What GPU will Xbox 720 have?

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SPBoss

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#151 SPBoss
Member since 2009 • 3746 Posts

[QUOTE="SPBoss"][QUOTE="04dcarraher"] Of all the people I know that owns a 360 most are on at least their 3rd replacement and or rebuy. While my brother is on his 5th (had to buy the latest one) and one of his friends is on his 6th. BPoole96

LOL already takes the cost more than a pc without including ridiculously overpriced games that take a year to drop in price

I bought my PS3 in 2007 for $500, 14 months later it broke and I sent it back to Sony for a nice $150 charge, 3 weeks later I get a refurbished PS3 with a different HDD, so I lost all of my game saves (my fault for not backing them up I guess). They also did not include my copy of Resistance 2 that was trapped inside of my PS3, so I had to wait another 2 weeks for them to ship me another copy of the game (after speaking with several customer service reps trying to prove that I actually owned the game).

A year later that PS3 broke again so I found another way to get it fixed for $75 but I ended up just buying a Slim model for another $300. I've also had several controllers break which has probably costed me about $200.

Needless to say, console gaming has not been cheap for me this gen.

if next gen systems have weak gpu's.. try pc ;) I am not one of those hermits that force things upon people, if you choose to do it then its only to your advantage :)
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mitu123

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#152 mitu123
Member since 2006 • 155290 Posts

6670:lol:

scoots9
Which would be sad.
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GioVela2010

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#153 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="scoots9"]

6670:lol:

mitu123
Which would be sad.

Just like 360 came out with a year and a half old GPU.. Oh wait..
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#154 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"][QUOTE="scoots9"]

6670:lol:

GioVela2010

Which would be sad.

Just like 360 came out with a year and a half old GPU.. Oh wait..

I didn't assume it, I just said that would be sad if so.

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04dcarraher

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#155 04dcarraher
Member since 2004 • 23829 Posts

[QUOTE="GioVela2010"][QUOTE="mitu123"] Which would be sad.mitu123

Just like 360 came out with a year and a half old GPU.. Oh wait..

I didn't assume it, I just said that would be sad if so.

Also many think the next box will have a high tier gpu too which is just false hopes.
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#156 HaloPimp978
Member since 2005 • 7329 Posts

A better question is will it matter since MS wants to be casual so they might not be graphics whores this upcoming gen.

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#157 wis3boi
Member since 2005 • 32507 Posts

A better question is will it matter since MS wants to be casual so they might not be graphics whores this upcoming gen.

HaloPimp978
back to 8bit, but now with kinect!
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ronvalencia

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#158 ronvalencia
Member since 2008 • 29612 Posts

6670:lol:

scoots9
Two 6670 @1Ghz would be pretty potent i.e. 960 stream processors and 16 ROPs.
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#159 04dcarraher
Member since 2004 • 23829 Posts

[QUOTE="scoots9"]

6670:lol:

ronvalencia

Two 6670 @1Ghz would be pretty potent i.e. 960 stream processors and 16 ROPs.

The 6670 only has 480 Stream processors, and even with a 200 mhz overclock it still wont out pace a 6770 which has 800 SP's. The 6770 at 1920x1080 tends to gets an average of 10-12 fps more in games. Also in 3d mark 11 you see a 227 point difference between 6770 and 6670 @950 mhz on extreme preset. and on the performance preset you see over 530 point difference between the two. So theres no way a Overclocked 6670 could match or out pace a 6850.

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#160 gamecubepad
Member since 2003 • 7214 Posts

[QUOTE="ronvalencia"][QUOTE="scoots9"]

6670:lol:

04dcarraher

Two 6670 @1Ghz would be pretty potent i.e. 960 stream processors and 16 ROPs.

The 6670 only has 480 Stream processors, and even with a 200 mhz overclock it still wont out pace a 6770 which has 800 SP's. The 6770 at 1920x1080 tends to gets an average of 10-12 fps more in games. Also in 3d mark 11 you see a 227 point difference between 6770 and 6670 @950 mhz on extreme preset. and on the performance preset you see over 530 point difference between the two. So theres no way a Overclocked 6670 could match or out pace a 6850.

