeny
Speeny

3357

Forum Posts

0

Wiki Points

0

Followers

Reviews: 34

User Lists: 19

#28 Speeny
Member since 2018 • 3357 Posts

Cartoony for me. More of an old school kind of guy.

Avatar image for CTR360
CTR360

9150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#29 CTR360
Member since 2007 • 9150 Posts

both for me

Avatar image for Sevenizz
Sevenizz

6462

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 Sevenizz
Member since 2010 • 6462 Posts

Depends on the game. If it’s Nintendo - cartoony. If it’s Xbox, realistic.

But I do not tolerate anime. Too ugly and cheap looking. I will not play an anime styled game - ever.

Avatar image for deactivated-5e90a3763ea91
deactivated-5e90a3763ea91

9437

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 13

#31 deactivated-5e90a3763ea91
Member since 2008 • 9437 Posts

cartoony. I see enough bs in real life.

Avatar image for deactivated-63d1ad7651984
deactivated-63d1ad7651984

10057

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

#32 deactivated-63d1ad7651984
Member since 2017 • 10057 Posts

Realistic

Avatar image for robbie23
Robbie23

2078

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 Robbie23
Member since 2015 • 2078 Posts

I have never really enjoyed cell shaded graphics. I enjoyed XIII and first borderlands, but got over it after a while.

Avatar image for mtron32
mtron32

4432

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34 mtron32
Member since 2006 • 4432 Posts
@ajstyles said:

Realistic is always better.

Anyone can make a cartoon game with no textures or no effort like fortnite or Nintendo’s games.

Cartoons/cel shading and the like scream low budget and lazy. The games are always worse.

Realistic games tend to have higher budgets and are of overall higher quality.

Actually it takes far more sweat equity to produce great cartoony graphics since you're creating everything from scratch. All the things in the world need to be designed by a solid concept art group under a knowing art director so that everything from characters to light poles fit inside that world and are visually coherent. That art style then has to be maintained throughout the modeling and texturing process while also customizing the lighting and shaders you'll be using. All that is dependant on if you even have artists that are capable of hitting the style you're after. The animation also needs to fit with the style of art you've produced so that the consumer can remain immersed and that's assuming you've actually developed compelling game play.

While realism takes time and can be impressive, all you need to do is throw money and bodies at it and you can have a finished product, you don't need to train the staff to achieve that because we already know what it looks like. You can also use plenty of 3D scans to help you along and in the end, you'll hopefully have something nice. However, as a gamer, realistic games just lack a soul and I feel bad for all the people that end up working on them, they look like an absolute bore to develop.

Avatar image for DragonfireXZ95
DragonfireXZ95

26645

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 DragonfireXZ95
Member since 2005 • 26645 Posts
@mtron32 said:
@ajstyles said:

Realistic is always better.

Anyone can make a cartoon game with no textures or no effort like fortnite or Nintendo’s games.

Cartoons/cel shading and the like scream low budget and lazy. The games are always worse.

Realistic games tend to have higher budgets and are of overall higher quality.

Actually it takes far more sweat equity to produce great cartoony graphics since you're creating everything from scratch. All the things in the world need to be designed by a solid concept art group under a knowing art director so that everything from characters to light poles fit inside that world and are visually coherent. That art style then has to be maintained throughout the modeling and texturing process while also customizing the lighting and shaders you'll be using. All that is dependant on if you even have artists that are capable of hitting the style you're after. The animation also needs to fit with the style of art you've produced so that the consumer can remain immersed and that's assuming you've actually developed compelling game play.

While realism takes time and can be impressive, all you need to do is throw money and bodies at it and you can have a finished product, you don't need to train the staff to achieve that because we already know what it looks like. You can also use plenty of 3D scans to help you along and in the end, you'll hopefully have something nice. However, as a gamer, realistic games just lack a soul and I feel bad for all the people that end up working on them, they look like an absolute bore to develop.

Oh, because Diablo 3 turned out so well on release, right?

And Skyrim didn't look outdated upon release, right?

You're both swinging to extreme sides of the spectrum, and are both completely wrong.

Developers do manage to make crappy looking games that are cartoony, such as Human Fall Flat. Fun game, but the graphics are complete shite.

And then Skyrim, which had tons of money poured into it, yet had textures that were lower res than modded Oblivion on release.

Avatar image for dire_raven
Dire_Raven

44

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#36 Dire_Raven
Member since 2019 • 44 Posts

Preferably realistic. The cartoonish graphical style, in most cases, lacks details , in favour for a more unique artstyle.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#37 Cloud_imperium
Member since 2013 • 15146 Posts

Realistic. Dark and gritty. Slower paced.

