"We have invested in more than 700 companies. 63 are now listed, and 122 are unicorns." My abridged translation of Tencent President Martin Lau's speech at the Tencent Investments Beijing conference https://t.co/SKuWFmf1rz
— Matthew Brennan (@mbrennanchina) February 22, 2019
For those who don't know, Tencent is the biggest games company in the world.
Check out these Revenues numbers for the first 3 quarters of 2018 https://newzoo.com/insights/rankings/top-25-companies-game-revenues/
They brang in just over $15 billion in that time, which is nearly as much as Sony and Microsoft combined made in the same period.
Below is a list of some of the games and companies Tencent have some kind of ownership in, although there are probably many more:
100% stake in Riot Games, League of Legends.
84% stake in of Supercell, Clash of Clans, Clash Royale, Brawl Stars, etc
48% stake in Epic, Fortnite
10% stake in Bluehole, PUBG and developed PUBG Mobile
Majority stake in MiniClip, 8 Ball Pool, Agar.io, Plague.Inc
5% stake in Activision-Blizzard, Call of Duty, WoW, Overwatch, etc, currently has a Call of Duty Mobile game in soft launch
80% stake in Grinding Gears Games, Path of Exile
12% stake in Snap
36% stake in Fatshark, Vermintide series.
5% stake in Ubisoft, Far Cry, Assassins Creed and all things Tom Clancy (Siege, Division, etc)
Partner with Take Two (GTA, Red Dead), to release NBA games in China.
Strategic partnership with Square Enix to make AAA titles
Team up with Intel for new cloud gaming service (Tencent Instant Play)
Reddit received a $150 million investment from tencent. Tencent has also invested in several of Discord’s financing rounds.
Published Smilegates' Crossfire in China, one of the worlds most profitable games, and formerly the game with the world's highest concurrent player count at 8 million. And has over 650 million players.
It's recently been reported that Tencent are looking to buy out the Company that Owns Nexon, Maple Story, Dungeon Fighter Online.
All this without even touching their own games, the biggest by far though is:
Honor of Kings (Arena of Valor) - The world's most played game that no one seems to talk about. A Mobile Moba which had over 200 million monthly active users (for comparison sake, Fortnite has 80 million monthly active users), and had a total revenue of nearly $2 billion for 2018. And thats not including the 3rd party app stores for android in China (no playstore since google is banned), and where the majority of the playerbase plays though since China is about 75/25% split in favor of android OS's over IOS.
I'm not going to talk about the apps, sites, etc they also own or have stakes in, but I will briefly mention that they also own Wechat which is one of the worlds largest social network platforms, and WeGame, China's biggest Steam alternative. Wechat is the biggest digital payments portal in the world, bigger than Paypal. As of April 2017, WeGame store had over 200 million PC users in China alone.
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