Think he meant 2x6670 as APU+GPU crossfire. Crossfire works well in some cases, like my 4830s which nearly double the FPS in some games over a single setup. Other cases, like some laptop APU+GPU xfire setups, the performance can actually degrade along with excess microstuttering.

I was hoping for something a bit more hefty from MS.

Rumors is rumors.

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04dcarraher

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#161 04dcarraher
Member since 2004 • 23829 Posts

[QUOTE="04dcarraher"]

[QUOTE="ronvalencia"] Two 6670 @1Ghz would be pretty potent i.e. 960 stream processors and 16 ROPs.gamecubepad

The 6670 only has 480 Stream processors, and even with a 200 mhz overclock it still wont out pace a 6770 which has 800 SP's. The 6770 at 1920x1080 tends to gets an average of 10-12 fps more in games. Also in 3d mark 11 you see a 227 point difference between 6770 and 6670 @950 mhz on extreme preset. and on the performance preset you see over 530 point difference between the two. So theres no way a Overclocked 6670 could match or out pace a 6850.

Think he meant 2x6670 as APU+GPU crossfire. Crossfire works well in some cases, like my 4830s which nearly double the FPS in some games over a single setup. Other cases, like some laptop APU+GPU xfire setups, the performance can actually degrade along with excess microstuttering.

I was hoping for something a bit more hefty from MS.

Rumors is rumors.

Missed the "two" part , even still but what's the point in using two 6670's that are overclocked when you can use a 6870 and have better performance then two OC'ed 6670's and only use 20w more. Even if they were able to scale 6670's to 100% in crossfire it would still be slower then a 6870 , because the 6870 has over double the memory bandwidth, it does texel fill rate 1.5x faster , and the pixel fill rate is 3.5x faster then a single 6670. Then even if you compare a 6850 memory bandwidth is double and the pixel fillrate is 2.8x faster then a single 6670 , and a 6850 would use less power then two OC'ed 6670's. however the texel rate would be the same.

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#162 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="gamecubepad"]

[QUOTE="04dcarraher"] The 6670 only has 480 Stream processors, and even with a 200 mhz overclock it still wont out pace a 6770 which has 800 SP's. The 6770 at 1920x1080 tends to gets an average of 10-12 fps more in games. Also in 3d mark 11 you see a 227 point difference between 6770 and 6670 @950 mhz on extreme preset. and on the performance preset you see over 530 point difference between the two. So theres no way a Overclocked 6670 could match or out pace a 6850.

04dcarraher

Think he meant 2x6670 as APU+GPU crossfire. Crossfire works well in some cases, like my 4830s which nearly double the FPS in some games over a single setup. Other cases, like some laptop APU+GPU xfire setups, the performance can actually degrade along with excess microstuttering.

I was hoping for something a bit more hefty from MS.

Rumors is rumors.

Missed the "two" part , even still but what's the point in using two 6670's that are overclocked when you can use a 6870 and have better performance then two OC'ed 6670's and only use 20w more. Even if they were able to scale 6670's to 100% in crossfire it would still be slower then a 6870 , because the 6870 has over double the memory bandwidth, it does texel fill rate 1.5x faster , and the pixel fill rate is 3.5x faster then a single 6670. Then even if you compare a 6850 memory bandwidth is double and the pixel fillrate is 2.8x faster then a single 6670 , and a 6850 would use less power then two OC'ed 6670's. however the texel rate would be the same.

So far, Xbox1, Xbox 360 and PS3 all has 128bit wired VRAM on the PCB.

The IP for HD 6670 would be cheaper than HD 68x0 i.e. a business side issue instead of a technical issue. With Apple's A5X, you have four PowerVR SGX 543 IP "glued" together to form PowerVR SGX 543MP4.

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#163 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="GioVela2010"] Just like 360 came out with a year and a half old GPU.. Oh wait..04dcarraher

I didn't assume it, I just said that would be sad if so.