Avatar image for l34052
l34052

3906

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 l34052
Member since 2005 • 3906 Posts

I like realistic myself, however, cartoon style works for some games. I loved Jet Set Radio for instance on the DC and then later the original XB, the cell shading really set the game apart from others at the time.

Avatar image for BenjaminBanklin
BenjaminBanklin

11084

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 BenjaminBanklin
Member since 2004 • 11084 Posts
@MirkoS77 said:

That depends on the game.

Yup. I mean, what else can be said? A cel-shaded CoD game would be goofy and a super-realistic Mario game would disturb me to no end.

Avatar image for mtron32
mtron32

4432

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#40 mtron32
Member since 2006 • 4432 Posts

@DragonfireXZ95 said:
@mtron32 said:
@ajstyles said:

Realistic is always better.

Anyone can make a cartoon game with no textures or no effort like fortnite or Nintendo’s games.

Cartoons/cel shading and the like scream low budget and lazy. The games are always worse.

Realistic games tend to have higher budgets and are of overall higher quality.

Actually it takes far more sweat equity to produce great cartoony graphics since you're creating everything from scratch. All the things in the world need to be designed by a solid concept art group under a knowing art director so that everything from characters to light poles fit inside that world and are visually coherent. That art style then has to be maintained throughout the modeling and texturing process while also customizing the lighting and shaders you'll be using. All that is dependant on if you even have artists that are capable of hitting the style you're after. The animation also needs to fit with the style of art you've produced so that the consumer can remain immersed and that's assuming you've actually developed compelling game play.

While realism takes time and can be impressive, all you need to do is throw money and bodies at it and you can have a finished product, you don't need to train the staff to achieve that because we already know what it looks like. You can also use plenty of 3D scans to help you along and in the end, you'll hopefully have something nice. However, as a gamer, realistic games just lack a soul and I feel bad for all the people that end up working on them, they look like an absolute bore to develop.

Oh, because Diablo 3 turned out so well on release, right?

And Skyrim didn't look outdated upon release, right?

You're both swinging to extreme sides of the spectrum, and are both completely wrong.

Developers do manage to make crappy looking games that are cartoony, such as Human Fall Flat. Fun game, but the graphics are complete shite.

And then Skyrim, which had tons of money poured into it, yet had textures that were lower res than modded Oblivion on release.

The OP only granted the option of two extremes so that's where I decided to riff on. Diablo 3 was neither cartoony nor realistic, just highly detailed with bad lighting. Skyrim looked fine considering the massive scale of the world and the amount of content it provided. I guess they couldve taken a couple moer years to get the textures the highest possible resolution, but that just compounds the cost and keeps the game off shelves that much longer. Those Oblivion textures looked great because a bunch of modders had LOTS of time to noodle around with things and upgrade the world, developers don't have that luxury. Fast, cheap, quality: you can only have two.

Yes, developers put out crappy renditions of both ends of the coin but that doesn't discount the fact that both take an enormous level of talent and man power to produce.

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#41 GarGx1
Member since 2011 • 10934 Posts

Depends on the game, I don't have a set preference.

Avatar image for davillain
DaVillain

56092

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#42 DaVillain  Moderator
Member since 2014 • 56092 Posts

@i_p_daily said:

I don't have a favourite graphic style per say, if the game is fun for me graphical style doesn't matter.

I'm going what I_P_Daily stated. That's basically how I see it.

Avatar image for raining51
Raining51

1162

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 Raining51
Member since 2016 • 1162 Posts

I just don't have a preference it 100% dpeneds on how it's done.

Avatar image for simple-facts
simple-facts

2592

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#45  Edited By simple-facts
Member since 2021 • 2592 Posts

I like the best graphics,like FH5 and Flight simulator

Avatar image for SecretPolice
SecretPolice

44061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 SecretPolice
Member since 2007 • 44061 Posts

No option in the poll for this...

:P

Avatar image for osan0
osan0

17814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#47 osan0
Member since 2004 • 17814 Posts

I dont really have a strong presence either way. depends on what the game is going for. as long as the art style and art direction compliment the tone of the game and its executed well then whats the fuss?

i like to see both the state of the art in realistic graphics and whatever crazy stuff developers can come up with with the hardware available to them.

the more stylised games do tend to age better though.

Avatar image for madrocketeer
madrocketeer

10589

Forum Posts

0

Wiki Points

0

Followers

Reviews: -6

User Lists: 0

#48 madrocketeer  Online
Member since 2005 • 10589 Posts

What's up with the two year necro?

Avatar image for Chutebox
Chutebox

50556

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Chutebox
Member since 2007 • 50556 Posts

Both?

Avatar image for NathanDrakeSwag
NathanDrakeSwag

17392

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 NathanDrakeSwag
Member since 2013 • 17392 Posts

@simple-facts said:

I like the best graphics,like FH5 and Flight simulator

HaH