Because it was. Dumbest console exclusivity ever for the longest time, and a flawed and rushed original product.
The original was basically an incomplete mess of a game with many flaws, from poor design decisions, to poor dungeon design, to an inconsistent story and a clunkier of a finale, to bad localization, to clearly homophobic scenes being in the game. How it was praised so highly is beyond me, and really I am thankful that ATLUS, instead of being satisfied with blind praise from idiotic mindless critics, saw the game for what it was, a very flawed game that needed vast improvements.
And we got them, for the most part, Royal was excellent. It fixes almost everything and re-contextualizes the game. It introduces one of the best JRPG antagonists of all time, brings in a meaningful third semester and a great new character (unlike P4 Golden) that relegates the original P5 finale to just a narrative speed bump, improves dungeon design and many gameplay elements. If it lost the adult romances and gained LGBT romance options like say, Yusuke and Akechi, and lost some of the slapstick, the game could have been the best JRPG ever.
But it should have been multiplatform by then. It was one of the dumbest exclusives ever. Not only that, people who had the original had to pay full price for the upgrade. Then they release a extremely essential and narratively masterful sequel, Strikers, on multiple platforms, while P5R was just for Playstation. Then had Joker be in Smash despite P5R not being on Switch then. And now the PC and Switch versions are selling a full price, while PS5 players cannot upgrade their PS4 version.
This game could have sold far more copies if Royal was multiplat to begin with, and Strikers would have sold more as well.
Or maybe Persona 6 can also get it right the first time and not need an upgraded version, while releasing on all platforms.
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