Also many think the next box will have a high tier gpu too which is just false hopes.

I hope they're not expecting something beyond GTX 685 level...or even GTX 680 for that matter.

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#164 04dcarraher
Member since 2004 • 23829 Posts

[QUOTE="04dcarraher"][QUOTE="mitu123"] I didn't assume it, I just said that would be sad if so.

mitu123

Also many think the next box will have a high tier gpu too which is just false hopes.

I hope they're not expecting something beyond GTX 685 level...or even GTX 680 for that matter.

Just dont expect a gpu that has 100w TDP or higher.
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#165 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="mitu123"]

[QUOTE="04dcarraher"] Also many think the next box will have a high tier gpu too which is just false hopes.04dcarraher

I hope they're not expecting something beyond GTX 685 level...or even GTX 680 for that matter.

Just dont expect a gpu that has 100w TDP or higher.

I don't see how such a statement automatically equates to a 6670. A Radeon 7970M is 100w TDP GPU. AMD cards keep gettin more and more effecient so a 8970M or even perhaps a 9970m will be even more powerful and use less power. So yes, I don't expect anything less capable from Xbox 720 than a yet to be released 8970m or even 9970m
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#166 mitu123
Member since 2006 • 155290 Posts

[QUOTE="04dcarraher"][QUOTE="mitu123"] I hope they're not expecting something beyond GTX 685 level...or even GTX 680 for that matter.

GioVela2010

Just dont expect a gpu that has 100w TDP or higher.

I don't see how such a statement automatically equates to a 6670. A Radeon 7970M is 100w TDP GPU. AMD cards keep gettin more and more effecient so a 8970M or even perhaps a 9970m will be even more powerful and use less power. So yes, I don't expect anything less capable from Xbox 720 than a yet to be released 8970m or even 9970m

Mobile gpus aren't as strong as the main gpu it's based off of.

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RyviusARC

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#167 RyviusARC
Member since 2011 • 5708 Posts

[QUOTE="GioVela2010"][QUOTE="04dcarraher"] Just dont expect a gpu that has 100w TDP or higher. mitu123

I don't see how such a statement automatically equates to a 6670. A Radeon 7970M is 100w TDP GPU. AMD cards keep gettin more and more effecient so a 8970M or even perhaps a 9970m will be even more powerful and use less power. So yes, I don't expect anything less capable from Xbox 720 than a yet to be released 8970m or even 9970m

Mobile gpus aren't as strong as the main gpu it's based off of.

Yah the 7970m is weaker than a desktop 7870 gpu. Probably closer to a 7850.
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#168 GioVela2010
Member since 2008 • 5566 Posts

[QUOTE="GioVela2010"][QUOTE="04dcarraher"] Just dont expect a gpu that has 100w TDP or higher. mitu123

I don't see how such a statement automatically equates to a 6670. A Radeon 7970M is 100w TDP GPU. AMD cards keep gettin more and more effecient so a 8970M or even perhaps a 9970m will be even more powerful and use less power. So yes, I don't expect anything less capable from Xbox 720 than a yet to be released 8970m or even 9970m

Mobile gpus aren't as strong as the main gpu it's based off of.

What does that have to do with anything idiot :| Point is there are extremely capable low TDP GPU's available, and they will be even more capable by the time Xbox 720 releases. You're a god damn moron if u think the 360 GPU is gonna be the equivalent of a 6670
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#169 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="GioVela2010"] I don't see how such a statement automatically equates to a 6670. A Radeon 7970M is 100w TDP GPU. AMD cards keep gettin more and more effecient so a 8970M or even perhaps a 9970m will be even more powerful and use less power. So yes, I don't expect anything less capable from Xbox 720 than a yet to be released 8970m or even 9970mGioVela2010

Mobile gpus aren't as strong as the main gpu it's based off of.

