In terms of revenue Vermintide 2 on PC has made more than Vermintide 1's lifetime sales on PC, PS4, and Xbox One. As of December 2017 Vermintide 1 had sold 2 million so its impressive that in less then a month the sequel has generated more money. 1.4 million of the 2 million copies of Vermintide 1 were the PC version as well. Oh snap they could've made these games PC exclusives and face little to no loss in profit. The game is said to be getting mod support by late April so I imagine once the mods hit this game it will sell even more.
I'm glad this game is taking off very well for Fatshark, I hope to see more quality titles from them, perhaps a more polished spiritual successor to War Of The Roses could be possible now or a completely new IP.
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Co-op action title Vermintide 2 has already made more revenue than its predecessor less than two weeks after launch.
That's according to the CEO of developer and publisher Fatshark, Martin Wahlund, who says that the PC-only release has already smashed the lifetime revenue made by the original game across PC, PlayStation 4 and Xbox One.
"Right now, we have outsold, in terms of revenue, the lifetime revenue of the original Vermintide, and on PC only," he told PCGamesInsider.biz
"So it's been pretty good so far. You never know what you're going to get when you launch a game. We had high hopes, we enjoyed playing it internally. We knew we had a good game. We didn't have a huge marketing budget, but we got a lot of support, both from the media, from streamers and from gamers all over the world. It's been fantastic for us. We're a relatively small independent company so it's tough to get through. We knew we had a good game with the first one, and we had a good following, but you never know with a sequel."
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