What does that have to do with anything idiot :| Point is there are extremely capable low TDP GPU's available, and they will be even more capable by the time Xbox 720 releases. You're a god damn moron if u think the 360 GPU is gonna be the equivalent of a 6670

Gee, I don't know, you're expecting the next Xbox to have an insanely powerful gpu being near, equal or surpass PC's best gpu. If they were to do that imagine the cost now, they would also have to sacrifice something. Just because they use less wattage doesn't make them any cheaper. And where did I say the 360's gpu will be equal to a 6670?

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#170 Rayne718
Member since 2011 • 184 Posts

[QUOTE="RyviusARC"][QUOTE="nameless12345"]

It will be surpassed the moment it comes out...

360 was beat by Intel Xeon with a SLI 7800/X1800 Crossfire setup.

loosingENDS

It was beat without needing SLI or Crossfire. Also when the consoles first released they had shoddy optimization. My 6800gt from early 2004 was running games at better settings and fps compared to the Xbox 360.

And yet, a 7800GTX SLI that would cost a 3000$ PC in 2005, cant even start Witcher 2, it is not even a supported card at all !!!!

When 360 manages to run it with better lighting than PC and at a super steady frame rate and above medium settings

It is crazy how 360 completly destroys even 2010 video cards

You forget, xbox 360 doesn't run AA, or at the most, 2x AA, doesn't even run full 1280x720, can barely hold steady 30 frames, and in comparison to PC games of today, runs on low settings. How can xbox NOT last several years? it barely runs medium settings above 30 frames with no AA or full HD
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#171 GioVela2010
Member since 2008 • 5566 Posts

[QUOTE="GioVela2010"][QUOTE="mitu123"] Mobile gpus aren't as strong as the main gpu it's based off of.

mitu123

What does that have to do with anything idiot :| Point is there are extremely capable low TDP GPU's available, and they will be even more capable by the time Xbox 720 releases. You're a god damn moron if u think the 360 GPU is gonna be the equivalent of a 6670

Gee, I don't know, you're expecting the next Xbox to have an insanely powerful gpu being near, equal or surpass PC's best gpu. If they were to do that imagine the cost now, they would also have to sacrifice something. Just because they use less wattage doesn't make them any cheaper. And where did I say the 360's gpu will be equal to a 6670?

Look at my post above yours, I was quoting and talking to 04dcharrher originally before u replied.
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SPBoss

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#172 SPBoss
Member since 2009 • 3746 Posts
It if takes 18 months to design a console, the graphics card is chosen at the beginning whilst planning the design. Tthey cannot change the base model after this, then a year down the line the console is released (featuring hardware that is already a year old at the minimum)
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freedomfreak

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#173 freedomfreak
Member since 2004 • 52423 Posts

I hope it will be a funny one.

Nothing like a GPU making jokes that crack me up.

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GioVela2010

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#174 GioVela2010
Member since 2008 • 5566 Posts
It if takes 18 months to design a console, the graphics card is chosen at the beginning whilst planning the design. Tthey cannot change the base model after this, then a year down the line the console is released (featuring hardware that is already a year old at the minimum)SPBoss
No. The Xbox 720 GPU is not an off the shelf GPU, it has been worked on for months or possibly years, just like the yet to be released HD 8000 series or HD 9000 series GPU is already being worked on. They'll take ideas from future GPU's that are being currently worked on and put them into Xbox 720. Take the 360 for example, it's based off an X1900 XT and R600 hybrid GPU. The X1900 XT was released 3-5 months after the 360 launched, and the R600 a year and a half later.
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#175 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="GioVela2010"] What does that have to do with anything idiot :| Point is there are extremely capable low TDP GPU's available, and they will be even more capable by the time Xbox 720 releases. You're a god damn moron if u think the 360 GPU is gonna be the equivalent of a 6670GioVela2010

Gee, I don't know, you're expecting the next Xbox to have an insanely powerful gpu being near, equal or surpass PC's best gpu. If they were to do that imagine the cost now, they would also have to sacrifice something. Just because they use less wattage doesn't make them any cheaper. And where did I say the 360's gpu will be equal to a 6670?

Look at my post above yours, I was quoting and talking to 04dcharrher originally before u replied.

Oh, ok, nevermind then.:P

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GioVela2010

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#176 GioVela2010
Member since 2008 • 5566 Posts
Release Date May 2007 http://en.m.wikipedia.org/wiki/Radeon_R600#section_1 The R600 is the first personal computer graphics processing unit (GPU) from ATI based on a unified shader architecture. It is ATI's second generation unified shader design and is based on the Xenos GPU implemented in the Xbox 360 game console, which used the world's first such shader architecture. Previous GPU architectures implement separate processors for each type of graphics function. A unified architecture leverages many flexible processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below). The R600 core processes vertex, geometry, and pixel shaders as outlined by the Direct3D 10.0 specification for Shader Model 4.0 in addition to full OpenGL 3.0 support.[1]
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#177 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="mitu123"]

[QUOTE="GioVela2010"] I don't see how such a statement automatically equates to a 6670. A Radeon 7970M is 100w TDP GPU. AMD cards keep gettin more and more effecient so a 8970M or even perhaps a 9970m will be even more powerful and use less power. So yes, I don't expect anything less capable from Xbox 720 than a yet to be released 8970m or even 9970mGioVela2010

Mobile gpus aren't as strong as the main gpu it's based off of.

What does that have to do with anything idiot :| Point is there are extremely capable low TDP GPU's available, and they will be even more capable by the time Xbox 720 releases. You're a god damn moron if u think the 360 GPU is gonna be the equivalent of a 6670

They usually plan the hardware design a year before release.
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#178 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"]Release Date May 2007 http://en.m.wikipedia.org/wiki/Radeon_R600#section_1 The R600 is the first personal computer graphics processing unit (GPU) from ATI based on a unified shader architecture. It is ATI's second generation unified shader design and is based on the Xenos GPU implemented in the Xbox 360 game console, which used the world's first such shader architecture. Previous GPU architectures implement separate processors for each type of graphics function. A unified architecture leverages many flexible processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below). The R600 core processes vertex, geometry, and pixel shaders as outlined by the Direct3D 10.0 specification for Shader Model 4.0 in addition to full OpenGL 3.0 support.[1]

Something like unified shaders is not going to happen this cycle. And the Xbox 360 gpu was more of a mid range even at the time of release. The unified shaders did help it perform better in shader intensive games compared to GPUs that didn't use unified shaders but that is all under the bridge because there is not going to be such new technology coming out.
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GioVela2010

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#179 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="loosingENDS"]

[QUOTE="RyviusARC"] It was beat without needing SLI or Crossfire. Also when the consoles first released they had shoddy optimization. My 6800gt from early 2004 was running games at better settings and fps compared to the Xbox 360.tormentos

And yet, a 7800GTX SLI that would cost a 3000$ PC in 2005, cant even start Witcher 2, it is not even a supported card at all !!!!

When 360 manages to run it with better lighting than PC and at a super steady frame rate and above medium settings

It is crazy how 360 completly destroys even 2010 video cards

The xbox 360 has an equivalent of X1900 and early 2006 card,but even MS own library on how to makes games for 360,stated that the 7800GT is and equivalent as well,the 360 has been out done since 2006. http://www.gamespot.com/features/6147028/p-2.html

The X1900 came out 3 months after 360, and it was a $500 dollar card at launch! Yet u hermclowns think Xbox 720 will release with a 2.5 year old card that costs $60 dollars off the shelf as of right now? Lmfao
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#180 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="GioVela2010"][QUOTE="mitu123"] Mobile gpus aren't as strong as the main gpu it's based off of.RyviusARC
What does that have to do with anything idiot :| Point is there are extremely capable low TDP GPU's available, and they will be even more capable by the time Xbox 720 releases. You're a god damn moron if u think the 360 GPU is gonna be the equivalent of a 6670

They usually plan the hardware design a year before release.

Cool so we can drop this 6670 non sense lol.
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#181 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"] The X1900 came out 3 months after 360, and it was a $500 dollar card at launch! Yet u hermclowns think Xbox 720 will release with a 2.5 year old card that costs $60 dollars off the shelf as of right now? Lmfao

The 7800gtx is better and came out many months before. The Xbox 360 GPU was midrange at the time like I said. It just had unified shaders. And you forget how poorly the Xbox 360 performed at release. My 6800gt from early 2004 was performing better in games for quite some time after release. By the time they got a handle on the Xbox 360 I could purchase a cheap GPU that performed much better.
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#182 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="RyviusARC"][QUOTE="GioVela2010"]Release Date May 2007 http://en.m.wikipedia.org/wiki/Radeon_R600#section_1 The R600 is the first personal computer graphics processing unit (GPU) from ATI based on a unified shader architecture. It is ATI's second generation unified shader design and is based on the Xenos GPU implemented in the Xbox 360 game console, which used the world's first such shader architecture. Previous GPU architectures implement separate processors for each type of graphics function. A unified architecture leverages many flexible processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below). The R600 core processes vertex, geometry, and pixel shaders as outlined by the Direct3D 10.0 specification for Shader Model 4.0 in addition to full OpenGL 3.0 support.[1]

Something like unified shaders is not going to happen this cycle. And the Xbox 360 gpu was more of a mid range even at the time of release. The unified shaders did help it perform better in shader intensive games compared to GPUs that didn't use unified shaders but that is all under the bridge because there is not going to be such new technology coming out.

Says who? By 2013 well be due for DirectX12 ;)
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RyviusARC

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#183 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"] Cool so we can drop this 6670 non sense lol.

I never thought it would have a 6670. I think it will be based on an upper mid range GPU with some gimped hardware and maybe some new type of tech like last gen and the gen before that. Only this gen there won't be anything remotely as performance boosting as unified shaders was.
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RyviusARC

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#184 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"] Says who? By 2013 well be due for DirectX12 ;)

Directx 12 will not comparable to unified shaders. Go read up on it and maybe you will understand how big of a difference it made. Going from Directx 9 to Directx 10 did not increase performance by much and the same goes for Directx 10 to Directx 11. They do help add new ways of performing tasks and do it more efficiently but it's nothing like what unified shader tech did for GPUs.
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GioVela2010

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#185 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="RyviusARC"][QUOTE="GioVela2010"] The X1900 came out 3 months after 360, and it was a $500 dollar card at launch! Yet u hermclowns think Xbox 720 will release with a 2.5 year old card that costs $60 dollars off the shelf as of right now? Lmfao

The 7800gtx is better and came out many months before. The Xbox 360 GPU was midrange at the time like I said. It just had unified shaders. And you forget how poorly the Xbox 360 performed at release. My 6800gt from early 2004 was performing better in games for quite some time after release. By the time they got a handle on the Xbox 360 I could purchase a cheap GPU that performed much better.

A $500 dollar GPU from AMD or Nvidia has never been "midrange". Never has and never will. The 7800 GTX was $600 in November 2005.
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#186 Zophar87
Member since 2008 • 4344 Posts

Who gives a @#$%? You could put the best processor money can buy in it and it's RAM couldn't make up for it. The current gen of consoles had amazing processors for their time and only carried 512mb (the PS3 had less) of RAM.

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RyviusARC

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#187 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"] The 7800 GTX was $600 in November 2005.

It was 500USD where I lived. Also you are right a 7800gtx is not a midrange back then. Which is why I said the Xbox 360 had worse specs than it. And it payed for it too with overheating issues. I had 2 Xbox 360s damaged from overheating and my friend had 3 replaced. Not until the slim came out did the problem get resolved but that was more money down the drain to buy that. Funny thing is that my 2004 computer runs fine. Heck even the one I have from almost 17 years back still works.
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#188 GioVela2010
Member since 2008 • 5566 Posts
[QUOTE="RyviusARC"][QUOTE="GioVela2010"] Says who? By 2013 well be due for DirectX12 ;)

Directx 12 will not comparable to unified shaders. Go read up on it and maybe you will understand how big of a difference it made. Going from Directx 9 to Directx 10 did not increase performance by much and the same goes for Directx 10 to Directx 11. They do help add new ways of performing tasks and do it more efficiently but it's nothing like what unified shader tech did for GPUs.

You're just arguing for the sake of arguing, none of the **** that comes out of your mouth is any sort of rebuttal to the fact that there is no way Xbox 720 will come out with a 6670 GPU. (what I've been arguing against)
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#189 RyviusARC
Member since 2011 • 5708 Posts

Who gives a @#$%? You could put the best processor money can buy in it and it's RAM couldn't make up for it. The current gen of consoles had amazing processors for their time and only carried 512mb (the PS3 had less) of RAM.

Zophar87
Actually the processors in the consoles are not that good. The Xbox 360 processor is a PowerPC CPU which is much weaker than a regular AMD CPU from that time.
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#190 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"][QUOTE="RyviusARC"][QUOTE="GioVela2010"] Says who? By 2013 well be due for DirectX12 ;)

Directx 12 will not comparable to unified shaders. Go read up on it and maybe you will understand how big of a difference it made. Going from Directx 9 to Directx 10 did not increase performance by much and the same goes for Directx 10 to Directx 11. They do help add new ways of performing tasks and do it more efficiently but it's nothing like what unified shader tech did for GPUs.

You're just arguing for the sake of arguing, none of the **** that comes out of your mouth is any sort of rebuttal to the fact that there is no way Xbox 720 will come out with a 6670 GPU. (what I've been arguing against)

I am not arguing about the Xbox 360 coming out with a 6670 GPU. Maybe you actually need to read my posts.
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#191 GioVela2010
Member since 2008 • 5566 Posts
Xbox is equivalent to a X1900 XT. 7800 GTX 512MB was over $650 at time of launch. Pricing and Availability http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-7800-GTX-512-MB-GPU-Preview/Overclocking-Power-Consumption-and The MSRP of $650 for the NVIDIA GeForce 7800 GTX 512 MB is not a step for the faint of heart, that much is for sure.  NVIDIA put this estimated price on the card in order to line it up with the X1800 XT a bit closer and also to allow the add-in card vendors some wiggle-room to raise clock speeds or to lower price and still stay within reach of what NVIDIA is announcing today.  I think you'll very soon see both of these variants with lower priced cards and pre-overclocked options as well. Update (11/14/05 @ 12:21pm EST): Just found the the XFX 7800 GTX 512 MB for sale at Newegg.com.  That is the good news.  The bad news?  The current price is $749!!  This is well over the price range that NVIDIA quoted us and I really hope that Newegg and XFX don't keep the product at that level.  I'll keep updating here when I have more information. Update (11/14/05 @ 12:28pm EST): Just got an email that Tiger Direct has the same card in stock for $699. Update (11/14/05 @ 1:35pm EST): Well ZipZoomFly has their 7800 GTX 512s up for sale from EVGA, XFX and BFG, all over $729, but all in stock.  7800 GTX was not better than a X1900 XT
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#192 mitu123
Member since 2006 • 155290 Posts

Who gives a @#$%? You could put the best processor money can buy in it and it's RAM couldn't make up for it. The current gen of consoles had amazing processors for their time and only carried 512mb (the PS3 had less) of RAM.

Zophar87

Yep, but for gaming, GPU>CPU>RAM.

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p4s2p0

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#194 p4s2p0
Member since 2010 • 4167 Posts
[QUOTE="Zophar87"]

Who gives a @#$%? You could put the best processor money can buy in it and it's RAM couldn't make up for it. The current gen of consoles had amazing processors for their time and only carried 512mb (the PS3 had less) of RAM.

RyviusARC
Actually the processors in the consoles are not that good. The Xbox 360 processor is a PowerPC CPU which is much weaker than a regular AMD CPU from that time.

Ps3 did with the cell processor, even used by the military. http://kotaku.com/5014620/ps3s-cell-processor-powers-worlds-fastest-supercomputer http://www.1up.com/news/ps3-firmware-update-impact-air
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#195 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="GioVela2010"]Xbox is equivalent to a X1900 XT. 7800 GTX 512MB was over $650 at time of launch. Pricing and Availability http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-7800-GTX-512-MB-GPU-Preview/Overclocking-Power-Consumption-and The MSRP of $650 for the NVIDIA GeForce 7800 GTX 512 MB is not a step for the faint of heart, that much is for sure.  NVIDIA put this estimated price on the card in order to line it up with the X1800 XT a bit closer and also to allow the add-in card vendors some wiggle-room to raise clock speeds or to lower price and still stay within reach of what NVIDIA is announcing today.  I think you'll very soon see both of these variants with lower priced cards and pre-overclocked options as well. Update (11/14/05 @ 12:21pm EST): Just found the the XFX 7800 GTX 512 MB for sale at Newegg.com.  That is the good news.  The bad news?  The current price is $749!!  This is well over the price range that NVIDIA quoted us and I really hope that Newegg and XFX don't keep the product at that level.  I'll keep updating here when I have more information. Update (11/14/05 @ 12:28pm EST): Just got an email that Tiger Direct has the same card in stock for $699. Update (11/14/05 @ 1:35pm EST): Well ZipZoomFly has their 7800 GTX 512s up for sale from EVGA, XFX and BFG, all over $729, but all in stock.  7800 GTX was not better than a X1900 XT

That is two benchmarks. Also the Xbox 360 is weaker than the X1900 XT. I play the benchmark game too if you want. Here is an old 6800 ultra from 2004 running Dead Space 1 at console setting except for a slightly lower resolution. If they disabled the 2xFSAA they could probably run it fine at 720P, especially without recording. Keep in mind recording with FRAPS lowers framerate compared to playing without recording. http://www.youtube.com/watch?v=2VinZP83w6U And here is that same 6800 ultra running Resident Evil 5 at console settings with slightly lower resolution. http://www.youtube.com/watch?v=h8fkNxyPQ_s
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#196 RyviusARC
Member since 2011 • 5708 Posts
[QUOTE="p4s2p0"] Ps3 did with the cell processor, even used by the military. http://kotaku.com/5014620/ps3s-cell-processor-powers-worlds-fastest-supercomputer http://www.1up.com/news/ps3-firmware-update-impact-air

Doesn't matter. They were pretty crappy and had to pair them with real CPUs.
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#197 RyviusARC
Member since 2011 • 5708 Posts

[QUOTE="Zophar87"]

Who gives a @#$%? You could put the best processor money can buy in it and it's RAM couldn't make up for it. The current gen of consoles had amazing processors for their time and only carried 512mb (the PS3 had less) of RAM.

mitu123

Yep, but for gaming, GPU>CPU>RAM.

Yah but if the RAM is too little then it can effect quite a lot.
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#198 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="Zophar87"]

Who gives a @#$%? You could put the best processor money can buy in it and it's RAM couldn't make up for it. The current gen of consoles had amazing processors for their time and only carried 512mb (the PS3 had less) of RAM.

RyviusARC

Yep, but for gaming, GPU>CPU>RAM.

Yah but if the RAM is too little then it can effect quite a lot.

True, there just has to be enough though to be fair.

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#199 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="RyviusARC"][QUOTE="mitu123"] Yep, but for gaming, GPU>CPU>RAM.

mitu123

Yah but if the RAM is too little then it can effect quite a lot.

True, there just has to be enough though to be fair.

which this gen, the designers just pulled a bill gates and said "64k is enough for everyone!" :P
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#200 p4s2p0
Member since 2010 • 4167 Posts
[QUOTE="RyviusARC"][QUOTE="p4s2p0"] Ps3 did with the cell processor, even used by the military. http://kotaku.com/5014620/ps3s-cell-processor-powers-worlds-fastest-supercomputer http://www.1up.com/news/ps3-firmware-update-impact-air

Doesn't matter. They were pretty crappy and had to pair them with real CPUs.

They used less pc cpu's so they didn't pair them. If pc cpu's were better they wouldn't have used cells at all or more pc cpu's than cells instead of more cells than pc..